So.. what's wrong with the graphic?
#176
Posté 01 avril 2012 - 07:24
#177
Posté 01 avril 2012 - 04:47
Sorry, but its a serious problem with no solution whatsoever...
#178
Posté 01 avril 2012 - 06:06
Seriously hope we get any news of the patch soon..ish
#179
Posté 02 avril 2012 - 11:47
#180
Posté 03 avril 2012 - 12:39
#181
Posté 03 avril 2012 - 06:46
#182
Posté 03 avril 2012 - 09:02

img849.imageshack.us/img849/8021/bugog.png
Anyone have the same problem?
#183
Posté 04 avril 2012 - 05:55
Playing on the following config and had no issues of this sort with ME1 and ME2...
HP Pavilion DV7-2185DX, CPU Intel Core 2 Quad Q9000 / 2 GHz, Windows 7 X64, 6GB RAM (800MHz DDR2), Graphics card: ATI Mobility Radeon HD 4650 (1 Gig of DDR3 RAM)
#184
Posté 04 avril 2012 - 06:48
Thank you.
(edit: proofread your post first, dangit:pinched:)
Modifié par Hela, 04 avril 2012 - 06:49 .
#185
Posté 04 avril 2012 - 12:31
Oh and drink more Ovaltine!
#186
Posté 04 avril 2012 - 01:14
Ashii6: Yeah, I have the same problem on the armor.Ashii6 wrote...
Okay, here's another problem. Some strange squares along the armor. Anyone have the same problem?
For Thomas Abram: It's been a month since you replied to this thread. Any progress or information would sincerely be appreciated. Thank you sir.
#187
Posté 04 avril 2012 - 06:30
Kawika18 wrote...
I had a similar problem with my 550m, and cranking the shaders and cinematic lights in the config program made it look much better.
What exactly did you do to make it look better ?
#188
Posté 05 avril 2012 - 12:18
#189
Posté 05 avril 2012 - 01:19
Tobey, unfortunately, I have to agree with you. It appears they don't care about PC players. I'm very disappointed with this game.Tobey2011 wrote...
I think at this point BioWare probably thinks that it's too expensive for them to fix a major glitch in their game and crosses fingers that it quietly goes away without ever officially addressing this. Can't explain months of silence any other way.
#190
Posté 06 avril 2012 - 10:28
He was originally replying to this thread as it was an issue noticed in demo, as we can all see it carried over regardless and had no 'help' since.
The Bioware tech support seems to consist of players helping each other out, and bioware doing nothing. Least they can do is tell us they are looking into the issues, whether this issue or others, all they seem to do is tell us that they are doing 'something' but it will be a while because they cooperate with the console makers and publishers. In other words we likely won't get any help from bioware as they are to busy blaming or saying they'll do 'something' (as specific as it gets) rather than actually doing it.
#191
Posté 06 avril 2012 - 04:21
Just finished my ME2 run and will start ME3 in earnest. If it becomes too unbearable, I´ll live with the washed-out view and turn off dof. Maybe down the line someone will come up with a shader fix similar to ME2.
I STILL hope for an official fix though...eh, what a romantic.
#192
Posté 07 avril 2012 - 12:39
Hela wrote...
If it becomes too unbearable, I´ll live with the washed-out view and turn off dof. Maybe down the line someone will come up with a shader fix similar to ME2.
I STILL hope for an official fix though...eh, what a romantic.
I'm currently doing another playthough this time with the DOF turned off. My system comes with a built-in mode that allows to toggle various types of visuals such as "Normal," "Gamma Correction," "Soft Mode," "Vivid Mode," and "Cinematic Mode."
Top screenshot is DOF turned on which is standard for the game. Arrows point to the bleeding/banding of the shaders that can be seen on the Normady.
Next is the same for comparison but with the DOF turned off and with "Cinematic" mode applied. Granted, it's not perfect but somewhat better than what is seen in the top screenshot.
The next 3 screenshots of EDI and Shepard are again with DOF turned off and cinematic mode applied.
Again, I stress this is NOT a solution and still needs to be addressed by the dev. team for fixing in a future patch.




Modifié par DieVarieties, 07 avril 2012 - 12:40 .
#193
Posté 09 avril 2012 - 02:24
I just need to know when it will be available for download tho!
http://social.biowar...age/me3-patches
Mass Effect 3 Patches
Changes to 1.01
All Platforms
Fixed issue with disconnection during purchase flow
Fixed issue with multiplayer consumables.
Fixed issue with multiple "Connection failed" messages sent to users.
Fixed several minor DLC related issues
Fixed hang when returning to Mission Computer from Squad in Pause Menu when both the system language and in-game text language are set to Japanese.
Fixed potential crash when loading with quick resume.
PC Only
Fixed crash on Windows XP on minimum spec PC.
Fixed lighting and shading on minimum spec PCs.
Xbox 360 Only
Fixed issue with 64Kbps connection.
#194
Posté 09 avril 2012 - 02:29
It fades smoothly to black on my display. I don't see any issues there.DieVarieties wrote...
Yep, I'm running GTX 560 and getting the same thing. You can right click on the image for a larger view.![]()
#195
Posté 09 avril 2012 - 07:50
Turning Depth of Field off gets rid of it but as everybody said here, the graphics quality take a hit.
And I installed the new patch 1.01 and it still doesn't fix the problem.
At least I could import my Shep face from ME2 though now...
#196
Posté 11 avril 2012 - 07:57
Might upload some comparisons later.
Pixels, pixels everywhere... As I´ve heard, when I do a fresh install, I get the 1.00 only, not 1.01?
#197
Posté 12 avril 2012 - 11:16
#198
Posté 12 avril 2012 - 11:59
#199
Posté 14 avril 2012 - 10:30
See sig for specs.
#200
Posté 24 avril 2012 - 01:54
Bioware helps those who help themselves.





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