Shepard needs to die at the end
#101
Posté 18 février 2012 - 05:42
#102
Posté 18 février 2012 - 05:48
Heavy01 wrote...
The ending should be every single sentient living thing dying along with the reapers, sort of a "cleanse" ending, where the universe is restarted opening the way for new civilizations to arise without the threat of the reapers. A sort of "Adam and Eve" ending, something like evangelion.
Knowing bioware however, we will most likely get a "human germs kill reapers! and everyone lived happy forever" ending.
You mean like with some kind of Halo ring type of superweapon. Maybe a Prothean device that stops the reapers but kills almost everything?
Hmmm... that actually would be a pretty cool ending. Very unusual and poetic. Still prefer to have choices, but I'd prefer this or something else that is original like this, over the heroic sacrifice.
Of course it won't happen, for the same reason we may get a forced sacrifice, because Bioware wants to keep playing in the Mass Effect sandbox.
Modifié par Oldbones2, 18 février 2012 - 05:50 .
#103
Posté 18 février 2012 - 06:23
Besides the coolness factor of Shepard triggering an implosion with the force of 10 octillion or more of the most powerful hydrogen bombs ever created, it wouldn't be a Deus Ex Machina. If Bioware went that route, the solution was foreshadowed in ME2 with dark energy destabilizing Haestrum's sun. The trick of course would be in Shepard luring most of the Reapers into a battlespace of his choosing near a star of the right size.
#104
Posté 18 février 2012 - 11:59
#105
Posté 18 février 2012 - 12:04
Actually, to be honest, the demo showed me Bioware is turning retarded. The reapers are meant to be thought as these intellectual beings throughout the trilogy but then when it comes to the big battle they let Shepard, the man who's fate it is to save the universe, fly off into space but immediately shoot down two ships full of random civilians and a child.
Logic, where the **** are you?
#106
Posté 18 février 2012 - 12:05
Meh.
#107
Posté 18 février 2012 - 12:07
#108
Posté 18 février 2012 - 12:14
#109
Posté 18 février 2012 - 12:29
#110
Posté 18 février 2012 - 08:00
Okay back to ME3.... look at the situation. Do you see anything other than a DEM that can stop this cycle? I don't. I see different versions of one, but no other option. Other than that, what makes the best ending for a book?
* hero dies.
* hero lives but part of the team dies.
* hero lives but LI dies
* everyone lives but all home worlds destroyed.
* everyone dies but the enemy defeated
* everyone dies and the enemy wins
So does anyone see anything other than a DEM possible at the end?
#111
Posté 18 février 2012 - 08:38
Examples: blowing up a relay (maybe the citadel), using massive mass effect field generators on a neutron star to trigger a hyper nova, using same generators on a black hole to reduce gravity and remove event horizon triggering neutron decay and energy output to kill anything(also works on neutron stars) Degenerate matter minus pressure equals you go blind and die before signal reaches brain.
star + nova = white dwarf, white dwarf + super nova = neutron star, neutron star + hyper nova = black hole + gamma ray burst
#112
Posté 18 février 2012 - 08:41
#113
Posté 18 février 2012 - 11:28
#114
Posté 18 février 2012 - 11:43
I even hacked my DA:O game so that i could accept Loghain's surrender so that he may redeem himself by sacrificing himself to kill the Archdemon. It was part of the script for the game that in order to kill the Archdemon, a Gray Warden must die - totally unnecessary in my opinion, so Loghain was the only way i could get a reasonable ending.
No. As far as im concerned, the hero never dies. Ever.
#115
Posté 18 février 2012 - 11:43
#116
Posté 18 février 2012 - 11:56
#117
Posté 19 février 2012 - 12:01
#118
Posté 19 février 2012 - 12:05
That is a problem, but not an insurmountable one. She just needs to leave absolutely no trace.mornegroth wrote...
Any self sacrifice by Shepard at this point is completely meaningless... After what Bioware's done with the beginning of ME2, anyone can come back.
Modifié par Ziggeh, 19 février 2012 - 12:05 .
#119
Posté 19 février 2012 - 12:09
It's not like it's out of the blue. Every sub plot involves making an unpalatable choice.MouseNo4 wrote...
It was part of the script for the game that in order to kill the Archdemon, a Gray Warden must die - totally unnecessary in my opinion
#120
Posté 19 février 2012 - 12:13
Anyway, I've said it before and I'll say it again - I really hope there's at least the possibility that Shepard goes out in a blaze of glory, saving the galaxy, but universally reviled because nobody understands what he has done.
#121
Posté 19 février 2012 - 12:13
Ziggeh wrote...
It's not like it's out of the blue. Every sub plot involves making an unpalatable choice.MouseNo4 wrote...
It was part of the script for the game that in order to kill the Archdemon, a Gray Warden must die - totally unnecessary in my opinion
Oh and a Gray Warden only gets 20 years to live. And you can never leave the Gray Wardens. And the whole purpose of the Gray Wardens is to sacrifice themselves to the Archdemon so everyone else does not have to.
Yep, that is totally out of the blue, considering your not given that info until half way through the game. Its the old 'save the girl or save the world, not both' BS that a lot of storytellers use to give the audience the illusion of choice.
#122
Posté 19 février 2012 - 12:21
You weren't expecting a difficult decision at the end of the game? It hadn't established that was what all the threads were leading to?MouseNo4 wrote...
Oh and a Gray Warden only gets 20 years to live. And you can never leave the Gray Wardens. And the whole purpose of the Gray Wardens is to sacrifice themselves to the Archdemon so everyone else does not have to.
Yep, that is totally out of the blue, considering your not given that info until half way through the game.
You're talking about tension. Without tension stories are just words.MouseNo4 wrote...
Its the old 'save the girl or save the world, not both' BS that a lot
of storytellers use to give the audience the illusion of choice.
#123
Posté 19 février 2012 - 12:53
#124
Posté 19 février 2012 - 12:57
And that's a problem?husky husk wrote...
"If we lose Shepard humanity might well follow"
#125
Posté 19 février 2012 - 01:02
I just can't really imagine Shepard having a life after the war since he'd be a legendary hero and he'd probably kill himself because of the paparazzi or something.
I'd want an intergalactic Shepard Day on the day of Shepard's death and they should make a few statues of Shepard while they're at it. Right next to the Krogan on the Presidium.





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