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Shepard needs to die at the end


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#126
husky husk

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DJBare wrote...

husky husk wrote...

"If we lose Shepard humanity might well follow"

And that's a problem? :whistle:

My Shepard worked way too hard to save the galaxy he's still got things to do, dying isn't one of them.
If it means sacrificing a few important people (tali, garrus, vs) to live,
well then Posted Image

#127
Mendelevosa

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Because I totally want all the hours I spent fighting and progressing on all three games  to have been for nothing. <_<

#128
Ziggeh

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Mendelevosa wrote...

Because I totally want all the hours I spent fighting and progressing on all three games  to have been for nothing. <_<

Yeah, you'll have only saved all sentient life in the galaxy. What's the point in that?

#129
ElementL09

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I don't see why main characters need to die in the trilogy.

"Oh this is your third game, where do you want the funeral to take place?:

#130
MrnDvlDg161

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I may be a pathetic old man who murders korean families for fun, but I
feel that the only way logical way for Mass Effect 3 to end is with
Shepard dying a sad, yet heroic, death. From playing the demo I can see
that Shepard is scared as he actually has no plan to defeat the reapers.
"We fight or we die?" That's no plan! From the previous games Shepard
has been a great leader and knows how to be tactical when entering a
dangerous battle, but here he has no idea what to do. He has become a
shallow husk of himself, and knows that all they can do is try to
"survive" as long as possible. Which is why Shepard should die in the
end along with the rest of all the other races, because it is only
logical ending.


Korean families what?

- As for your post.

I didn't think I saw a scared Shepard at all, I saw a frustrated one perhaps who was probably angry that the people around him did not heed his warnings and seeing it come full circle was that  " Told You so" moment... only its a damning one.  He doesn't have a spoken plan yet - no. How could he have one if he was detained and grounded for god knows how long?  He really never has any tactic plan until he actully gets to the battlefield, that is what makes him a survialist, able to adapt and overcome obstacles on-site. He really didn't know how to deal with Saren until he figured out more pieces of the puzzle as to what Saren was into.  Virmire was another run-and-gun effort on his part.  Getting to the Protheon Mass Effect driver and heading towars the Citdel was also a crap shoot.  

A shallow Husk of himself?  Maybe more wartorn and brutal but I wouldn't say  he's some wandering drunk waiting for someone to shoot him in the street.  Its really not up to anyone to say whether he lives or dies, just like in ME2 - it was always a possibility based upon how the player played the game and whether or not you decided to either cut corners or ensure your team and the ship was 100 percent ready.

So hopefully its a branching story based on player performance shall we say... and player tastes.

Its not nesessarily a good selling point to kill your hero either, I mean its up to people's tastes again but generally speaking, if a creator is not careful, killing certain characters can cause mobs and riots in some cases beacuse at the end of the day, people enjoy a good ending versus a crappy one. They already deal with dismal expectations in real life... when their attempting escapism, they don't want to feel forlorn and hopeless so its not always a good thing.

Just imagine if Luke Skywalker lost his saber fight and Darth Vader threw him into the abyss with the emperor laughing in the background as pieces of the Melinum Falcon floated on fire with waves of tie fighters blasting away the remenants of the rebel fleet.  Yeah what an ending. Why not even watch has Han and Chewie are strung up and hung with Leiah being exectued too... 

No don't think it would have worked well for ol' George.

#131
Oldbones2

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If I don't have the OPTION to save my Shep, then its not really a heroic sacrifice. It's just a stupid railroad ending.

In fact its the CHOICE that makes sacrifice so delicious and entertaining.

#132
Ziggeh

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Oldbones2 wrote...

If I don't have the OPTION to save my Shep, then its not really a heroic sacrifice. It's just a stupid railroad ending.

In fact its the CHOICE that makes sacrifice so delicious and entertaining.

That's a very good point.

And I suppose the issue is that sacrifice can't really come out of the blue either, otherwise you're in "stray bullet" territory (RIP Bobby Singer :( ). It's something that should be built towards (not actively mind, as in the cost is pointed out early, but thematically, as in the value of life and loss) , so that choice becomes a fine balance and both sides need to feel like the logical choice and not some get-out-of-jail loophole.

#133
Ziggeh

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MrnDvlDg161 wrote...

 Its really not up to anyone to say whether he lives or dies, just like in ME2 - it was always a possibility based upon how the player played the game and whether or not you decided to either cut corners or ensure your team and the ship was 100 percent ready.

I'm not sure that's true. The writers decide the plot points, the players decide how to react to them. You don't get to choose whether the Reapers are coming or not, for example. If the means to their end involves sacrifice I don't think that in any way removes player choice, it just removes player preference (not that I think they should mind, I think it's a lot more complex than "no way out" versus "two choices").

MrnDvlDg161 wrote...
Just imagine if Luke Skywalker lost his saber fight and Darth Vader threw him into the abyss with the emperor laughing in the background as pieces of the Melinum Falcon floated on fire with waves of tie fighters blasting away the remenants of the rebel fleet.  Yeah what an ending. Why not even watch has Han and Chewie are strung up and hung with Leiah being exectued too... 

That's not really comparable, because it would still be a win, just a bittersweet one. And while I take your point that not everything needs to be dark and gritty, I think we're all clear on which of those films had the better ending, and it wunt the one with the singing bears and fireworks.

I've been looking for somewhere to put a "Space Jesus" analogy. It's what we've all been calling him for years now. Does Space Jesus really get away without dying for somebodies sins?

#134
Plinkett

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****.

#135
Favourite store on the CitadeI

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wright1978 wrote...

No, I want multiple different endings, not a single forced Shephard death route.

Agreed, I will be pretty pissed if this does actually happen, like with Dragon Age 2. I want 3 different endings
  • Shepard dies/sarcrifices himself/her to save the crew/galaxy
  • Shepard and all crew dies, but galaxy is saved
  • Shepard dies galaxy isn't saved


#136
Holoe4

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 But wut about dlc?

#137
Gterror

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Modifié par Gterror, 19 février 2012 - 09:38 .


#138
CptBomBom00

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well, I will be going for the golden ending every time I play the game.

#139
Seikirisu

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I actually think that Shepard MIGHT die in some heroic way at the end of the game. The game is supposed to "end Shepard's story." The Reapers will more than likely still be some kind of threat but not as much due to Shepard's actions throughout the trilogy. Casey Hudson has summed up Mass Effect 3 as "victory through sacrifice." This just leads me to believe that "ending Shepard's story" will result in his/her death. Obviously this is just my opinion through what I've gathered so far but it would make sense to make the hero "die a hero's death."

My personal desires don't matter to anyone but me and although I love "actions" and "dialogue" through the Renegade choices(mainly on a humorous level), I will probably always be a Paragon at heart and go for the squishy lovey dovey endings. For some reason the one thing bothering me the most is if Jack is gonna be a prominent part of the game and not just some side mission but I guess that's the pervy nerd coming out and not meant for this thread.

#140
Kaidan Fan

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No.

#141
RKB28

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Shepard should become the Reaper overlord and that´s it. The guy already died.
Right now it´s either everybody in the universe dies(critical mission failure), all reapers die(paragon ending), or for the ultimate renegade ending, Shepard becomes the Reaper general(and I´m not talking about Harbinger possesing Shepard, I´m talking about Shepard himself/herself).

#142
Blooddrunk1004

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Shepard's death depends on how much species did you recruit and war assets.

#143
Siegdrifa

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Blooddrunk1004 wrote...

Shepard's death depends on how much species did you recruit and war assets.


Is it just your opinion speaking or is it minor spoiler ?

#144
Random citizen

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No Shepard does not need to die. But it should be a possibility of course.

#145
Blooddrunk1004

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Siegdrifa wrote...

Blooddrunk1004 wrote...

Shepard's death depends on how much species did you recruit and war assets.


Is it just your opinion speaking or is it minor spoiler ?

Minor spoiler, sorry for not leaving a warning.
Although i consider one of the endings way worse then death.

Modifié par Blooddrunk1004, 21 février 2012 - 04:23 .


#146
Demigod

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I dont mind one or two ending (apparently six ?) leading to death,serves those who rush and do very little right. But I want the best ending to be that. I HATE miserable endings when I spent LOTS of time getting to it. It doesn't matter how much fun getting there was, a bad ending is just that BAD and for me colours the whole experience.
I don't play games or watch movies to be made miserable or feel something was taken from me at the last moment for no good reason i.e the story says they need to dioe so here comes impossible to miss bullet from out of nowhere. I want to be entertained. I know great endings are harder to pull of than just kill main character / everyone cut to credits but I want a great ending!

#147
AnthonyF27

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Shepard retires a war hero and marries his love interest. The end.

Unfortunately, I can see them making him die so that they can bring a total finish to the trilogy.

Modifié par AnthonyF27, 21 février 2012 - 04:34 .


#148
RazorrX

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There are too many characters who have been protected by 'story' for my shep to die just yet. Udina still needs a bullet or 40 between the eyes, the Turian on the Council, TIM, etc.

#149
JaegerBane

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Plinkett wrote...

I may be a pathetic old man who murders korean families for fun, but I feel that the only way logical way for Mass Effect 3 to end is with Shepard dying a sad, yet heroic, death. From playing the demo I can see that Shepard is scared as he actually has no plan to defeat the reapers. "We fight or we die?" That's no plan! From the previous games Shepard has been a great leader and knows how to be tactical when entering a dangerous battle, but here he has no idea what to do. He has become a shallow husk of himself, and knows that all they can do is try to "survive" as long as possible. Which is why Shepard should die in the end along with the rest of all the other races, because it is only logical ending.

Agreed?


I don't mind it being *one of several* endings, preferably the result of poor decisions made by the player throughout the saga, but I'd rather it remain merely a potential ending.

I absolutely despise endings that kill off the hero 'because it adds gravity/depth/<insert meaningless highbrow expression>'. I think I can count the number of times this kind of thing has been pulled off well on the fingers of one hand, and its largely down to the simple fact that its very difficult to give a satisfying ending by killing off the character the audience has been rooting for all along.

Terminator 2 is an example of how to do this. Alien 3 is an example of HOW NOT to do this. I'd rather they stick with happy, sad and epic fail endings if they're going for multiples, and glorious endings if theres only one.

#150
Bigaddygun

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They are around "6" endings I think couple of them have two sides depending on what you achieve in the game and there is one ending that will be a surprise nonetheless.

As far as I know there isn't a truly "happy" ending. 

Modifié par Bigaddygun, 21 février 2012 - 04:58 .