Couple of bugs encountered
#1
Posté 17 février 2012 - 11:47
The other bug is clipping on the Noveria stage and sometimes falling through the floor or being respawned 10 ft above ground with no movement. It seems more common since it's happened to me 3 times, iirc. The first time was from dying and clipping through the floor of the bottom level near the terminals, the second was from clipping into a stairwell from charging, and the third time was from charging an enemy from across the gap that's near the landing zone. I ended up on the gap side of the railing and fell into a glitchy abyss.
#2
Posté 18 février 2012 - 12:00
#3
Posté 18 février 2012 - 12:03
when the match started my charachter was stuck
#4
Posté 18 février 2012 - 12:05
#5
Posté 18 février 2012 - 12:23
Last night there was a forcefield around my Turian sentinel prohibiting him from moving from where he spawned on the landing pad. I was able to pick off enemies with powers, and occaisonally they wandered within range of my shotgun. I had to drop out and rejoin to fix it. I'm hoping that the full game won't have these issues.Tazzmission wrote...
i had a sticky bug.
when the match started my charachter was stuck
#6
Posté 18 février 2012 - 12:27
What was even weirder is that when I switched from AR to sniper rifle just before refilling at a stash I'd get no grenades at all.
#7
Posté 18 février 2012 - 12:44
While I was still able to use my abilities, I was unable to move and attack enemies.
#8
Posté 18 février 2012 - 12:14
02-17-2012
1) Character got stuck when spawning at landing pad of Cerberus Firebase White.
Rather upsetting, character could not move at all until after being killed and next round started.
2) Movement is too sticky.
Yes it sounds great to be able turn around a corner in cover, but i've felt like my character has been stuck several times in "cover mode" , and it takes a while to break out of that. This seems to happen when she's on the run somewhere, she gets slightly slowed down by this cover system, and then enemies want to put the smack down on her.
3) Tight Aim
Holding left trigger is supposed to give you the shooting view, but this does not happen consistently on all the maps. There were a few times, shooting down from the upper level where the ladder ( close to the ammo box ) when even as I held the left trigger button down, the shooting view was lost and the game went into an awkward third person view with messed up aiming.
#9
Posté 18 février 2012 - 12:23
#10
Posté 18 février 2012 - 12:29
One of the more disturbing and strange things I have seen occurring was yesterday, where I joined a game in progress and the map was filled by a maze of shadowed enemies and players. They hung there suspended, and upon aiming at them their health bars and prompts for revives would appear, but they wouldn't respond to anything. I had to wade through this sea of 'corpses' to get to the actual enemies, who I was fighting with what I am sure was more than just 3 other players.
Anyone else encountered anything of the sort?
#11
Posté 18 février 2012 - 05:40
- clipping after biotic charge: it happened to me about half a dozen times, both on Firebase Ghost and Firebase White. It seems to happen when i charge a target near a ledge and either end up on the ledge of halfway through/inside it. Then my toon seems to float above the ground and bit and my walking/running stutters. One time I managed to get out of the clipping/stuttering with a biotic charge (no clue how), but the other times it only gets worse when I charge, and I either end up waaaaay above the map or below it (and fall to my death, respawning about half a mile above it and getting stuck there). Even though my screen tells me I'm on a completely different plane on the map, I'm still vulnerable to getting hit. The funniest thing is that one time, after getting clipped in the sky, my team finished off wave 11, and the scoreboards said that i got to the pickup spot safely. On the same round, I kept getting revived. I told everyone via mic not to bother reviving me but I still got revived the instant I die. I'm assuming that I was so bugged that my character could constantly auto-revived itself. lol
- unable to climb a ladder: I was experiencing some lateral clipping, but it was probably just lag. In that state, I was unable to even begin the climbing animation.
- unable to pick up ammo: I'm pretty sure that this wasn't a bug - at least not the incident I experienced. The other 3 players seemed to have picked up all the ammo from the same ammo box that I happened to be using, but after about 5 seconds, it all respawned.
aside from these issues, I've only experienced appearing/disappearing and warping targets (which is probably just lag), as well as aiming near a target and consistently auto-headshot it for a full round (was using a Mantis sniper rifle).
#12
Posté 18 février 2012 - 05:58
They way I see it if host decided to leave or gets disconnected it should NOT impact everyone else. It’s really annoying when your team in last wave and host gets disconnected, everyone automatically gets kicked and "0" points gain, pretty much 20minutes or so shot for nothing. Fix it please.
#13
Guest_BhelShep_*
Posté 18 février 2012 - 06:15
Guest_BhelShep_*
Same happened to me. Fixed when the wave was completed and auto-revive kicked in (course I died stuck thereTazzmission wrote...
i had a sticky bug.
when the match started my charachter was stuck
#14
Posté 18 février 2012 - 06:23
#15
Posté 18 février 2012 - 06:55
Mindscapebd wrote...
Ok, anyone else have problem with draging skills into the slots for quick use? Who knows why, but every skills i had in the quick slots are removed, and now i can't drag anything there. Its the same with all of my characters. If anyone knows how to fix this, please tell me. Thank you!
That happens when switching characters in the lobby, usually after you've already played a match. The fix is to exit that lobby, switch to the character you want to play as, and then join another lobby.
#16
Posté 18 février 2012 - 07:11
Yeah, that fixed it. Thanks! Anyway, still can't pick any skill and drag it into the quick use slots. <_<FFLB wrote...
Mindscapebd wrote...
Ok, anyone else have problem with draging skills into the slots for quick use? Who knows why, but every skills i had in the quick slots are removed, and now i can't drag anything there. Its the same with all of my characters. If anyone knows how to fix this, please tell me. Thank you!
That happens when switching characters in the lobby, usually after you've already played a match. The fix is to exit that lobby, switch to the character you want to play as, and then join another lobby.
#17
Posté 21 février 2012 - 08:10
#18
Posté 21 février 2012 - 08:36
#19
Posté 21 février 2012 - 09:36
#20
Posté 21 février 2012 - 11:17
#21
Posté 21 février 2012 - 11:35
Also the horrible bug of random invulnerability of enemies.
Modifié par Mettyx, 21 février 2012 - 11:35 .
#22
Posté 21 février 2012 - 11:41
count_4 wrote...
I recently had a bug with my soldier: I have the grenade upgrade to carry three of them. However, sometimes during refill I'd only get two. As if the upgrade was gone midway through.
What was even weirder is that when I switched from AR to sniper rifle just before refilling at a stash I'd get no grenades at all.
The grenade thing isn't a bug, grenades have a limited supply each wave, go fully refill at another box.





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