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Odd Join Game in Session Bug


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#1
SilencedScream

SilencedScream
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Looking back through recent players, I found someone online that I had done well with in a previous match a few hours ago. He had an open slot in his game (for reference, the map was Firebase Ghost), so I joined him.

Well, I joined up in round 8. First thing I noticed: I couldn't find anybody. There were a few enemies, but no other players. Yet I could hear their mics still. Looking at the scoreboard, it said I was the only one in the game. Yet, enemies NOT shooting at me would seemingly shoot at (and randomly die because of) invisible targets.

I could shoot an enemy and then have them die and get credit for an assist or I could finish off an enemy (that I hadn't damaged) and get FULL credit (all experience) for the kill. I was also given credits for the objective during round 10 and we were given a "full extraction" award bonus at the end of extraction.

However, from round 8 until the end of the match, it looked as if I was the only player. Even in the final scoreboard, I was the only one listed. Only when clearing out of that and going back to lobby, did it show everyone's name.


I have joined sessions before like this, but have never encountered this bug before.
I'm personally not too concerned about it, but I thought I'd report it nonetheless. Basically, the game played almost EXACTLY like it would have if we'd all started together, minus the facts that 1.) I could not see them, nor them see me and 2.) I would get full credit for finishing off nearly dead enemies that I hadn't previously hurt.

One final thing I noticed: It stated that I was the only one that was attempting the objective (the one which everyone stands around the single computer); however, it finished before I was halfway done - meaning that, while it was counting for me, it was separately counting for them as well (think of two people attempting to diffuse a bomb at once in-game and the latter not counting because the former started earlier on a different timer).