Pistols feel way too strong
#1
Posté 18 février 2012 - 04:19
The concept of the pistol is a lightweight weapon you can use to get your cooldowns low as possible. But they also feel like they do everything too well.
The phalanx with a x2 scope is massively superior to the viper in long range engagements and is markedly superior in close/medium range.
the carnifex out damages both shotguns I've got, and is laser like accurate, allowing me to pop headshots at maximun range with relative ease (I frequently pop off 2 headshots to get the kill).
Now I've got the Phalanx and Carnifex I can't really see a reason to use any other gun. The avenger is a pea shooter, the mattock feels like its weaker than the Phalanx, it has more ammo but you need more shots to kill. The shotguns are out DPSed at close range and are useless at long range compared to the pistols. Sniper rifles lack the rate of fire and are nearly matched for damage. I've not tried SMGs but seeing as the fex 1 shots mooks, 2 shots a centurion/nemesis/engineer I'm doubting it's going to be faster or more efficent.
I think both need to be turned down, I mean I'll use anything when I'm messing around having fun, when I want credits I throw every weapon away and grab a sidearm, and it feels stupid.
#2
Posté 18 février 2012 - 04:22
I will agree though the Viper sucks badly. Loved that gun in Mass Effect 2 it was more of a battle rifle than sniper now it is kind of an akward semi automatic sniper rifle with a small-ish clip.
Modifié par strive, 18 février 2012 - 04:23 .
#3
Posté 18 février 2012 - 04:23
strive wrote...
We haven't seen the full armory. If you look at Mass Effect 2 the Phalanx would of been the best starting weapon out of the Avenger, Shuriken, Katana and Mantis by far.
ya and also you are playing on bronze lol try gold then tell me what you think?
#4
Guest_MacDuffin_*
Posté 18 février 2012 - 04:27
Guest_MacDuffin_*
I always felt it was more of a middle ground weapon, having rather average stats all around.
But if the stats your saying are true, then maybe it needs a nerf, but as far as I can tell they haven't changed much.
#5
Posté 18 février 2012 - 04:27
But none of that changes the base stats of the weapon.
#6
Posté 18 février 2012 - 04:31
ya and also you are playing on bronze lol try gold then tell me what you think?
What? I don't get what you're trying to explain to what you quoted.
The shotguns are out DPSed at close range and are useless at long range compared to the pistols.
Not true in the Katana's case unless your comparing a Carnifex to a Katana III which is stupid because the Carnifex is a yellow weapon and the Katana III is a low level white weapon. Although the long range part is true but kind of obvious.
#7
Posté 18 février 2012 - 04:33
#8
Posté 18 février 2012 - 04:35
When you play Bronze & Gold and get to later enemy waves no... Pistols are not overpowered.
Yes their smaller ammo pools and clip size is a huge hindrance. Because you can't always get to the ammo on Gold. Especially the Carnifex.
Modifié par strive, 18 février 2012 - 04:35 .
#9
Posté 18 février 2012 - 04:39
strive wrote...
ya and also you are playing on bronze lol try gold then tell me what you think?
What? I don't get what you're trying to explain to what you quoted.
Really you dont get it? He says he is on bronze difficulty and thinks its overpowered... right? are you with me on that? you understand now? ill take that as a yes. now if he were to take that gun to gold challenge then he would have a harder time. Understand? its the same quote as for the person that countered the krogans overpowered thread. What part did you actually get confused on that was a straight forward as it got? Read slower next time please thnx
Modifié par Ferginator, 18 février 2012 - 04:41 .
#10
Posté 18 février 2012 - 04:39
#11
Posté 18 février 2012 - 04:40
Damage wise the Viper IS weaker than the Carnifex.
#12
Posté 18 février 2012 - 04:41
Modifié par strive, 18 février 2012 - 04:44 .
#13
Posté 18 février 2012 - 04:42
strive wrote...
Really you dont get it? He says he is on bronze difficulty and thinks its over pwoered... right? are you with me on that? you understand now?
You quoted me and said "you are".
i was agreeing with you "ya" and then i also adressed he is playing on bronze
#14
Posté 18 février 2012 - 04:56
the fex 1 shots troopers on silver, and 2 shots centurions as well. I know this because I do this all the time.
ammo is basically never an issue for me. 1 or 2 times I run out of ammo, and you carry 2 refill packs. Playing an adapt so I'm throwing stasis around a lot.
So to recap, thinking that I only play on bronze is incorrect
thinking that the fex can't 1 or 2 shot most people on silver is incorrect.
I frequently take just the phalanx out, and I also frequently sit top of the scoreboard. I can't do that with a mattock/viper/scimitar
#15
Posté 18 février 2012 - 05:00
thinking that the fex can't 1 or 2 shot most people on silver is incorrect.
Nobody said it didn't. However on Gold the Carnifex isn't as godly when facing the mass amount of enemies and fortified ones at that. The ammo and small clip become a hindrance. It is a great gun though compared to what is in the demo, but it is like the example I used earlier. It is like comparing the Phalanx to the starting weapons in Mass Effect 2. I don't think we can say it is overpowered or not until we gain more perspective on the full armory.
#16
Posté 18 février 2012 - 05:01
I haven't really used a pistol - I'm a shotgun monkey at heart - but it may just be you're good with them, you know? It may not be that they're good on their own.
#17
Posté 18 février 2012 - 05:03
#18
Posté 18 février 2012 - 07:02
Heather Cline wrote...
The only problem I have with the pistol in the demo for the SP is you have to constantly press the trigger button to fire the trigger. In ME1 and ME2 you didn't have to do that. I want the ability to hold down the trigger and fire as much as I want instead of constantly pulling the trigger button.
you mean like that halo 1 pistol where its not full auto but if you hold the trigger you keep firing right? ya i never used that much in me1 and 2 but if others are using this ability they should be allowed to.
also funny sig lol
#19
Posté 18 février 2012 - 07:03
strive wrote...
thinking that the fex can't 1 or 2 shot most people on silver is incorrect.
Nobody said it didn't. However on Gold the Carnifex isn't as godly when facing the mass amount of enemies and fortified ones at that. The ammo and small clip become a hindrance. It is a great gun though compared to what is in the demo, but it is like the example I used earlier. It is like comparing the Phalanx to the starting weapons in Mass Effect 2. I don't think we can say it is overpowered or not until we gain more perspective on the full armory.
Ferginator implies it, by stating incorrectly that I'm playing only on bronze. His only line of reasoning here to defer this opinion, is the incorrect opinion that the carni can't do enough damage to pop people in silver and gold in one or 2 shots.
The problem is that of scale, it's perfectly acceptable to compare the Carnifex to the Rev Widow and Claymore. As it is to compare phalanx to the mattock, viper and scimitar, as they are on the same tier.
Ignoring the fex for a second, the phalanx is just flat out superior to the viper. It's got a higher dps, lower kick and is just as accurate as the viper. It basically does the vipers job, only better, and it weighs less.
Ammo clip limitation is just not hitting me in any way shape or form. When I play with the Mattock, I feel much more ammo pressure than with the phalanx, and I run out more. I can generally take 2 to 3 enemies down with the phalanx per clip without trouble (silver), but will struggle to do the same with the mattock.
Now it may well come down to skillsets, I land loads of headshots with both the phalanx and the carni, but that's because they're laser like accurate, while the ARs have shot deviation, I find none with the pistols. But do feel if you switched up to the phalanx/carni you'd not miss the shotgun as much as you think.
TBH this isn't a new thing, games often fail to factor in any of the downsides of heavy caliber pistols. Generally they make them small sniper rifles. HL and HL 2 with the magnum, Halo, all the battle fields. This is nothing different.
#20
Posté 18 février 2012 - 07:15
Heather Cline wrote...
The only problem I have with the pistol in the demo for the SP is you have to constantly press the trigger button to fire the trigger. In ME1 and ME2 you didn't have to do that. I want the ability to hold down the trigger and fire as much as I want instead of constantly pulling the trigger button.
Borderlands had that as well.
Thank god for that feature.
In that game at least.
#21
Posté 18 février 2012 - 05:13
#22
Posté 26 avril 2013 - 05:05
#23
Posté 26 avril 2013 - 05:06
#24
Guest_MasterReefa_*
Posté 26 avril 2013 - 05:08
Guest_MasterReefa_*
#25
Posté 26 avril 2013 - 05:08





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