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Whats the point of Human Adept in MP?


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#51
Arppis

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rumination888 wrote...

Arppis wrote...

It's a team based game anyhows, every team member is useful, don't look at the scores and have a good time playing with others.


Good teamwork will have everyone near equal in scoring. There's a huge problem with the "team" aspect of the game if one person has a higher score than three other teammates combined. I'm just sayin'.


Yet it means absolutely nothing in the end. But I might be saying this as I usualy top the scores. Heh.

#52
What a Succulent Ass

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You just need to play better. Adept may not suit you, but I've seen some who played the class almost as aggressively as a vanguard. With a pistol, they've got insane cool downs, and fair damage if that pistol is modded.

Same with power spammers engineers. Had my first killthief experience with one, in fact. I'd charge a target, about to finish him off with nova/shotgun when I'd see an incinerate come flying over my shoulder and/or a turret spawn next to me. Ended up outranking me by five hundred points.

Once you master play style, it doesn't matter your class.

Modifié par Random Jerkface, 20 février 2012 - 09:36 .


#53
khevan

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I have my human adept set up so I still have a +199% cooldown reduction even when using an M8 Avenger, and I've unlocked up to level 8 with it. Scope plus stabilization mods means I have a rapid fire assault rifle that's nearly as accurate as a sniper.

I have singularity set for shortest cooldowns, and warp for as much damage/cooldown as I can get, and I'm consistently at the top of the leaderboard on bronze/silver. Never beat silver, but got to level 10 a few times, and many times to 8 or so, just couldn't quite finish. Anyways, I play my adept pretty damned aggressively, with warp bombs about every 3-4 seconds, killing one for sure, and damaging nearby enemies that I can finish off with my AR, or even a second warp-bomb to continue the action.

I played a mission with me, two soldiers, and an engineer. The soldiers were near my level. I didn't top the leaderboard that game, but I came in a close second, and the other soldier was a close third. The 4th guy didn't have a great score, but he was doing good work stripping defenses, letting my warp bombs fly even more effectively. So, no, I can't agree that a soldier will always out-kill an adept. I've seen evidence to the contrary.

#54
MoZedK

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tomcruisejr wrote...

Good soldiers kill things before your warp or singularity even reach the target...

It feels like this class is pointless when group with good soldiers/engineers.

Am I just for CC so other classes can get fast kills?

Well this is a Co-op game.

The only thing a Soldier can is shot to kill, but at silver challange he has no chance in hell of going all the way without a support class like I play an engineer and I dont get alot of kills I do get a lot of assist and I can do what he cant take the armor/barrier away from the foes and able to take down turrets alot better then he is.

I like that the classes can compliment each other.

Some is better to start out with like vanguard is big "killar" bear at level at bronze but at silver where I am now we need to work together.

So I say Nicely done BW.
I am so going ME3 from SWTOR now after playing this.
Thumbs up

Modifié par MoZedK, 20 février 2012 - 09:53 .


#55
Maj.Pain007

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I find this very humorous. Always on top of the score board as an Human Adept with Soldiers on my team. I 1 shot everything with my Singularity and Warp combo. The only classes that out kill me are Infiltrators and Vanguards. Granted I just started playing Adept tonight and got to level 16.

#56
Arppis

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Maj.Pain007 wrote...

I find this very humorous. Always on top of the score board as an Human Adept with Soldiers on my team. I 1 shot everything with my Singularity and Warp combo. The only classes that out kill me are Infiltrators and Vanguards. Granted I just started playing Adept tonight and got to level 16.


Seems like the soldiers need to l2p. :D

#57
elferin91

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tomcruisejr wrote...

Good soldiers kill things before your warp or singularity even reach the target...

It feels like this class is pointless when group with good soldiers/engineers.

Am I just for CC so other classes can get fast kills?


good thing this is a team game soo you have to get all the kills and not contribute to your team in any other way :)

#58
Adhin

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This may of been said already but the points you get for kills are, yeah, experience, but it only shows individual points per person as a means to show what they DID. Everyone gets the exact same amount of XP at the end of the match which is accumulative of 'everything' does. For instance, if your buddy gets the gold challenge for grabbing 5 dudes over cover and auto-kill them? Everyone gets the points for that.

If 1 guy kills 'everything' in the map while the other 3 run around in circles headbutting as Krogan off in some corner, he'll of done all the work but all 4 will get the same amount of XP. The system is setup to promote teamwork, not discourage it.

Doesn't matter whos doing what wrong - if someone is ****ing about not getting enough kills its an ego thing - not an XP thing. In which case they can go stuff it.

#59
Tsantilas

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I'm currently playing a lvl 18 human adept using only a pistol for maximum skill spamming. Between my singularity/warp combos and the pistols, I'm usually on top of the scoreboard, though I haven't tried gold yet.

#60
xcrunr1647

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If you want kills, play a class that's meant to get kills instead of a support class...

/thread

#61
MoZedK

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Just to address that the ability to lift alot of enemies in to the air whilst the group kill off others or kill them is really good. And in this game beeing at the top of the "score board" isent nesesary the best thing. It is not a free for all DM killing spree game.

#62
Adhin

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Yeah I actually have Shockwave maxed out for the ability to lift targets. I can cause biotic explosions via shockwave, or warp, and I can use both to do it in either combination. And of course, use either to detonate a singularity.

In fact a shockwave is amazing for detonating multiple targets 'in' a singularity as it'll hit all of them. It's rather insane. Also, when a phantoms coming? Just shockwave it to death. You'll keep doing dmg and eventually the **** will float, making everyones lives so much easier.

#63
noriyoku5151

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Um experience is shared so it doesn't matter how many points an individual has although my adpets usually lead scores

#64
FayeGrimm

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With a little more experience I'm gonna put my experience with my 2 adepts on the different challenge levels. I have more experience with the Asari than the human, and haven't tried the human on gold but here is what I've got:

Human Adept with either my Carnifex pistol or Tempest SMG

Bronze: He dominates. The majority of enemies early on lack shields and as such are easily crushed by singularity and warp/shockwave combos. Tougher enemies can be taken down with either a warp-wave combo or by guns or allies to remove their shields first.

Silver: A slightly harder time here, but still tend to end higher ranking. I use singularity here to eat away at shielded enemies that are farther away while using the warp-wave combo a lot more. There is more reliance on teamwork here since there are a lot more enemies that are resistant to singularity, but with the dot upgrade I'm able to rack up a LOT of assists just by leaving it out on the field while focusing on other enemies. To me the most important thing is fast cooldowns since your powers are what are most important as an adept. Being able to throw warps and waves out every 2-3 seconds is what will get you the high scores.

Asari Adept with Carnifex(stasis removes the need for a tempest)

Bronze: This is a breeze. Despite being fairly squishy, my adept can easily flank enemies, and anyone who gets close to her is easily taken care of thanks to stasis or throw, depending on the enemy. The fact that she incapacitates enemies so easily makes it so she rarely even has to take cover. While other party members spend time recovering shields she is racking up more damage.

Silver: Play it a little safer but it is still ok to stray away from the group a bit. She can handle herself just fine against even in close quarters against 4 or 5 enemies. At this point she is you best bet against phantoms, though other classes are still useful against them. With a near instant cooldown on throw she can react quickly to many situations and is very helpful to stagger Atlases that are advancing on your position.

Gold: A must have in the party imo. With the number of phantoms you'll be seeing, you are going to have a hell of a time staying alive without her there to freeze them. Every time I've gone down on gold, the party was immediately overwhelmed by the phantoms that were showing up without stasis to stop them. Even against other units, stasis is a life saver. Enemies take quite a bit to take down on gold, so if they are sitting ducks that don't return fire, things will be a lot easier for you.

Overall, the adept, both human and asari, is still my favorite class and the one I do get the highest scores with.

#65
Assumedkilla

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tomcruisejr wrote...

Better yet why are kills counted so much in the score? Thats unfair for support classes like adept.

I don't really look at the Adept as an support class... usually I have the most kills back when I was human and now as an Asari. If I warp/stasis someone then I'll turn it into a bomb in less than a second or two later, since I only carry a pistol with 200% recharge and that's faster than killing someone with an assault rifle on silver or gold. Plus, if the stasis explodes then everyone nearby is frozen.

Modifié par Assumedkilla, 21 février 2012 - 10:11 .


#66
Jamsxo

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tomcruisejr wrote...

Better yet why are kills counted so much in the score? Thats unfair for support classes like adept.


Adept is a support class to you? Lol.

Biotic Explosions are ridiculous in this game.. Sure, with Bubble Stasis/Singularity, that's great for controlling the field. But not taking advantage of the damage output and AoE potential of an Adept is a bit of a waste imo. Better off playing an Overload bot or something. <_<

#67
tomcruisejr

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jmsylol wrote...

tomcruisejr wrote...

Better yet why are kills counted so much in the score? Thats unfair for support classes like adept.


Adept is a support class to you? Lol.

Biotic Explosions are ridiculous in this game.. Sure, with Bubble Stasis/Singularity, that's great for controlling the field. But not taking advantage of the damage output and AoE potential of an Adept is a bit of a waste imo. Better off playing an Overload bot or something. <_<

Thing is, human sentinel and asari adept are better at performing biotic explosions past bronze, but with incredibly increased survivability.  So my question still stands, whats the point of h-adept?

I have a 20 h-sentinel and 20 h-adept, and the sentinel actually performs much better as a caster.  30% damage reduction, 20% more damage, 1.4sec cd throws that do more direct damage than warp + splash damage + cc, and superior ranged detonates that rarely miss (warp+throw).

Buff singularity or give em' biotic barrier.