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I must be the only Drell Vanguard on PC


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#26
incinerator950

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IlluminaZer0 wrote...

If you play Drell Vanguard like ME2's Vanguard you shouldn't have any survivability issues.


Which ME 2 Vanguard, tactical Passive Vanguards, or abuse Claymore reload bypass Vanguards and hide behind Cryo statues/Stasis?

#27
IlluminaZer0

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incinerator950 wrote...

Which ME 2 Vanguard, tactical Passive Vanguards, or abuse Claymore reload bypass Vanguards and hide behind Cryo statues/Stasis?


Vanguards that used cover, and always had a fall back plan.

I don't recognize either of those builds BTW, and I played the hell out of ME2 Vanguards on Insanity.

Modifié par IlluminaZer0, 22 février 2012 - 11:01 .


#28
incinerator950

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IlluminaZer0 wrote...

incinerator950 wrote...

Which ME 2 Vanguard, tactical Passive Vanguards, or abuse Claymore reload bypass Vanguards and hide behind Cryo statues/Stasis?


Vanguards that used cover, and always had a fall back plan.

I don't recognize either of those builds BTW, and I played the hell out of ME2 Vanguards on Insanity.

Gotchya

#29
Kakaw

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IlluminaZer0 wrote...

incinerator950 wrote...

Which ME 2 Vanguard, tactical Passive Vanguards, or abuse Claymore reload bypass Vanguards and hide behind Cryo statues/Stasis?


Vanguards that used cover, and always had a fall back plan.

I don't recognize either of those builds BTW, and I played the hell out of ME2 Vanguards on Insanity.


I played ME 2 vanguard on insanity like people play human vanguard now in multiplayer, and you can deffinitely not play a drell like that. You basically play him as another class, cause you can't play him as a vanguard in gold. Switch charge with reave (aka adept), and maybe you have a useful class, if reave can detonate, but idk yet.

#30
incinerator950

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Kakaw wrote...

IlluminaZer0 wrote...

incinerator950 wrote...

Which ME 2 Vanguard, tactical Passive Vanguards, or abuse Claymore reload bypass Vanguards and hide behind Cryo statues/Stasis?


Vanguards that used cover, and always had a fall back plan.

I don't recognize either of those builds BTW, and I played the hell out of ME2 Vanguards on Insanity.


I played ME 2 vanguard on insanity like people play human vanguard now in multiplayer, and you can deffinitely not play a drell like that. You basically play him as another class, cause you can't play him as a vanguard in gold. Switch charge with reave (aka adept), and maybe you have a useful class, if reave can detonate, but idk yet.


I wouldn't be surprised at this point, everything either detonates or sets up another detonation.

It would be bad to say another Yo Dawg for this.

#31
IlluminaZer0

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Kakaw wrote...

I played ME 2 vanguard on insanity like people play human vanguard now in multiplayer, and you can deffinitely not play a drell like that. You basically play him as another class, cause you can't play him as a vanguard in gold. Switch charge with reave (aka adept), and maybe you have a useful class, if reave can detonate, but idk yet.


You could not charge into high enemy densities in ME2 Insanity. You always had to be aware of where you could run to utilize cover after a charge attempt. Neither is true due to the absurb cooldown times + invulnerability frames Nova gives.

Modifié par IlluminaZer0, 22 février 2012 - 11:08 .


#32
Stardusk78

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The Drell Vanguard is simply not as effective as the human one.The Drell Vanguard is not a damage dealer, rather a support character. try playing it on Gold, will not work as well as the human one.

#33
Kakaw

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IlluminaZer0 wrote...

Kakaw wrote...

I played ME 2 vanguard on insanity like people play human vanguard now in multiplayer, and you can deffinitely not play a drell like that. You basically play him as another class, cause you can't play him as a vanguard in gold. Switch charge with reave (aka adept), and maybe you have a useful class, if reave can detonate, but idk yet.


You could not charge into high enemy densities in ME2 Insanity. You always had to be aware of where you could run to utilize cover after a charge attempt. Neither is true due to the absurb cooldown times + invulnerability frames Nova gives.


Oh yes you could. Charge in, kill 1-2, cover for 1 sec and charge again. Just because I in multiplayer roll around for 1 sec instead of covering (if I need to) doesn't change much. Had to be smart in ME2 inssanity (don't have to be that smart in multiplayer), and use some coverfire/stagger from squadmates. Anyway, it worked just fine.

Even here I don't spam nova. I mainly charge + shotgun/melee, just an old habbit from ME2, plus I like my shields. I nova->charge, not charge->nova.

#34
KadianK

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DRUNK_CANADIAN wrote...

I've seen lots of other classes/races, but I've been the only drell vanguard in all the games I've been playing, either people think its meh or they hate drell, or they find the rolling animation as annoying as I do lol.

On a random note had a good game today, was playing gold with a bunch of low level characters, was like oh wow we are going to die...well we died, but not before making it to wave 6, how? The team actually worked together, stayed in group for some segments or flanked the enemy when they were in the open. Was fun.


I think it's essintal to have a Asari Adept in your squad if you want to get anywhere in Gold, wave 6 is easy to get to. That's where most people fail and where the game really begins to pick up the pace and throw I forgot what they're called the white ones with the sword and 7 atlas' at once.

I like Drell Vanguard I'd just rather play my Infiltrator with the M-98 Widow, still trying to unlock Salarian.
But, still you're not the only one, I've seen plenty. Pull is a good ability to have if you don't have a infiltrator with a widow like myself. So, in retro spect. I see no point in having a drell.

#35
IlluminaZer0

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Kakaw wrote...
Oh yes you could. Charge in, kill 1-2, cover for 1 sec and charge again. Just because I in multiplayer roll around for 1 sec instead of covering (if I need to) doesn't change much. Had to be smart in ME2 inssanity (don't have to be that smart in multiplayer), and use some coverfire/stagger from squadmates. Anyway, it worked just fine.

Even here I don't spam nova. I mainly charge + shotgun/melee, just an old habbit from ME2, plus I like my shields. I nova->charge, not charge->nova.


In your post you still mentioned being having to be aware of cover for the cooldown, which was my entire point. ME2 Vanguards had to be aware of the battlefield for cover opportunities.

A ME2 Vanguard by themself (late-game) could kill only 2 adjacent enemies on one charge assuming they were mooks. We were also in danger the entire time.

With the exception of Liara's stasis allied abilities were best used to either finish off health enemies or stagger them to buy you time. (In the context of complimenting charge.) Not really a game changer, just helps you kill health enemies more efficiently and gives breathing room.



ME2 Vanguard could NEVER do this, even with allied abilities on reserve that are perfectly coordinated and instantly resolve.

Modifié par IlluminaZer0, 22 février 2012 - 11:39 .


#36
IlluminaZer0

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Double post. =/

Modifié par IlluminaZer0, 22 février 2012 - 11:31 .


#37
Arppis

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I might give Drell a shot if I unlock it, I miss pull too much. I could easily be less aggressive with it, like I was in ME2.

#38
PikkuKananen

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nop youre not, im lvl 18 drell vanguard

#39
Kakaw

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IlluminaZer0 wrote...

Kakaw wrote...
Oh yes you could. Charge in, kill 1-2, cover for 1 sec and charge again. Just because I in multiplayer roll around for 1 sec instead of covering (if I need to) doesn't change much. Had to be smart in ME2 inssanity (don't have to be that smart in multiplayer), and use some coverfire/stagger from squadmates. Anyway, it worked just fine.

Even here I don't spam nova. I mainly charge + shotgun/melee, just an old habbit from ME2, plus I like my shields. I nova->charge, not charge->nova.


In your post you still mentioned being having to be aware of cover for the cooldown, which was my entire point. ME2 Vanguards had to be aware of the battlefield for cover opportunities.

A ME2 Vanguard by themself (late-game) could kill only 2 adjacent enemies on one charge assuming they were mooks. We were also in danger the entire time.

With the exception of Liara's stasis allied abilities were best used to either finish off health enemies or stagger them to buy you time. (In the context of complimenting charge.) Not really a game changer, just helps you kill health enemies more efficiently and gives breathing room.



ME2 Vanguard could NEVER do this, even with allied abilities on reserve that are perfectly coordinated and instantly resolve.


Yet, no way in hell I can play my drell vanguard like that (like on ME 2) on gold.

Modifié par Kakaw, 22 février 2012 - 11:41 .


#40
Quiron-br

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I have one. His shield is a problem in silver/gold, but pull is really interesting. Charge is suicide most part of the time.
If you play an human vanguard you'll need to adapt. A lot.

#41
Icinix

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My Drell vanguard gets more assists per game than any other class I have. His pull recharges in about a second and just spams groups of enemies. Its glorious.

#42
Eclipse_9990

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Drell Vanguards not so bad you just know how to use him. His speed, and pull ability is pretty useful.

#43
Kaylord

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I haven´t got him yet, and those elephant helmets on the human avatars are really annoying me. Sadly, I am not convinced a drell can hold up to a human vanguard. The human can take on Phantoms in 1-1 or even 2-1 if he is lucky. I doubt the drell could survive such an experience.

#44
Jestina

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I thought it was an alright class too. I made the error of putting points into cluster which I didn't find to be very useful. Those points should have all gone into pull instead. If there were a female drell I would probably stick with it but there isn't so i've got my human vanguard.

#45
Arppis

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Icinix wrote...

My Drell vanguard gets more assists per game than any other class I have. His pull recharges in about a second and just spams groups of enemies. Its glorious.


Next to charge, it's best biotic abilty in the game.

#46
IlluminaZer0

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Arppis wrote...

Next to charge, it's best biotic abilty in the game.


I wouldn't go that far, but pull is pretty smexy.

Pull completely trivializes guardians, and it (as always) is good to set up biotic combos with allies -- Or yourself.

#47
Arppis

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IlluminaZer0 wrote...

Arppis wrote...

Next to charge, it's best biotic abilty in the game.


I wouldn't go that far, but pull is pretty smexy.

Pull completely trivializes guardians, and it (as always) is good to set up biotic combos with allies -- Or yourself.


Pull is awesome as I said, but I like charge the best. It also trivilizes guardians. I charge in, guardians gets their shields pushed aside, I pop two headshots.

But yep, it's the ability I wish my human Vanguard had.

#48
Xeranx

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PoSpoon wrote...

Haasth wrote...

I see them quite often honestly. By far the most popular Alien race I've seen.
They do always tend to die over and over though.. Do they have less health than human Vanguards or did I just run into suicidal Drell Vanguards?


They get half the barrier of the human vanguards. 


That explains it.

I know I messed up the build of my Drell Vanguard, but considering what I have, I really hate him.  Charge, but barrier's less than what I expected.  So I question the use of charge at all.  Grenades that are supposed to pop people in the air, but function like real grenades so they bounce off to wherever they're going to go.  Doesn't help that they scatter in the air more me more often than not.  I don't know if they're supposed to stay in a cluster until they hit the ground.

So the only thing I end up using is pull and if I can only be a one trick pony, I don't see a point for me to actually use the guy.  I consider it a waste of an unlock.  Better people may be able to use him, but for me, I won't even bother.

#49
Berkilak

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The drell Vanguard is a walking contradiction. They have great melee, but are extremely squishy. They have Charge, but their other powers are much better suited to ranged combat. They really don't have a role to play, and they're not even really a jack-of-all-trades type.

#50
mybudgee

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The drell seem hella rare tbh..