iO9 writes a really good article on Mass Effect (IE, why it's the most important scifi franchise of our generation)
#76
Posté 18 février 2012 - 04:21
#77
Posté 18 février 2012 - 04:23
Duncaaaaaan wrote...
Matt251287 wrote...
But given i may be younger than you, when i watch Star-Trek i mostly find it to be fanciful garbage with a fresh spacetime anomaly every episode, too many made-up technologies with no sensible structure, badly lacking realism.
Mass-Effect brings the Status-Quo foward, i'm not saying it's better than Star-Trek in it's time, but it's better now.
Nope.
You're nothing but an uncultured swine, saying that.
I cannot believe some of the crap I read here. It astounds me.
Then you are showing a lack imagination, empathy, and self awareness. "Uncultured swine"? - those criticisms of Trek are all true, and I love it as much as the next man (there's plenty of positives to counter balance). And it is a far more measured response than your frantic and hysterical hyperbole
#78
Posté 18 février 2012 - 04:23
#79
Posté 18 février 2012 - 04:34
Subjective, personal opinnions can't be wrong.Duncaaaaaan wrote...
Nope.
As opposed to cultured swine?You're nothing but an uncultured swine, saying that.
Then stop reading what you post?I cannot believe some of the crap I read here. It astounds me.
#80
Posté 18 février 2012 - 05:07
Duncaaaaaan wrote...
Nope.
You're nothing but an uncultured swine, saying that.
I cannot believe some of the crap I read here. It astounds me.
This is a laughable reply, which prettymuch amounts to "Star-Trek is better because it's my favourite, any who disagree shall be insulted."
I won't be taking your posts seriously henceforth.
Guldhun2 wrote...
Ok that must have been a troll article,
that can't be real. His arguments are terrible, i can't believe there
are actually people who call it "a good read". I guess having no taste
helps.
I mostly enjoyed the parts expressing the power of videogames as Artistic Media,
The writing isn't great, but unfortunatly i'm not in a position to get my own thoughts published so we makedo, it does get VERY over the top towards the end,
but i find the disdainful posts such as yours very over the top, I can't tell if you have good reasons to criticise so heavily? Or if you're just a fan of some particular order with a struck-nerve?
Modifié par Matt251287, 18 février 2012 - 05:15 .
#81
Posté 18 février 2012 - 05:09
#82
Posté 18 février 2012 - 05:20
Mission difficulty will often remain unaffected by choices, where as character reactions, relationships, and entire narrative arcs will be altered significantly by every choice. Second, decisions are persistent through each installment in the series.
-Especially in ME2, choices have no effect on anything. Killing Samara or her daughter is so irrelevant that the daughter even says "Everyone will just think I'm her!", the entire crew of the N7, including the medical staff, suddenly becomes unable to tell one Asari from another? Nearly every choice leads to the same outcome, you just hear something different while getting to the same conclusion.
-Nor has any narrative arc changed. Kill Ashely and whathisname is the one he meets you and gives Ashley's dialogue, and vice-versa. One doesn't accept you and the other reject you, it's the same outcome. Kill Wrex and some other krogan is dropped in his place to give you the exact same tasks.
-Only 3 decision appear to persist. Who you left to die, Rachni queen, and Collector's Base. Nothing else I did in ME had any affect on ME2. I got some random emails, but the game played out exactly the same for everyone who imported from ME. I even was railroaded into working for Cerebrus no matter what "My shepherd" did.
-Don't even get me started on the plot holes that go well beyond even amateur writing.
#83
Posté 18 février 2012 - 05:31
Gatt9 wrote...
-Don't even get me started on the plot holes that go well beyond even amateur writing.
Plot holes in common with the franchises it is compared with. Each SW prequel has more plot holes than 2 ME games combined, and these have more to do with fact that interactive narrative is an experimental format. Star Trek can't even get its uniforms consistent (for understandable reasons).
#84
Guest_Luc0s_*
Posté 18 février 2012 - 05:34
Guest_Luc0s_*
Gabey5 wrote...
It also does not help that the protaginist is a generic space marine
How is Shepard a generic space marine? Maybe your Shepard is a generic space marine, but mine certainly isn't.
#85
Posté 18 février 2012 - 05:37
Modifié par DashRunner92, 18 février 2012 - 05:39 .
#86
Posté 18 février 2012 - 05:38
Guldhun2 wrote...
Ok that must have been a troll article, that can't be real. His arguments are terrible, i can't believe there are actually people who call it "a good read". I guess having no taste helps
The problem that the author avoids is that it actually deals with exactly none of the things he brings up, and reduces all threats to 'bad guys to blow up'. It's like saying Doom is an important analysis of how people will deal with the relationship between science and religion.
#87
Posté 18 février 2012 - 05:47
BaronIveagh wrote...
The problem that the author avoids is that it actually deals with exactly none of the things he brings up, and reduces all threats to 'bad guys to blow up'. It's like saying Doom is an important analysis of how people will deal with the relationship between science and religion.
You make decisions and are able to cast opinions on the various issues raised in the game, and lets you choose if you're going to blow some of the bad guys up. It does deal with the treatment of the Quarians, it does deal with the ethics of the genophage, for instance.
Are you saying a game like Bioshock does not have something to say about Objectivism? That it is just about shooting?
Modifié par Klijpope, 18 février 2012 - 05:49 .
#88
Posté 18 février 2012 - 05:53
Yes, truly this is the epitome of games because you don't have to be a white adult male!
...like, you know, the majority of RPGs, where you're allowed to customize your character to how you please. Or where you can be a different species entirely. Heck, Bioware has allowed you character customization since, what, Baldur's Gate? Apparently the author doesn't understand that your race and gender don't really even change your background; you can choose any of the backgrounds for any Shepard.
"In a video game, rendering an asari or a hanar requires the same amount of work as a human. "
Which is why we've only had female turians outside the games. =D
I'm not going to tear apart the article completely, but to pretend that it's some sort of magnificent creation when it is entirely subjective and misses the point is rather silly.
#89
Posté 18 février 2012 - 05:57
#90
Posté 18 février 2012 - 05:58
Jedi Sentinel Arian wrote...
Even Star Gate beats ME!
Only if every ME world looked like the woods outside Vancouver
Modifié par Klijpope, 18 février 2012 - 05:58 .
#91
Posté 18 février 2012 - 06:25
#92
Posté 18 février 2012 - 06:26
ItsFreakinJesus wrote...
http://io9.com/58861...-our-generation
It's a really good read, IMO.
You know, even though I have no problems with singing the praise of Mass Effect, and I do consider it one of the classics of Sci-fi, I sadly expect ME3 not being able to deliver that extra edge and seriousness that would make it fundamentally different (in a good way) then most of the others. No, I have not read the leaked script, but all the signs are there, not just in the lore, but in the thematics and in the gameplay. The responsible over at Bioware simply does not take their story seriously enough (story, choices and overall lore). Its seems clear that the reapers have been nerfed from an incomprehensible cosmic foe to the level of the empire with their death star. This comes from the fact that it would be impossible to defeat an enemy of such a magnitude without assistance from a similar power (which they had a chance to introduce with the geth dyson sphere) and the same silly notion that has plagued most sci-fi seems present in ME: the "bad guys" will always be defeated by a human hero making the difference.
Modifié par Random citizen, 18 février 2012 - 06:40 .
#93
Posté 18 février 2012 - 06:30
#94
Posté 18 février 2012 - 06:30
2) Who cares which is better? They all have their strengths and weaknesses. All it does is, well, exactly what we're seeing right here.
#95
Posté 18 février 2012 - 06:31
Flagta wrote...
Though I really like the ME series it doesn't stand a change against Halo for me.
It's most certainly preference at this point
#96
Posté 18 février 2012 - 06:33
#97
Posté 18 février 2012 - 06:37
Gatt9 wrote...
I had to stop reading right here...Mission difficulty will often remain unaffected by choices, where as character reactions, relationships, and entire narrative arcs will be altered significantly by every choice. Second, decisions are persistent through each installment in the series.
-Especially in ME2, choices have no effect on anything. Killing Samara or her daughter is so irrelevant that the daughter even says "Everyone will just think I'm her!", the entire crew of the N7, including the medical staff, suddenly becomes unable to tell one Asari from another? Nearly every choice leads to the same outcome, you just hear something different while getting to the same conclusion.
-Nor has any narrative arc changed. Kill Ashely and whathisname is the one he meets you and gives Ashley's dialogue, and vice-versa. One doesn't accept you and the other reject you, it's the same outcome. Kill Wrex and some other krogan is dropped in his place to give you the exact same tasks.
-Only 3 decision appear to persist. Who you left to die, Rachni queen, and Collector's Base. Nothing else I did in ME had any affect on ME2. I got some random emails, but the game played out exactly the same for everyone who imported from ME. I even was railroaded into working for Cerebrus no matter what "My shepherd" did.
-Don't even get me started on the plot holes that go well beyond even amateur writing.
Wrex and that other Krogan dude who would otherwise take his place have major phisophical differences if I recall correctly. One wants war, the other wants unity.
#98
Posté 18 février 2012 - 06:48
But when you call the article overkill and the author a pretentious idiot, then get angry when somebody disagrees with you that's going too far.
#99
Posté 18 février 2012 - 06:50
#100
Posté 18 février 2012 - 06:59
And the immediate praise of Hale and underhanded put down of Meer shows how biased the writer is.





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