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Combat abilities keep randomly shutting off during combat.


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#1
Graunt

Graunt
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I don't know if this is an "intended feature" or what but modes like Momentum, Rally, Miasma etc keep shutting off totally randomly during fights and it seems like it only starts happening once you have more than two passives running at the same time.  

For example on my tank I would have threaten and precise striking on.  They would stay on forever until traveling to a new section of the *world* map and I would have to turn them back on again.  This wasn't so bad since these abilities don't seem to have a problem putting themselves on cooldown but abilities like Miasma, Summon pet and Rally will shut off and go into their cooldowns. If that wasn't enough, it would start doing this during combat, not just during transitions if for whatever reason.  I've tried keeping it set to self: any > passive ability to keep them on and it simply does not work after you have two passives running.  I've also tried with that setting shut off and just making sure all of their passives were on before a fight would start. Same issue.

If you manually control the character they will stay on, but if you switch characters they will randomly turn off. Sometimes they stay on, sometimes they don't, it's completely and utterly random.