Some games turrets would be completely invisible to some players and obviously they could still shoot them down. On another note, just beat gold and some phantoms were glitched out not allowing us to stasis them. Anyone else have these bugs?
Bugged phantoms and turrets.
Débuté par
MyIntentions
, févr. 18 2012 09:18
#1
Posté 18 février 2012 - 09:18
#2
Posté 18 février 2012 - 09:22
phantoms have a biotic absorb ability which prevents any biotic ability from affecting them for a short period. NOT A GLITCH. The invisible turrets, TOTALLY A GLITCH.
#3
Posté 18 février 2012 - 10:27
gameshrk wrote...
phantoms have a biotic absorb ability which prevents any biotic ability from affecting them for a short period. NOT A GLITCH. The invisible turrets, TOTALLY A GLITCH.
Wow didnt know that. Thanks for explaining. Guess they only do it on gold?
#4
Posté 18 février 2012 - 10:41
gameshrk wrote...
phantoms have a biotic absorb ability which prevents any biotic ability from affecting them for a short period. NOT A GLITCH. The invisible turrets, TOTALLY A GLITCH.
Hey, is there an animation or clue to the biotic absorb. Because I've never seen it.
I took on about 5 phantoms in a row on gold and they never seemed to resist stasis, or maybe I didn't notice. Anyway, if there is, let me know. Thanks.
#5
Posté 18 février 2012 - 10:45
They definitely resist warp. I've had it happen. You just have to spam them and eventually they get through.
Guns help, too.
Guns help, too.
#6
Posté 18 février 2012 - 10:47
Stasis they can't ignore, I think. Anything else they can. Hence asari adepts being premier Phantom-killers.
#7
Posté 18 février 2012 - 11:07
Asari Adepts are the premier killers of anything that moves, apart from Atlas
#8
Posté 18 février 2012 - 11:15
Well this asari adepts stasis didn't work on a few phantoms in gold. Neither did my buddy's stasis.





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