Yep agree on the comparison shots, didn't have time to get in-game comparisons where the lighting was more even. Regardles of whether the ME3 version is "better" than ME2, the one thing I know for certain is that the facial animations in ME2 were a lot smoother with my original. My ME3 Sheps face was gurning all over the place and I found it pretty distracting actually.FdL_Ananas wrote...
Well it's an unfortunate choice of comparison shots since the lighting in ME3's CC is much smoother and more gentle.
But I feel your pain. While the actual threedimensional features of my FemShpe remained the same in the demo, the texture changes - especially around the eyes - make her look very weird at times.
Add to that a couple of scenes with very hard lighting / strange facial animation / blotchy textures and ... let's say I'm not happy.
I hope those problems will be smoothed a bit in the full product. Would be a shame if our enjoyment of what otherwise looks like a fantastic game were to be deminished by this...
I hope that a true import rather than a face code rebuild will solve the discrepancy.





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