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Asari Adept Build


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#126
ncknck

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D.Kain wrote...

Also it is decided, my plan is to completely ditch fitness, and max out all other powers. There is just no underused power for asari adept, it is all important and there is nothing to drop. I am going biotic/dashing like crazy with low health, but all the powers pay up for it. 

 
im feeling quite comfortable with 500/500 health zero fitness on gold. Not really any difference compared to silver. Everything which sees me first, cant instakill. And everything i see first, is immediately bubbled. The power is amazing. Still have 6 points unspent, training rang6 seems pretty lackluster. :( 

Modifié par ncknck, 23 février 2012 - 05:26 .


#127
D.Kain

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Simbacca wrote...

D.Kain wrote...

...Warp is not for detonating stasis, it is for warping atlas and then detonating it with throw...


I thought so too, then I discovered my Asari can stunlock an Atlas and take it's Armor down faster just spamming max damage Throw, fwiw.


Ok, one more time. Throw/Throw/Throw/Throw does more damage than Warp/Throw/Warp/Throw when both are maxed?

#128
ncknck

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Well here is my 200% cast speed asari adept, skills maxed, beaten gold with it, ez mode.  Use teammates or walls for cover. Spam bubble for win. warp+throw on turrets.
Image IPBImage IPB

#129
UK Wildcat

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Cute that you use a phalanx.

#130
ncknck

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i use a weapon which gives 200% cast speed.

#131
Arppis

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HolyAvenger wrote...

Maxed out throw, stasis bubble and warp, and now focussing on justicar. Ignoring fitness. Spamming max throw will keep an Atlas staggered allowing your teammates to safely shoot it to pieces.


Or like we did with my friend and just double Vanguard spammed it.

#132
zoNiklv

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D.Kain wrote... Ok, one more time. Throw/Throw/Throw/Throw does more damage than Warp/Throw/Warp/Throw when both are maxed?


Not in this lifetime, warp + throw does hell more damage especially if supported by gunfire ;) It also staggers Atlases more often than a Throw spamming.

Modifié par zoNiklv, 24 février 2012 - 06:31 .


#133
dkf360

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 Stasis bubble is for sure.  Your buddies will thank you when the phantoms come around. I'm sure everyone on this thread has suggested this already.  But as for what else, I dunno really.  

#134
clopin

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ncknck wrote...

Well here is my 200% cast speed asari adept, skills maxed, beaten gold with it, ez mode.  Use teammates or walls for cover. Spam bubble for win. warp+throw on turrets.
Image IPBImage IPB


That awkward moment when the webbing covering her butt is the same color as her skin.

#135
UK Wildcat

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clopin wrote...

ncknck wrote...

Well here is my 200% cast speed asari adept, skills maxed, beaten gold with it, ez mode.  Use teammates or walls for cover. Spam bubble for win. warp+throw on turrets.
Image IPBImage IPB


That awkward moment when the webbing covering her butt is the same color as her skin.


That's not webbing.  She's wearing mesh.  It helps keep your weight down.

#136
Wulfram

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My build, and my second guessing of that build.

Stasis 6: Duration, Recharge Speed, Bubble. Though I wonder if the chance of no cooldown would be better, if only so I can set off a few more Stasis bombs before someone snipes my target.
Warp 6: Detonate, Lasting Damage, Pierce. I wonder if recharge and expose would have been better, since really I'm more using this for bombs than anything else.
Throw 6: Radius, Detonate, Force and Damage. Again I'm mostly about the bombs here. Maybe I should have used force instead of radius for the first evolution, unless the radius helps stopping dodging.
Asari Justica 5: Damage and Capacity, and Power Damage. I'm really going for a pure caster build here, so the final evolution wouldn't have been very useful.
Fitness 3:

Weapon: Avenger X with Stability and Scope. Maybe other weapons would be a bit better, but full auto makes firing it less distracting from casting, which is my focus. And generally, I'd rather set off a stasis bomb than snipe a headshot with the Carnifex.

edit: I've actually grown to quite like getting Atlas' mixed in with the enemies, since I can then wipe out everything else with Warp/Throw bombs.

Modifié par Wulfram, 24 février 2012 - 08:21 .


#137
Cordoroy17

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so just to put the final bullet point on this (for demo at least)

max throw > max warp ? for all purposes ?

shorter CDs, bigger biotic explosions, more damage ?

I went in with the ME2 attitude and assumed physics based moves didn't effect shields and armor ect... is this what's causing so many ppl to be focusing on warp?

and if true then what do i use warp for? just for setting up throw combos on atlas or maybe for phantom biotic barriers ?

#138
zoNiklv

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For atlas combos and for turrets sometimes.

#139
mredders91

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ive found this buld has wrok well for me from bronze to gold

Warp 1 > 2 > 3 > 4 Detonate > 5 Lasting Damage > 6 Pierce

Throw 1 > 2 > 3 > 4 Force > 5 Recharge Combo

Stasis 1 > 2 > 3 > 4 Stasis Strength > 5 Bonus Power > 6 Bubble

Asari Justicar 1 > 2 > 3 > 4 Damage & Capacity > 5 Power Damage > 6 Pistols

Fitness 1 > 2 > 3

It all about doing as many biotic booms as possible i uses throw for it cd and to knock atlas's back and stasis for comobs agaist anymore than 3 enemys (which is pretty much all the time) and so far ive had no major problems with the build going into gold and slivers just hope i can get the asari back soonish come when i get the game

Modifié par mredders91, 25 février 2012 - 02:15 .


#140
NegativZero

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Does rank 6 pistol weight reduction from the asari justicar make much of a difference if you carry both carnifex and avenger? I know it's probably not needed if you only use a pistol.

#141
Bone_Mosaic

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Old thread but mine is
6/6/6/4/4
Strenth/ recharge/ bubble
Detonate/ lasting dmg/ pierce
Force/ detonate/ Force & dmg
Dmg & capacity
Durability

Good crowd control, as long as someone doesn't kill your warped or stasised detonation primer.^_^

Modifié par Bone_Mosaic, 13 avril 2012 - 04:44 .