Are you serious? Like, for real?
This is not the game for you to go "MAI KILLS MAI KILLS FFFUUUU." The objective of this game is surivival and cooperation. As a Vanguard myself, I've
never gone after a teammate's target for the pure pettiness of getting the kill, nor should that ever be the mindset of
any player in
any class. In fact, when I'm charging in, I like to think I'm helping them by knocking the target onto the ground, giving them a sitting duck to shoot at, or maybe even getting them out of a rough spot. If I get the kill, neat, let's move on. If I don't and
they get the kill, great! Let's move on.
If this game were purely about who gets to rack up the most kills, skills like Singularity and Pull would never be used, because they're prime set-up abilities. Adepts would just run to desolate corners of the map to make sure nobody takes advantage of them. Engineers would let a turret power through their teammates so they could take it down without interruptions, Krogan/Vanguards would allow Phantoms to curbstomp their teammates so they could solo them without hassle - there would be no cooperative spirit at all. That kind of competitiveness isn't the right tone for ME3 MP.
Seriously, I don't usually say this, but you're playing the game wrong.
Modifié par AlphaDormante, 20 février 2012 - 03:23 .