Modifié par Eradyn, 20 février 2012 - 05:10 .
Dr. Strangehate or: How i learned to start worrying and hate the Vanguard
#51
Posté 20 février 2012 - 05:09
#52
Posté 20 février 2012 - 05:28
#53
Posté 20 février 2012 - 05:30
#54
Posté 20 février 2012 - 05:55
OP, y u hatin'?
For reference, my main's a H/F Vanguard but I also have an Asari Adept and a Salarian Infiltrator so I do know both sides of the coin,and I never, ever felt the need to complain because of a Vanguard "stealing my kills".
Heck, it's actually a rather immature reaction in a co-op game, imo.
Matter of fact, when I play with my Asari adept, my top priority is spamming stasis so my team's vanguard(s) can exploit them and make quick work of the enemy so we can move on to another target and therefore improve our chances to survive the bloody wave.
As an Infiltrator I do almost the same - provide stagger with the Energy Drain (or just drain an enemy's shields) so the Vanguard can either find cover, Charge, or Nova as s/he sees fit; or alternatively, snipe a pesky target that's getting the Vanguard in a pinch, like a Guardian or a Turret.
And, as a Vanguard, I can say I also have a lot of "kills stolen", as you like to put it, by other players, but I don't hold it against them - never. I just move on to the next target glad to having been of help to the team effort in clearing the wave. At least that's my mentality when playing, and I play thinking (apparently naively) that my teammates think the same way.
I really, really don't get what's up with so many people crying about "kills being stolen" in a COOP game where everybody gets the same amount of XP at the end of the match...
Have fun, pat yourself in the back for being a team player and bask in the rewards for getting all 11 waves cleared - not that hard =)
#55
Guest_Aotearas_*
Posté 20 février 2012 - 06:16
Guest_Aotearas_*
There is no such thing as kill stealing.
#56
Posté 20 février 2012 - 06:19
As for vanguards, I did hate them at first. I get in a lot of game with lone wolf vanguards who end up down on the other side of the map because they pay no attention to their teammates. But if you play with vanguards that actually know what they're doing, they can be extremely helpful. They can hold back the enemy so that their teammates can work and are the best class for pushing across the map to get to an objective. Also one time I got downed and just a I was about to get stomped a vanguard did a biotic charge across the map and saved my life. That was probably the moment I stopped hating vanguards.
#57
Posté 20 février 2012 - 06:38
I'm glad someone mentioned this. People get pissed when I 'kill steal' as a vanguard. Do you want to know what is happening 90% of the time? I'm low on health and my barrier is depleted and I need biotic charge's barrier restoration to survive. I aim for low health targets so that either my teammate kills them before I get there or I kill them with charge and will be safe for a second while I scope ym surroundings. I try to mention in the beginning of the game that I'm not trying to kill steal, I just need to replenish my barrier.tvman099 wrote...
Sounds like the actual selfish douche on the team is you, not your teammate.
I play a vanguard myself. You know why I charge cross-map and kill those low health enemies that my teammates could very well kill on their own a couple of seconds? Because their own shields or health might be low. There might be multiple enemies engaging them at once. They could be next to an objective like a computer we have to hack or something. Or maybe I just like flying across the map and ramming things. That's the whole point of the vanguard. It's a class about mobility, causing chaos, and quickly eliminating the common front-line soldiers like assault troopers and centurions so that the rest of the team can focus on the bigger threats like phantoms, turrets, and atlases.
#58
Posté 20 février 2012 - 07:40
Let me guess... Vanguard stole your sweet kill?
#59
Posté 20 février 2012 - 07:46
No Snakes Alive wrote...
Go figure the topic with the worst title I've ever seen belongs to a tl;dr wall of text thread!
Let me guess... Vanguard stole your sweet kill?
If that's legit just a wild guess, I consider your pinpoint accuracy hilarious
#60
Posté 20 février 2012 - 07:55
AlphaDormante wrote...
No Snakes Alive wrote...
Go figure the topic with the worst title I've ever seen belongs to a tl;dr wall of text thread!
Let me guess... Vanguard stole your sweet kill?
If that's legit just a wild guess, I consider your pinpoint accuracy hilarious
Lol *bows.
Though I shan't take too much credit as it's more of an educated guess than wild one given the forum and the topic. Plus I haven't even played the mp with other people yet and I can already tell Vanguards be getting dem kills.
#61
Posté 20 février 2012 - 07:59
Not that it matters, as has been repeatedly explained in this thread. All XP is pooled and doled out to the entire team. There is no "kill stealing." The faster you kill everything, secure objectives, and clear the map, the better everyone's rewards will be. People need to stop being counter-productive, passive-aggressive, "VANGUARD STOLE MAH KILLS" whiners.No Snakes Alive wrote...
Lol *bows.
Though I shan't take too much credit as it's more of an educated guess than wild one given the forum and the topic. Plus I haven't even played the mp with other people yet and I can already tell Vanguards be getting dem kills.
Modifié par marshalleck, 20 février 2012 - 08:01 .
#62
Posté 20 février 2012 - 08:01
but but but seeing my username at the top of the list at the end of the match is my substitute for viagramarshalleck wrote...
Not that it matters, as has been repeatedly explained in this thread. All XP is pooled and doled out to the entire team. There is no "kill stealing."
Modifié par daqs, 20 février 2012 - 08:01 .
#63
Posté 20 février 2012 - 08:14
#64
Posté 20 février 2012 - 08:20
P.S. When that guy charged to melee an Atlas he became my personal hero.
Modifié par dima_che, 20 février 2012 - 08:24 .
#65
Posté 20 février 2012 - 08:23
#66
Posté 20 février 2012 - 09:08
Bobrzy wrote...
[Wall of text]
Maybe your Vanguard was just occupied keeping the other flank away from you while you were busy fighting a single enemy? Or he helped others in the meantime and once all enemies were cleared he came to you with the rest of team?
And what'd you expect him to do upon arrival - wait 10 seconds until you're finally able to take out this single phantom? Of course not. He charges in and gets it over with - would have done the same thing in that situation.
The only situation where I don't charge the enemy I desire is if I see a teammate successfully handling it, which you obviously weren't doing.
Btw: Not reviving a team mate because he 'stole' some kills in an entirely team- and objective-based game makes you a way bigger idiot than he could ever be.
Modifié par count_4, 20 février 2012 - 09:10 .
#67
Posté 20 février 2012 - 09:13
#68
Posté 20 février 2012 - 09:30
And I'd be happy in your shoes, what if another one came around the corner? 2v1 is better than 1v1.
#69
Posté 20 février 2012 - 09:34
Phantoms should always be taken down as a team, and as fast as possible. Even more so on gold.
Worry less about xp, worry more about beating the level.
#70
Posté 20 février 2012 - 10:01
#71
Posté 20 février 2012 - 10:28
I dont think there is mutch difference as I have seen on exp when you go through all the waves and get to xp screen not mutch difference I belive, even though I do not kill that many.
The kill thing is in some Death Match game. Or a Free for all where co-op is not nesesary.
So I dont know why you get mad, it is what they say it is.
#72
Posté 20 février 2012 - 10:39
Hell, I get a lot more satisfaction from setting up headshots with a quick Stasis and getting a "Cheers." through the mic than any kill by myself.
Modifié par Techlology, 20 février 2012 - 10:40 .
#73
Posté 20 février 2012 - 11:26
SunFlowrSamurai wrote...
Wait doesn't everybody get the same amount of xp and money at the end of the game? I thought the xp you get at the end of the game was the sum of your teams points. If so why do kills and points matter?
As for vanguards, I did hate them at first. I get in a lot of game with lone wolf vanguards who end up down on the other side of the map because they pay no attention to their teammates. But if you play with vanguards that actually know what they're doing, they can be extremely helpful. They can hold back the enemy so that their teammates can work and are the best class for pushing across the map to get to an objective. Also one time I got downed and just a I was about to get stomped a vanguard did a biotic charge across the map and saved my life. That was probably the moment I stopped hating vanguards.
Well, I only play on Bronze, but for the first five waves ( minus the third, of course ), I can and do hold down a whole flank of the map by myself as a Vanguard, leaving the others to kill the other half of the enemy force, if they let me go alone at it.
As soon as the second half of the game starts with wave six, I play good teamwork, because I know that turrets and Atlas can ruin my day and that I rely on the other players to help me clear them out.
#74
Posté 20 février 2012 - 11:40
I completely agree with you, playing as a vanguard. I'm MORE than willing to let my 'mates sweat out whatever they engaged, provided they aren't going to get 86-ed biting off more than they can chew.
...Because then it becomes my problem. Co-op is not JUST riding your partner's rear unless they need they help. It's oftentimes trusting in their ability to handle their sector and engage and fold oncoming enemies. If an ally doesn't hold their section of the line, what good are they to you when you have to babysit. Communication and situational awareness is required of teams, but I don't buy into riding one another unless you've agreed on holding a position.
#75
Posté 20 février 2012 - 11:41
Unless you spend most of your time running from one? I find it easier to win when I can actually see what I'm firing at.





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