Vanguard hate
#551
Posté 23 février 2012 - 07:07
#552
Posté 23 février 2012 - 07:20
Warazn wrote...
The most annoying thing about them is their selfish gameplay style, their abilities to engage every single fight first and split up ennemies.It's bad synergy with most of the other classes and it can put your whole team in danger.
Charge is OP and should have a longer CD, at least 4 sec with one equiped weapon.
1,2, left click.. 1,2, left click.. 1,2, left click.. 1,2, left click.. 1,2, left click.. I just soloed bronze! (even silver)
You mean the gameplay style that allows a Vanguard to attract all the aggro off of teammates, allowing everyone else to Snipe/Shoot/use their powers on distracted enemies.
Yep, such a selfish gameplay style.
#553
Posté 23 février 2012 - 07:28
Want to say I totally agree, with the statement above, I had some whiney ****es moaning earlier today that I was "stealing their kills", it's a team game! Needless to say, I skipped out of that lobby as soon as I'd collected my XP.
#554
Posté 23 février 2012 - 07:47
So let me say this: I hate vanguards who don't charge
#555
Posté 23 février 2012 - 07:55
#556
Posté 23 février 2012 - 07:57
The appeal of Charge+Nova spam is hard to ignore for some people, I suppose, even if it costs the other 3 people in the game a win.
Modifié par D. Carmine, 23 février 2012 - 07:57 .
#557
Posté 23 février 2012 - 08:02
Yeaaaaahh.
#558
Posté 23 février 2012 - 08:07
D. Carmine wrote...
The class itself isn't "bad", but it seems it has the highest concentration of idiots. Even when I play my Vanguard (And I'm terrible at Vanguard), 9/10 times I'm the only one who knows what I'm doing. That said, every class has its outliers.
The appeal of Charge+Nova spam is hard to ignore for some people, I suppose, even if it costs the other 3 people in the game a win.
The problem with most Multiplayer Vanguards is that unlike the single player mode, you can't pause mid game.
#559
Posté 23 février 2012 - 08:22
I'll also go as far to say, if someone claims that 1 person dragged down the entire team, no matter the class - what they mean is that particular person had been carrying the team up until that point, and in an act of desperation to revive said member, they went and made a bad call and walked into the same horrible situation the first guy dropped from.
If I can pull off surviving a Wave 8 solo on Silver with Phantoms, Atlases AND Engineers still on the field when the rest of my team goes down, there should be little excuse why a team of 3 competent people cannot achieve the same if the situation were reversed.
There is no situation in which a good working team of 3 cannot achieve a victory if they're making the right decisions. If the Vanguard is messing up, let him die, and focus on completing and surviving the wave.
By no means is one person's death a gamebreaker, even on Gold. Cool off, play smart, finish the wave. Should be no reason to single out people in a co-op game.
PrinceLionheart wrote...
The problem with most Multiplayer Vanguards is that unlike the single player mode, you can't pause mid game.
To an extent.
Hardest part about Vanguards is being able to constantly aquire charge targets and still be able to assess the situation accurately. Your viewpoint changes very quickily and communication is great if you have a longer range character stating "Watch out, Phantom" or "Engineer putting down Turret!"
These things are immensely helpful to Vanguards as it helps them prioritze targets and get out of bad situations.
Keeping communication up with your team makes things go so much smoother on all accounts.
Modifié par Hyrist, 23 février 2012 - 08:26 .
#560
Posté 23 février 2012 - 08:54
D. Carmine wrote...
The class itself isn't "bad", but it seems it has the highest concentration of idiots. Even when I play my Vanguard (And I'm terrible at Vanguard), 9/10 times I'm the only one who knows what I'm doing. That said, every class has its outliers.
The appeal of Charge+Nova spam is hard to ignore for some people, I suppose, even if it costs the other 3 people in the game a win.
Charge+Nova spam is not necessarily a bad thing if it is part of other good tactics and teamwork.
#561
Posté 23 février 2012 - 09:34
Good teamwork and knowing when to move forward as a Vanguard (And when to actually use Nova) is all you need to know. I can perma-lock an Atlus by myself on Gold.
#562
Posté 23 février 2012 - 09:46
Hyrist wrote...
PrinceLionheart wrote...
The problem with most Multiplayer Vanguards is that unlike the single player mode, you can't pause mid game.
To an extent.
Hardest part about Vanguards is being able to constantly aquire charge targets and still be able to assess the situation accurately. Your viewpoint changes very quickily and communication is great if you have a longer range character stating "Watch out, Phantom" or "Engineer putting down Turret!"
These things are immensely helpful to Vanguards as it helps them prioritze targets and get out of bad situations.
Keeping communication up with your team makes things go so much smoother on all accounts.
That was what I was getting at, but was too lazy to finish the rest of the post.
But yeah, that exactly. Unknown turrets arounds the corner are definitely the biggest enemies of an aggressive Vanguard.
#563
Posté 23 février 2012 - 10:00
#564
Posté 23 février 2012 - 10:01
Example - ally uses a power on a Phantom/Atlas right before your charge. Enemy flinches, from the ally's power instead of your charge. Enemy is at full ready at point of impact, meaning they can insta-gib you.
Same situation can happen if the enemy does not flinch from your charge you risk yourself greatly.
I don't recommend charging Atlases in Gold unless you absolutely have to in order to survive.
#565
Posté 23 février 2012 - 10:05
robarcool wrote...
Who hates vanguards? We kill phantoms, stun atlases and make life hell for guardians, that's what we do in co-op. Why should anyone hate us?
Because every other class can do these things too.
#566
Posté 23 février 2012 - 10:08
Then hate every class lol!D. Carmine wrote...
robarcool wrote...
Who hates vanguards? We kill phantoms, stun atlases and make life hell for guardians, that's what we do in co-op. Why should anyone hate us?
Because every other class can do these things too.
#567
Posté 23 février 2012 - 10:10
robarcool wrote...
Then hate every class lol!D. Carmine wrote...
robarcool wrote...
Who hates vanguards? We kill phantoms, stun atlases and make life hell for guardians, that's what we do in co-op. Why should anyone hate us?
Because every other class can do these things too.
Vanguard is the only class with a suicide button (Charge).
#568
Posté 23 février 2012 - 10:12
D. Carmine wrote...
robarcool wrote...
Who hates vanguards? We kill phantoms, stun atlases and make life hell for guardians, that's what we do in co-op. Why should anyone hate us?
Because every other class can do these things too.
Few with the same ease. Any decent Vanguard out there kills phantoms very fast, we can kill atlas's too, the Widow does it faster though, when Vanguards save other's lifes they are ignored, yet when they make a single mistake they are lashed at. That I do not understand.
D. Carmine wrote...
Vanguard is the only class with a suicide button (Charge).
Charge is what keeps Vanguards ALIVE. It restores your shields, which you use for Nova, while that is done, the cooldown for charge is over and there you go again. Don't blame a power for people's lack of skill with it.
Modifié par Chriss0978, 23 février 2012 - 10:15 .
#569
Posté 23 février 2012 - 10:14
Legion64 wrote...
My friend, ingore the whiners. They're only jealous of us Vanguard's natural beauty with both firearms and biotics. But I do not blame people for their hate for Vanguards. There are two types of Vanguards in this world: Ones who can take out entire squads within seconds and get out of there in one piece (me and many others) and then there is the ones that abuse the charge system and end up on the ground whimpering and crying for a comrade to help them, and that comrade never came.
You're funny and I too am a beatiful vangaurd.
#570
Posté 23 février 2012 - 10:37
It's Nova that is a suicide button if used improperly.
Again, Vanguards are a high risk/high reward class. The risks can be marginalized with proper power evolution, but often at the sacrifice of speedy performance.
In spite of this, Vanguards are essentially tanks. They attract attention, disrupt enemy ranks, and generally 'hold the spotlight.' Which is why other classes blame them/get jealous, when it is often the lack of proper support that causes them to die.
#571
Posté 23 février 2012 - 11:06
On a side note the MP needs to stop throwing all the points to the ones with the most kills, in Co-Op it should be about team play. Infiltrator healers probably get the biggest raw deal.
#572
Posté 23 février 2012 - 11:14
Aurellia wrote...
Can you please elaborate? As a vanguard who always wants to improve, I find that I can beat silver with few deaths as follows.
It's all about situational awareness and quick thinking for vanguard. I usually find out where they are coming from and strike from the back. I always make sure there is cover near so I can dive for it. The reason I don't blow nova is mainly because of Nemesis and concealed turrets...and the sometimes lurking phanton. I only do nova if there are weak enemies around me and i'm sure there is nothing that can pick me off when barriers drop. Phantoms of course are something else I blow nova...making sure again that there is nothing about that can take me when barriers drop. Charge, nova spam...might get you through bronze, but on silver and gold you better be thinking about more than spam.
As for atlus, just try to get behind it and blast away with the shotgun. Once it's down to a couple bars of armor you can usually safely charge...and maybe drop nova if it is safe enough.
Pic from last game. I'm not a great vanguard but I do okay. Somedays i'm off and some days i'm good...that's life as a vanguard.
http://desmond.image....png&res=medium
#573
Posté 23 février 2012 - 11:15
#574
Posté 23 février 2012 - 11:36
D. Carmine wrote...
robarcool wrote...
Who hates vanguards? We kill phantoms, stun atlases and make life hell for guardians, that's what we do in co-op. Why should anyone hate us?
Because every other class can do these things too.
Sure but show me another class without a missle launcher that can stop an ATLAS in it's tracks like a vanguard can. I will solo the darn things with rpeated charges. If your group doesn't have an Adept to Warp pahntoms the biotic charge is your next best weapon - plus the stun the little SoB's so that infiltrator with the sniper rife.
I don't find the Vanguard and the charge to be much different from the Sniper rifle armed classes.
#575
Posté 23 février 2012 - 11:38
Sidney wrote...
I don't find the Vanguard and the charge to be much different from the Sniper rifle armed classes.
Except that we send a wrecking ball instead of a single bullet.





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