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Vanguard hate


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#576
Zerohour0

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I think it's just that when you're an idiot, that fact shines a lot brighter when you're a Vanguard than it would with the other classes. You have to really know your crap to be an effective Vanguard. And most Vanguards I've played with don't.

For example, charging a well-defended turret is generally not a sound tactical decision. But a lot of Vanguards do it anyway, for some reason.

#577
Sidney

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Zerohour0 wrote...

I think it's just that when you're an idiot, that fact shines a lot brighter when you're a Vanguard than it would with the other classes. You have to really know your crap to be an effective Vanguard. And most Vanguards I've played with don't.

For example, charging a well-defended turret is generally not a sound tactical decision. But a lot of Vanguards do it anyway, for some reason.


Turrets get a lot of people though so that's not much of a shocker. 

I can't say I see more downed Vanguards (even from my time as other classes) than anyone else. As the Vanguard god knows I spend a lot of time zipping about the battlefield trying to revive others who aren't Vanguards.

I have more issues with people who play engineeers and won't deploy the drones properly to help take out those guys with Shields.

#578
Arppis

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Other thread says "Thanks Infiltrators" and other thread says "Vanguard HAAAATE!"..

:(

#579
Jestina

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Because most vanguards suck. You have to be quicker at thinking than any other class. An infiltrator has plenty of time to think since most of them are not in the thick of the fight.

#580
Aurellia

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Zerohour0 wrote...

I think it's just that when you're an idiot, that fact shines a lot brighter when you're a Vanguard than it would with the other classes. You have to really know your crap to be an effective Vanguard. And most Vanguards I've played with don't.

For example, charging a well-defended turret is generally not a sound tactical decision. But a lot of Vanguards do it anyway, for some reason.


I charge turrets with an engineer nearby because I can kill it and the engineer 98% of the time by doing charge, nova which gets it down fractonal yellow and then with my cooldown reduction I can get my second charge in just in time to kill it.  My teammates usally appreciate this.  The only time I get screwed is if there is a second turret that i'm not aware of.  But even that won't kill me if my teammates are nearby and working the turrets too.

Charging a turret in the middle of 3-4 guards is usally OK too since the nova staggers them.  The problem is when you or teammates haven't dealt with the guys further away who can snipe the position.  Lack of targets == death for vanguard in my experience.

Modifié par Aurellia, 23 février 2012 - 11:54 .


#581
Kabanya101

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UGH I hate people who complain about teamwork or about sucking with a weapon. Seriously, if your playing online, you might play with people who just play the game for fun. They might be good or bad with a sniper who cares. Oh they need help, well let them die I say.

When I play online, either ME3 or any game, I think about one thing, my survival. I don't care if people help me or not, I'm simply the best. I have a sniper or not, I master every weapon in every game to almost perfection so I don't rely on one gun, for example a sniper.

I say almost because I have a life from video games, such as a job, girlfriend, and real friends. So I don't have time to play 24/7 or glitch or lag to win or make my self look better.

#582
Arppis

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Kabanya101 wrote...

UGH I hate people who complain about teamwork or about sucking with a weapon. Seriously, if your playing online, you might play with people who just play the game for fun. They might be good or bad with a sniper who cares. Oh they need help, well let them die I say.

When I play online, either ME3 or any game, I think about one thing, my survival. I don't care if people help me or not, I'm simply the best. I have a sniper or not, I master every weapon in every game to almost perfection so I don't rely on one gun, for example a sniper.

I say almost because I have a life from video games, such as a job, girlfriend, and real friends. So I don't have time to play 24/7 or glitch or lag to win or make my self look better.


Try CoD. This game is about teamwork.

#583
Kabanya101

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Arppis wrote...

Try CoD. This game is about teamwork.


I play all CoDs, all Halos, all GoW, and all MEs. I know everything about teamwork and lone wolf. Maybe your skills are lacking if you require teamwork. I am being polite, honestly I'm not trying to start an argument.

#584
SirEtchwart

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The whole idea of Kill-Stealing is pretty much moot in this game, since the points seem to be distributed based on who caused the most damage.

So, as a Vanguard, if I pick off stragglers with a charge, I'm not getting nearly as many points as the Soldier who was shooting down their defenses is. And that's just fine.

Vanguards who play well are amazing. They just have a greater capacity to screw themselves up, like the time I charged what looked like on Assault Trooper and quickly realized that it was in fact an entire squad with a turret RIGHT THERE.

#585
Mr. Gogeta34

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Hyrist wrote...
In spite of this, Vanguards are essentially tanks. They attract attention, disrupt enemy ranks, and generally 'hold the spotlight.' Which is why other classes blame them/get jealous, when it is often the lack of proper support that causes them to die.


Ding ding ding... we have a winner here folks... he's figured it out.



Teamwork guys... the word of the day is Teamwork...  Vanguards devastate all... back them up... or die.Image IPB

#586
dw99027

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I play as a bodyguard Vanguard. I sit behind cover sniping with my pistol and generally let everyone do their thing, until one of the following triggers:

man down
assasination target
squdmate severely flanked
phantom or Engineer spotted
unengaged cluster of troopers and Centurions spotted

Then the passive pew-pew shooter turns into the blue version of Wile E Coyote. PS3 tag is dweaver99027 for anyone interested.

#587
Barfwak

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I think a lot of vanguards don't understand how biotic charge works, or load up on too many weapons and jack their ability cooldown so high that they can't reactively charge in a combat situation.

It's not just a gap closer. It's also your primary survival mechanic. If your shield just dropped or is about to drop, then it's time to charge someone. Usually, unless you can stagger or line of sight everyone, then you're going to need to charge again. And again. And again. I see a lot of vanguards over-emphasize melee kills as well when that's really the specialty of the krogan soldier and not a vanguard.

To be honest, I don't know why more people don't just play it like this, as it's waaaay more fun. Shotgun wielding superhero cannonballs of destruction sure are more fun than goofy telekinetic neuromancers.

#588
Legendaryred

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Haven't played with many skilled vanguards. Most of the time they charge in the middle of the enemies and get gunned down :(.

#589
ZweiWing

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I think I've played with TWO good Vanguards. All the others Charge all over the map then get shot down as far behind enemy lines as possible. I don't mind helping up a fallen comrade, but I can't run through a wall of enemy fire to get to you.

A good player knows what their class is capable of. The BEST players know what their team is capable of.

#590
Hyrist

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Kabanya101 wrote...



I play all CoDs, all Halos, all GoW, and all MEs. I know everything about teamwork and lone wolf. Maybe your skills are lacking if you require teamwork. I am being polite, honestly I'm not trying to start an argument.


If you truly beleive you are being polite, I ask you to reanalyze your previous statment throughly before continuing the conversation. Because, you are more certainly not being polite and your origonal statment could be consitered flame-baiting in tone.

On an Aside, I would like you to attempt Gold solo. Then attempt Gold with no consiteration of your teammates. (Mic off, all players muted.) Then attempt it it again with Mic on and actually working together with your teammates.

Rate your enjoyment and success of each activity and return here.

Most people find that they enjoy winning, and that to win on Gold Difficulty, you absolutely must communicate and work together. This level of difficulty is designed intentionally to force you to do so...

And I should mention, the rumormill has produced evidence indicating that Gold is not the highest difficulty.

So before boasting about being the best at the same time stating that you play for fun and require no teamwork while claiming to have a social life (as if no one else on the boards do.) I reccomend you truely put that to the test, and afterwards, check the ego next time you stop by.

#591
Hyrist

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ZweiWing wrote...

I think I've played with TWO good Vanguards. All the others Charge all over the map then get shot down as far behind enemy lines as possible. I don't mind helping up a fallen comrade, but I can't run through a wall of enemy fire to get to you.

A good player knows what their class is capable of. The BEST players know what their team is capable of.


I am truly sorry you've encountered so few good Vanguards of late. If you play on Xbox360. Drop me a PM. I would not mind playing a few rounds with you, or linking you to the E.V.S.C.

#592
ZweiWing

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Hyrist wrote...

ZweiWing wrote...

I think I've played with TWO good Vanguards. All the others Charge all over the map then get shot down as far behind enemy lines as possible. I don't mind helping up a fallen comrade, but I can't run through a wall of enemy fire to get to you.

A good player knows what their class is capable of. The BEST players know what their team is capable of.


I am truly sorry you've encountered so few good Vanguards of late. If you play on Xbox360. Drop me a PM. I would not mind playing a few rounds with you, or linking you to the E.V.S.C.


I play on the PC actually. But I appreciate the offer. :)

#593
Hyrist

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I kinda envy that. I started on Xbox360 and kept with it mostly because that's where I play shooter. But I cannot deny that I'd love the quickbar for abilities and the precision aim.

I wonder if the PC players will collect a Vanguard Squad of their own...

#594
magnuskn

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Having played an Infiltrator for a while now ( the Salarians are really quite good at taking out turrents, engineers, Nemesis, Phantoms, Atlas... everything which got shields. ), I've begun to understand the annoyance they feel with us Vanguards. Nothing more frustrating than having every shot you line up be interrupted by a charging Vanguard. :P

Nonetheless, Vanguards are fine. High risk/high reward. Playing the other classes certainly has helped me become even more circumspect with where I am going and most times when I've ended up face down somewhere on the map was lately because I latched onto a wall on top of a grenade. That rolling from cover to cover system sometimes is a tad annoying.

Modifié par magnuskn, 24 février 2012 - 02:23 .


#595
wirelesstkd

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Aurellia wrote...

I charge turrets with an engineer nearby because I can kill it and the engineer 98% of the time by doing charge, nova which gets it down fractonal yellow and then with my cooldown reduction I can get my second charge in just in time to kill it.  My teammates usally appreciate this.  The only time I get screwed is if there is a second turret that i'm not aware of.  But even that won't kill me if my teammates are nearby and working the turrets too.

Charging a turret in the middle of 3-4 guards is usally OK too since the nova staggers them.  The problem is when you or teammates haven't dealt with the guys further away who can snipe the position.  Lack of targets == death for vanguard in my experience.


I agree with all of this, 100%. Spot on :)

#596
Jestina

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magnuskn wrote...
Having played an Infiltrator for a while now ( the Salarians are really quite good at taking out turrents, engineers, Nemesis, Phantoms, Atlas... everything which got shields. ), I've begun to understand the annoyance they feel with us Vanguards. Nothing more frustrating than having every shot you line up be interrupted by a charging Vanguard. :P


Infiltrators are worse. I had one follow me around the map the entire time, sniping nearly dead enemies after I did all the work wearing them down.

#597
ZweiWing

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Jestina wrote...

magnuskn wrote...
Having played an Infiltrator for a while now ( the Salarians are really quite good at taking out turrents, engineers, Nemesis, Phantoms, Atlas... everything which got shields. ), I've begun to understand the annoyance they feel with us Vanguards. Nothing more frustrating than having every shot you line up be interrupted by a charging Vanguard. :P


Infiltrators are worse. I had one follow me around the map the entire time, sniping nearly dead enemies after I did all the work wearing them down.


Infiltrator is, hands down, my best class. I try not to steal kills like that, but if it's a high threat target, such as an Atlas or Phantom, those things need to be wiped out ASAP. I will, however, snipe enemies around you if you're trying to fight four or five of them at a time. There aren't any meters that show ally heath so there's no way to tell if you can handle it or not. I don't mind picking you back up again, but if I can save everyone the trouble by eliminating one or two guys, then I'll do it.

#598
Legion64

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I have actually taken a long break from Vanguard due to unlocking an Asari Adept and some new weapons best for other classes. I have to say, all classes are good and all of them can be overpowered in there own way (Asari Adepts have high recharging throw and it can kill in one hit if you level up enough). The only downside that Vanguard has that no other class has is that you have to get up close to cause some damage. That is when Vanguards will die and depend on others to come to your help and waste time doing so only for that Vanguard to fall again.

All classes are good. And all classes have a bad side.

#599
dw99027

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The only thing that kills a SKILLED Vanguard are Turrets and control glitches/lag. Emphasis on SKILLED.

#600
Chaoswind

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I have been playing other classes now, and I can see why people dislike ****ty vanguards.

but honestly BAD people is JUST bad, what is the difference of having a Bad vanguard that charges and dies in the flames of glory and a infiltrator that stays hidden/cloaked and misses most of his shots? and won't go and revive you even if you are only 10 feet away, at least the vanguard gets all the agro.

I am going to buy a mic just to yell at infiltrators that refuse to do anything besides camp one little spot.

also in silver/gold is better if the team keeps moving and avoids getting cornered like rats specially in fire base (the rusted ruins?) because is easy to get overwhelmed, if the enemies are coming from all the sides.