Vanguard hate
#601
Posté 24 février 2012 - 04:44
#602
Posté 24 février 2012 - 04:50
NoBullet wrote...
I was in a gold room and a level 20 vanguard joined. Some other guy was yelling at the vanguard saying he's worthless and kept rambling off reasons and voted to kick him. How the hell do people take the demo so seriously.
Well thats an expected problem. We'll get an influx of kiddies from shooter multi-players that think they know it all...but actually don't know squat. That's why I don't do a lot of multi-play, feels more like i'm a babysitter.
#603
Posté 24 février 2012 - 04:51
So have you tried soloing gold and succeeded? Or how about maybe even silver?Kabanya101 wrote...
Arppis wrote...
Try CoD. This game is about teamwork.
I play all CoDs, all Halos, all GoW, and all MEs. I know everything about teamwork and lone wolf. Maybe your skills are lacking if you require teamwork. I am being polite, honestly I'm not trying to start an argument.
#604
Posté 24 février 2012 - 05:07
Jestina wrote...
Because most vanguards suck. You have to be quicker at thinking than any other class. An infiltrator has plenty of time to think since most of them are not in the thick of the fight.
This isjust insulting.
1.Infiltrators often act as medics and have to enter the thick of the fight to pick your burnt vanguard asses back up.
2.Vanguards do not require half the reflexes of snipers or most other classes. You only have to activate your charge at all times when it won't kill you, FFS most of you don't even use guns for 1/2 your kills. and if you do it's likley a shotgun or heavy pistol for close range.
#605
Posté 24 février 2012 - 05:10
Mr. Gogeta34 wrote...
Hyrist wrote...
In spite of this, Vanguards are essentially tanks. They attract attention, disrupt enemy ranks, and generally 'hold the spotlight.' Which is why other classes blame them/get jealous, when it is often the lack of proper support that causes them to die.
Ding ding ding... we have a winner here folks... he's figured it out.
Teamwork guys... the word of the day is Teamwork... Vanguards devastate all... back them up... or die.
Vanguards devestating all does not sound like team work.
And they are definitley not tanks. short distractions maybe, but not a tank as their actual survivability is horrible and the alien options for the class are 2 of the squishiest races in the game.
Krogans and Sentinels are tanks if anyone can be attributed to that role in this game.
#606
Posté 24 février 2012 - 05:10
#607
Posté 24 février 2012 - 05:11
One dev has solo'd gold with a Vanguard or so he claimed on twitter.wicked_being wrote...
So have you tried soloing gold and succeeded? Or how about maybe even silver?Kabanya101 wrote...
Arppis wrote...
Try CoD. This game is about teamwork.
I play all CoDs, all Halos, all GoW, and all MEs. I know everything about teamwork and lone wolf. Maybe your skills are lacking if you require teamwork. I am being polite, honestly I'm not trying to start an argument.
#608
Posté 24 février 2012 - 05:17
Jestina wrote...
I don't see many infiltrators helping, most just sit back and snipe the majority of the game. It's very rare that I get in a game with an infiltrator that does something other than find a camping spot. You are not in the fight so you have much more time than a vanguard that is usually right in the middle of people shooting at them.
*facepalm*
Snipers are supposed to camp for the most part.
Dosen't mean it dosen't require reflexes or speed. When your trying to maximise your kill count on the grunts the snipers are ussually busy trying to kite phantoms or manage headshots on the legions of staggering enemies that your spamming charge/nova on. and not all of them are even snipers, many rock the shotgun/smg/heavy pistol.
Also, How would you see them just camping if your always in the thick of the fight as you so claim? As your charging into turrets and mechs are you staring at every infily you meet simultaneously?
Do you honestly never see Infilly's act team medic or objective powerhouse or so little you think all they do is sniper without movement and just have tunnel vision the whole game?
I think most of the infilly players would find your accusations silly and innaccurate.
#609
Posté 24 février 2012 - 05:23
And then there is the other type of infiltrator I mentioned. The one that just tags along way behind the people actually working, to snipe off the mostly dead so they can rack up their kill score higher.
And I don't spam nova so don't spew bs. Spamming charge/nova on silver or gold is a good way to wind up dead.
#610
Posté 24 février 2012 - 05:24
Jestina wrote...
magnuskn wrote...
Having played an Infiltrator for a while now ( the Salarians are really quite good at taking out turrents, engineers, Nemesis, Phantoms, Atlas... everything which got shields. ), I've begun to understand the annoyance they feel with us Vanguards. Nothing more frustrating than having every shot you line up be interrupted by a charging Vanguard.
Infiltrators are worse. I had one follow me around the map the entire time, sniping nearly dead enemies after I did all the work wearing them down.
Chances are he was setting his sights on this target before you even knew the enemy exsisted.
#611
Posté 24 février 2012 - 05:28
Butthead11 wrote...
Jestina wrote...
magnuskn wrote...
Having played an Infiltrator for a while now ( the Salarians are really quite good at taking out turrents, engineers, Nemesis, Phantoms, Atlas... everything which got shields. ), I've begun to understand the annoyance they feel with us Vanguards. Nothing more frustrating than having every shot you line up be interrupted by a charging Vanguard.
Infiltrators are worse. I had one follow me around the map the entire time, sniping nearly dead enemies after I did all the work wearing them down.
Chances are he was setting his sights on this target before you even knew the enemy exsisted.
In that case, wouldn't they also be dead before he knew they existed if the sniper was actually good at his job?
#612
Posté 24 février 2012 - 05:29
Jestina wrote...
Because I always see them in the same far off spots as i'm making the rounds of the map. Duh.
lol...just wow.
Do you think snipers are a close ranged class?
Maybe you should do your job and stick with the rest of your team and keeping them clear of flankers rather than making rounds around the map like a headless chicken or a lone wolf. When you die and the infilly dosen't come to rez maybe it's becaue not him but YOU ran off on your own doing your own thing away from the rest of the group and are too far to make with Cloak and dosen't care to revive you since you'll probaly just get up and do the same thing again and the risk of making it to you is not worth it.
#613
Posté 24 février 2012 - 05:30
If there's a GOOD vanguard on your team, you wont be dogging on him/her. They're doing the tough junk like breaking up big groups, distracting Atlas, and ramming the Phantom you just yelled into your headset over so you don't die.
#614
Posté 24 février 2012 - 05:31
#615
Posté 24 février 2012 - 05:32
clopin wrote...
Butthead11 wrote...
Jestina wrote...
magnuskn wrote...
Having played an Infiltrator for a while now ( the Salarians are really quite good at taking out turrents, engineers, Nemesis, Phantoms, Atlas... everything which got shields. ), I've begun to understand the annoyance they feel with us Vanguards. Nothing more frustrating than having every shot you line up be interrupted by a charging Vanguard.
Infiltrators are worse. I had one follow me around the map the entire time, sniping nearly dead enemies after I did all the work wearing them down.
Chances are he was setting his sights on this target before you even knew the enemy exsisted.
In that case, wouldn't they also be dead before he knew they existed if the sniper was actually good at his job?
Snipers have long reloads for the most part so if he misses he just failed far harder than taking an extra second to make sure he will get the head shots.
#616
Posté 24 février 2012 - 05:33
#617
Posté 24 février 2012 - 05:37
Modifié par vanguard_of_destruction, 24 février 2012 - 05:38 .
#618
Posté 24 février 2012 - 05:40
Jestina wrote...
He's just making making excuses for all the ****** infiltrators on multi-play that are all about kill scores and not helping the team..
Shotgun Infiltrators however...
I love them.
#619
Posté 24 février 2012 - 05:44

I really dig the Armor color options. The full game should be really sweet. I've heard about some people editing the veteran packs to add in Respec packs and other things that are supposed to be disabled. I hope they can't do that in the full version (cheating). Here are my colors, if you see them in game, say hi!

Modifié par Destructo-Bot, 24 février 2012 - 05:47 .
#620
Posté 24 février 2012 - 05:45
vanguard_of_destruction wrote...
cool butthurt is here still hating i see
QQing in a thread about vanguard QQ
What a twist?
#621
Posté 24 février 2012 - 05:51
Jestina wrote...
He's just making making excuses for all the ****** infiltrators on multi-play that are all about kill scores and not helping the team..
I have not exscused any ****** play,
I have simply challenged your idea of Infilly ****** play. You seem to think that snipers are easy mode when compared to the vanguard charge spammer build, and all they have to do is point and shoot from the same spot the whole match and will be able to top the charts by simply doing that.
The only reason i got back involved in this forsaken thread is because of your ludicrous suggestion that playing a vanguard requires higher reflexes and reaction speed than playing the infilly.
#622
Posté 24 février 2012 - 05:57
unless your quick scoping then what do you do that involves SOOOOOO much in terms of reaction speeds and fast reflexes.Butthead11 wrote...
Jestina wrote...
He's just making making excuses for all the ****** infiltrators on multi-play that are all about kill scores and not helping the team..
I have not exscused any ****** play,
I have simply challenged your idea of Infilly ****** play. You seem to think that snipers are easy mode when compared to the vanguard charge spammer build, and all they have to do is point and shoot from the same spot the whole match and will be able to top the charts by simply doing that.
The only reason i got back involved in this forsaken thread is because of your ludicrous suggestion that playing a vanguard requires higher reflexes and reaction speed than playing the infilly.
#623
Posté 24 février 2012 - 06:00
vanguard_of_destruction wrote...
unless your quick scoping then what do you do that involves SOOOOOO much in terms of reaction speeds and fast reflexes.Butthead11 wrote...
Jestina wrote...
He's just making making excuses for all the ****** infiltrators on multi-play that are all about kill scores and not helping the team..
I have not exscused any ****** play,
I have simply challenged your idea of Infilly ****** play. You seem to think that snipers are easy mode when compared to the vanguard charge spammer build, and all they have to do is point and shoot from the same spot the whole match and will be able to top the charts by simply doing that.
The only reason i got back involved in this forsaken thread is because of your ludicrous suggestion that playing a vanguard requires higher reflexes and reaction speed than playing the infilly.
More than spamming charge then running away or hipfiring your shotgun at anything thats in your LoS.
#624
Posté 24 février 2012 - 06:21
Butthead11 wrote...
Mr. Gogeta34 wrote...
Hyrist wrote...
In spite of this, Vanguards are essentially tanks. They attract attention, disrupt enemy ranks, and generally 'hold the spotlight.' Which is why other classes blame them/get jealous, when it is often the lack of proper support that causes them to die.
Ding ding ding... we have a winner here folks... he's figured it out.
Teamwork guys... the word of the day is Teamwork... Vanguards devastate all... back them up... or die.
Vanguards devestating all does not sound like team work.
And they are definitley not tanks. short distractions maybe, but not a tank as their actual survivability is horrible and the alien options for the class are 2 of the squishiest races in the game.
Krogans and Sentinels are tanks if anyone can be attributed to that role in this game.
Vanguards devastating all is the Vanguard's job... and it's team work if the team is doing their job as well.
By definition, Vanguards are supposed to be the first in line... the key word being "first"... as in the rest of the team is also heading there afterwards. It takes a team to have teamwork... not some self preservationist who'd rather wait until everyone on their team is dead before trying to do something or help anyone.
Oddly enough though, my Vanguard (most of the time) is the one zipping around to rescue everyone else (and still devastating all)... go figure.
Modifié par Mr. Gogeta34, 24 février 2012 - 06:22 .
#625
Posté 24 février 2012 - 06:23
what like cloaking and taking time line up your shot on a clueless stationary target. how about you give a reason instead of attacking vanguards. i think your talking out your ass so high on your neck(tehee get it pun not intended)you can't admit that another class might do/have something better than your precious infiltrator its pathetic.Butthead11 wrote...
vanguard_of_destruction wrote...
unless your quick scoping then what do you do that involves SOOOOOO much in terms of reaction speeds and fast reflexes.Butthead11 wrote...
Jestina wrote...
He's just making making excuses for all the ****** infiltrators on multi-play that are all about kill scores and not helping the team..
I have not exscused any ****** play,
I have simply challenged your idea of Infilly ****** play. You seem to think that snipers are easy mode when compared to the vanguard charge spammer build, and all they have to do is point and shoot from the same spot the whole match and will be able to top the charts by simply doing that.
The only reason i got back involved in this forsaken thread is because of your ludicrous suggestion that playing a vanguard requires higher reflexes and reaction speed than playing the infilly.
More than spamming charge then running away or hipfiring your shotgun at anything thats in your LoS.





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