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Seriously - Increase the FOV or add an option for it


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#26
Gibb_Shepard

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Phaedon wrote...

Sevrun wrote...

I have a solution... but no one is gonna like it.

Don't bother with the Multiplayer. I won't. I get enough of obnoxious kids dealing with my son, I don't want to deal with everyone else's too... Or anyone who just feels like behaving like one.

Shame, I was usually pretty good. probably still would be if I bothered, mostly a case of learning maps.

Or you can just get used to it, instead of not touching an entire component of the product you bought with your hard earned money.


Some people are affected by low FOV in significant ways. Many people out there even get migraines if the FOV is low enough. It affects different people in different ways.

You can't just get used to something like that. 

#27
Kalms

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+1

#28
DarthCaine

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vader da slayer wrote...

the point of the current FoV is so you can't see everything. its to make it so enemies can actually sneak up on you from behind if you aren't paying attention.

In ME2 I frequently holstered to get a better view and look for items. With holster gone, the very narrow FOV at larger resolutions and the health bar permanenty stuck to the screen I can barely see anything besides what I'm shooting at.

Also playing a krogan in MP takes up the remaining half of the screen.

Modifié par DarthCaine, 18 février 2012 - 05:06 .


#29
vader da slayer

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DarthCaine wrote...

vader da slayer wrote...

the point of the current FoV is so you can't see everything. its to make it so enemies can actually sneak up on you from behind if you aren't paying attention.

In ME2 I frequently holstered to get a better view and look for items. With holster gone, the very narrow FOV at larger resolutions and the health bar permanenty stuck to the screen I can barely see anything besides what I'm shooting at.

Also playing a krogan in MP takes up the remaining half of the screen.


I've never had any issue in either the SP portion or MP portion with seeing things on the field.

#30
sp0ck 06

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Dionkey wrote...

Oilking72 wrote...

Mettyx wrote...

+1

you can thank consoles peasants for that...:sick:


Bite my *** and I'm glad you're unhappy with douchbag comments like that. :devil:

Hardly a douchebag comment, consoles do slow down the progression of the gaming industry tenfold.


Riiiight, because games are about nothing except graphics, right?  That seems the current mindset of the PC crowd, which is sad.  Gameplay trumps graphics.  I don't give a s**t about triple v buffers or crazy AA, or whatever.  The game is fun.

#31
Phaedon

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Gibb_Shepard wrote...
Some people are affected by low FOV in significant ways. Many people out there even get migraines if the FOV is low enough. It affects different people in different ways.

You can't just get used to something like that. 

You can try to, however. There's no telling if you can or can not. No point in not trying.

#32
Abirn

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sp0ck 06 wrote...

Dionkey wrote...

Oilking72 wrote...

Mettyx wrote...

+1

you can thank consoles peasants for that...:sick:


Bite my *** and I'm glad you're unhappy with douchbag comments like that. :devil:

Hardly a douchebag comment, consoles do slow down the progression of the gaming industry tenfold.


Riiiight, because games are about nothing except graphics, right?  That seems the current mindset of the PC crowd, which is sad.  Gameplay trumps graphics.  I don't give a s**t about triple v buffers or crazy AA, or whatever.  The game is fun.


It's not about the graphics.  It's about having to have games dumbed down to console levels.

#33
Gibb_Shepard

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Phaedon wrote...

Gibb_Shepard wrote...
Some people are affected by low FOV in significant ways. Many people out there even get migraines if the FOV is low enough. It affects different people in different ways.

You can't just get used to something like that. 

You can try to, however. There's no telling if you can or can not. No point in not trying.


I think the effort spent in trying to live with your headaches would be better spent in trying to stop them.

#34
GamerGirl5260

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lol it's just a demo. The previous games had these options i do believe so the full game will probably have said options. That said even then you can force the FOV through your GPU manager or messing with the game files.

#35
Fredvdp

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Phaedon wrote...

Gibb_Shepard wrote...
Some people are affected by low FOV in significant ways. Many people out there even get migraines if the FOV is low enough. It affects different people in different ways.

You can't just get used to something like that. 

You can try to, however. There's no telling if you can or can not. No point in not trying.

I can't get used to it. I played Fallout 3 for hours and had to take frequent breaks because I got headaches and felt nauseous. It never improved. In the end I found a config tweak to change toe FOV (it was 70 by default) and all problems were gone but it's not that simple with ME2 and ME3.

GamerGirl5260 wrote...

lol it's just a demo. The previous games had these options i do believe so the full game will probably have
said options. That said even then you can force the FOV through your GPU manager or messing with the game files.

The previous games did not have the option, the next game will probably not have the option, GPU managers don't have that option and the config tweak messes up cinematics.

Modifié par Fredvdp, 18 février 2012 - 05:13 .


#36
DarthCaine

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vader da slayer wrote...

DarthCaine wrote...

vader da slayer wrote...

the point of the current FoV is so you can't see everything. its to make it so enemies can actually sneak up on you from behind if you aren't paying attention.

In ME2 I frequently holstered to get a better view and look for items. With holster gone, the very narrow FOV at larger resolutions and the health bar permanenty stuck to the screen I can barely see anything besides what I'm shooting at.

Also playing a krogan in MP takes up the remaining half of the screen.

I've never had any issue in either the SP portion or MP portion with seeing things on the field.

That's because you're on a 360. Try playing on a high resolution widescreen monitor.
Here, this explains FoV better:

#37
Dragoonlordz

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If the FOV/POV is too close it gives me headaches and limits/restricts my view too much. If Skyrim hadn't allowed for changing the FOV I would not have bought it because playing with the default FOV gave me extreme headaches and I had to change it to 90-95 FOV in order to stop the headaches. In ME3's case there was no headache but I have not had to play it for hours on end to see if in the end has that effect. The FOV in the demo did however limit/restrict my POV so much that I spent most of the time spinning around in circles trying to gather enough perception of my surroundings to notice any items and enemies.

I can only hope that there is an ini file or setting I can configure to change this and zoom out slightly more to get better range of perception compared to the demo. I had the same issue with TW2 newer build of application/game. In first edition the camera was further out this was ideal for me and then in newer build it moved vastly closer to the character. This restriction had a big impact on my enjoyment of the game.

Modifié par Dragoonlordz, 18 février 2012 - 05:17 .


#38
Degenerate Rakia Time

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 eh, i find a FOV of around 65 good enough, and before you say it, i am not and have never been a console gamer

#39
Travie

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Luckily you can create your own FOV fix with the 'widescreen fixer', the same way they did with Kingdoms of Amalur and ME2.

The only problem with it is that you need to turn it off for the cutscenes, or they look screwy.

http://www.widescreenfixer.org/

#40
Cyberstrike nTo

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Oilking72 wrote...

Mettyx wrote...

+1

you can thank consoles peasants for that...:sick:


Bite my *** and I'm glad you're unhappy with douchbag comments like that. :devil:


I'm getting sick and tied of Mettyx blamming everything that he thinks is wrong in video games on console gamers. 

#41
Sylvius the Mad

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sp0ck 06 wrote...

Riiiight, because games are about nothing except graphics, right?  That seems the current mindset of the PC crowd, which is sad.

I'm more annoyed by the need to accommodate the limited number of buttons on a console controller.

16 buttons (or however many consoles have) isn't nearly enough.

#42
Travie

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Cyberstrike nTo wrote...

Oilking72 wrote...

Mettyx wrote...

+1

you can thank consoles peasants for that...:sick:


Bite my *** and I'm glad you're unhappy with douchbag comments like that. :devil:


I'm getting sick and tied of Mettyx blamming everything that he thinks is wrong in video games on console gamers. 


...but on this instance he is absolutely right.

FOV has been a problem for many recent games, mostly because of console design. (see above post)

#43
sp0ck 06

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Abirn wrote...

sp0ck 06 wrote...

Dionkey wrote...

Oilking72 wrote...

Mettyx wrote...

+1

you can thank consoles peasants for that...:sick:


Bite my *** and I'm glad you're unhappy with douchbag comments like that. :devil:

Hardly a douchebag comment, consoles do slow down the progression of the gaming industry tenfold.


Riiiight, because games are about nothing except graphics, right?  That seems the current mindset of the PC crowd, which is sad.  Gameplay trumps graphics.  I don't give a s**t about triple v buffers or crazy AA, or whatever.  The game is fun.


It's not about the graphics.  It's about having to have games dumbed down to console levels.


WTF does that have to do with FOV?  "dumbed down to console levels"?? Ever play KoTOR?  ME1?  BioShock?  Shadow of the Colossus?  yeah, those are some real "dumbed down" CONSOLE GAMES, idiot.

Modifié par sp0ck 06, 18 février 2012 - 05:21 .


#44
tch2296

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Why are there so many d-bags in this forum? It's too bad because there's a lot of cool people too. Most of the "peasants" in my PS3 group are really cool, but it seems there's a lot of PC-elitists with nothing better to do than complain about each and every little graphical problem they have, and to blame them all on consoles.

The gaming industry would be an empty shell of what it currently is if it wasn't for console gaming. Consoles brought gaming to the mainstream, and gave developers the resources and competition they needed in order to improve the quality of their games.

Some people prefer PC gaming; it generally gives the user a higher degree of customization, and enables cutting-edge graphics. However, not all gamers care about those things enough to spend thousands of dollars purchasing a gaming rig and keeping it up to date. I used to be an avid PC gamer but switched to consoles and haven't looked back.

I really enjoy the simplicity - it allows me to focus on the quality of the gaming experience and not get caught up worrying that my game is only running at 30 fps instead of 60 fps. I don't have to purchase new video cards or more RAM to keep my system up-to-date. There's a great online community. My console never freezes, locks up, crashes, etc

There's a lot of reasons to enjoy consoles just like there are reasons to enjoy PC's. To claim that consoles are a hindrance to the video game industry is absolutely ridiculous at best and completely ignorant at worst. Like I said, without consoles, there wouldn't be a game industry like the one we have today. Period.

#45
Zuriki

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I said this in the other topic, but it does cause headaches for some PC players, and it's simply not feasible to play from such a far off distance for it to not be a problem. I feel like I'm looking through distorted lenses, it's the same effect you get if you wear glasses with powerful lenses if you're not supposed to.

Besides, the point that it makes it less more easy is complete BS. You're not going to get eyes in the back of your head from an extra 15-25deg viewing area. Sure you might see the occasional target earlier, but guess what EVERYONE HAS ACCESS TO THIS ADVANTAGE, ergo it's completely null and void. It isn't and never was an intentional design choice, it is and always was a technical limitation of limited hardware capabilities and the demand for ever improving graphics.

When it comes down to it, it's an act of kindness. You can provide the option and nobody loses out, or you can subject the people who want to play your game to awful headaches, nausea and dizziness. It's simply cruel not to add this in.

+1 from a gamer who suffers from simulation sickness.

#46
Sevrun

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16 buttons is typically far more than I require to run a PC game. I can usually make do with about 12.

Secondly the Graphics crazed mindset is NOT limited to PC gamers as most of the Console wars are over who has better graphics.

#47
Fredvdp

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Travie wrote...

Luckily you can create your own FOV fix with the 'widescreen fixer', the same way they did with Kingdoms of Amalur and ME2.

The only problem with it is that you need to turn it off for the cutscenes, or they look screwy.

http://www.widescreenfixer.org/

Can't this get you banned from Origin? They could see it as a cheat.

#48
Baryonic_Member

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I agree. I can't play a PC game of this kind with a FOV less than 80 degrees. 95 is optimal for me, but 80 is the absolute minimum.

#49
Aldyramon

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he is right on so many cases...

anyway: The FOV should be adjustable, and if someone don't have a problem with the FOV, be happy and move on. There are quite a few people who are effected by this issue and it is not unreasonable to ask for a fix, it is clearly not a problem with the Engine to run in a higher FOV.

#50
VLJ

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DarthCaine wrote...

Try playing a krogan, you can barely see anything

Yeah that has to be sorted out....