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Seriously - Increase the FOV or add an option for it


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#51
tch2296

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Sylvius the Mad wrote...

I'm more annoyed by the need to accommodate the limited number of buttons on a console controller.

16 buttons (or however many consoles have) isn't nearly enough.


Ever since I switched to consoles it seems downright silly to be playing videogames with a keyboard and mouse. I can hardly imagine gaming without joysticks and a comfortabel controller that fits into your hand perfectly. It seems bizarre to me now that you jsut point and click on your enemies, like I point and click on my e-mail. And you have a huge keyboard designed for word processing that you use for game commands. It all just seems weird.

I know that's all just my opinion, but people should know that many people think along these same lines. For many people, myself included, a controller with "only" 16 buttons is perfect, and certainly preferable to a keyboard and mouse - I use those things to do my homework!

#52
AlanC9

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So it's not about functionality so much as it's about psychology, tch2296?

#53
Travie

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tch2296 wrote...

Why are there so many d-bags in this forum? It's too bad because there's a lot of cool people too. Most of the "peasants" in my PS3 group are really cool, but it seems there's a lot of PC-elitists with nothing better to do than complain about each and every little graphical problem they have, and to blame them all on consoles.

The gaming industry would be an empty shell of what it currently is if it wasn't for console gaming. Consoles brought gaming to the mainstream, and gave developers the resources and competition they needed in order to improve the quality of their games.

Some people prefer PC gaming; it generally gives the user a higher degree of customization, and enables cutting-edge graphics. However, not all gamers care about those things enough to spend thousands of dollars purchasing a gaming rig and keeping it up to date. I used to be an avid PC gamer but switched to consoles and haven't looked back.

I really enjoy the simplicity - it allows me to focus on the quality of the gaming experience and not get caught up worrying that my game is only running at 30 fps instead of 60 fps. I don't have to purchase new video cards or more RAM to keep my system up-to-date. There's a great online community. My console never freezes, locks up, crashes, etc

There's a lot of reasons to enjoy consoles just like there are reasons to enjoy PC's. To claim that consoles are a hindrance to the video game industry is absolutely ridiculous at best and completely ignorant at worst. Like I said, without consoles, there wouldn't be a game industry like the one we have today. Period.


There might not be a gaming industry 'like we have today' if there were not consoles, on that we completely agree.

With that said, the limitations that are imposed on games because of console ram issues, max drawing distance, etc. are glaring.

From the top of my head: Oblivion and skyrim could not have open cities due to ram issues.
Just recently: You cannot holster your weapon due to ram issues in ME3.
Explosions, destructable environments, and max viewable characters are all severely limited by current console technology... which developers are forced to use if they want to cross platform in any meaningful way.

Finally the graphical power of the AVERAGE gaming PC is 4x that of the consoles currently on the market.

Even the announced next XBOX looks as if it will be less than the cutting edge of PC graphics right out of the box, which will AGAIN hold back all the great things developers can do with more graphical power.

#54
Travie

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Fredvdp wrote...

Travie wrote...

Luckily you can create your own FOV fix with the 'widescreen fixer', the same way they did with Kingdoms of Amalur and ME2.

The only problem with it is that you need to turn it off for the cutscenes, or they look screwy.

http://www.widescreenfixer.org/

Can't this get you banned from Origin? They could see it as a cheat.


I guess you could use it to 'fisheye' your screen so you could see everything around you much more then the average player, but I doubt it would be considered a cheat.

You can always ask.

#55
tch2296

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Travie wrote...

There might not be a gaming industry 'like we have today' if there were not consoles, on that we completely agree.

With that said, the limitations that are imposed on games because of console ram issues, max drawing distance, etc. are glaring.

From the top of my head: Oblivion and skyrim could not have open cities due to ram issues.
Just recently: You cannot holster your weapon due to ram issues in ME3.
Explosions, destructable environments, and max viewable characters are all severely limited by current console technology... which developers are forced to use if they want to cross platform in any meaningful way.

Finally the graphical power of the AVERAGE gaming PC is 4x that of the consoles currently on the market.

Even the announced next XBOX looks as if it will be less than the cutting edge of PC graphics right out of the box, which will AGAIN hold back all the great things developers can do with more graphical power.


All of that is true, but like I said, to the vast majority of gamers, these kinds of things aren't an issue. It certainly doesn't bother me that if I had spent $2000 on a gaming computer, the graphics would look better. To me, most games I play look great (I have a PS3, and a new 40" Sharp Aquos 1080p TV), I never think "wow, the framerate sucks" or "wow I wish I had a gaming PC instead".

I am completely satisfied with the hardware capabilities of my console and so are 95% of console gamers. What they are looking for is overall quality in a game, which I think is much more important than graphical fidelity.

Like I've said before, if you're looking for cutting-edge graphics, you're looking at the wrong series - you should start playing Battelfield 3 and Crysis 2. Mass Effect has never been about graphics - it's about storytelling and player choice.

#56
Guest_Luc0s_*

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The FoV is just fine. I really don't see how people have a problem with it. The only thing that bothered me a bit in the beginning was the fact that your character takes up A QUARTHER OF THE WHOLE SCREEN.

I think 1/4th of the screen for the character is a little bit too much, but I've grown used to it by now, so It's no real biggie for me.

#57
AlanC9

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Just out of idle curiosity, does being sensitive to limited FOV mean you're subject to motion sickness in other situations?

#58
Travie

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tch2296 wrote...

All of that is true, but like I said, to the vast majority of gamers, these kinds of things aren't an issue. It certainly doesn't bother me that if I had spent $2000 on a gaming computer, the graphics would look better. To me, most games I play look great (I have a PS3, and a new 40" Sharp Aquos 1080p TV), I never think "wow, the framerate sucks" or "wow I wish I had a gaming PC instead".

I am completely satisfied with the hardware capabilities of my console and so are 95% of console gamers. What they are looking for is overall quality in a game, which I think is much more important than graphical fidelity.

Like I've said before, if you're looking for cutting-edge graphics, you're looking at the wrong series - you should start playing Battelfield 3 and Crysis 2. Mass Effect has never been about graphics - it's about storytelling and player choice.


Point taken, but at the end of the day I'd rather have a sprawling planetary marketplace with a hundred NPCs on screen all going about their business on illium, like in the lore, not a market 1/4 the size with under a dozen NPCs.

..but like I said that is currently impossible, and its hard to argue for something that can't exist.

#59
tch2296

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@Travie: Yeah that would be great, but in the meantime there's still plenty of awesome games to play. I'd say what you are describing will be commonplace in games within 5 years, once the next generation of consoles has been released, and they catch up to PC's in terms of graphical processing power.

Like I said, I totally understand and respect PC gaming, I used to be super into that stuff. But it really annoys me when people claim consoles are holding the gaming market back when essentially they created it. Console gamers ARE the gaming market, or the vast majority of it. And most console gamers have a different set of concerns than PC gamers.

Personally, I'm glad that I don't get so worked up about such small problems. It seems like some people on here spend so much time worrying about every little graphical detail that they forget to actually enjoy the game for what it is!

#60
Dragoonlordz

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Luc0s wrote...

The FoV is just fine. I really don't see how people have a problem with it. The only thing that bothered me a bit in the beginning was the fact that your character takes up A QUARTHER OF THE WHOLE SCREEN.

I think 1/4th of the screen for the character is a little bit too much, but I've grown used to it by now, so It's no real biggie for me.


My problem with it, you can see.

http://social.biowar...33755/2#9334388 

Nothing wrong with someone else not having a problem with it, but you can see why others have problem with it because we explained what the problems with it we have are.

Modifié par Dragoonlordz, 18 février 2012 - 05:49 .


#61
Zuriki

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AlanC9 wrote...

Just out of idle curiosity, does being sensitive to limited FOV mean you're subject to motion sickness in other situations?


No, it's a different type of sickness. The results are the same, but the illness is to do with perception of 3D space rather than with motion sickness, which is illness from the sensation of motion caused by outside forces.

#62
Travie

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AlanC9 wrote...

Just out of idle curiosity, does being sensitive to limited FOV mean you're subject to motion sickness in other situations?


From what I've read it depends on what kind of sensitivity you have.

Some people merely are used to pulling the camera back in 3rd person games, just to see more. Those people who are used to that perspective tend to strain their eyes slightly, which gives them headaches.

Other people are sensitive for different phisiological reasons... 

A long way of saying 'lol i dunno', sorry!

Modifié par Travie, 18 février 2012 - 05:51 .


#63
Dragoonlordz

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Zuriki wrote...

AlanC9 wrote...

Just out of idle curiosity, does being sensitive to limited FOV mean you're subject to motion sickness in other situations?


No, it's a different type of sickness. The results are the same, but the illness is to do with perception of 3D space rather than with motion sickness, which is illness from the sensation of motion caused by outside forces.


Agreed. I have no problem with being in or on cars, planes, trains, buses even boats so it's not same as 'motion sickness'. I do however get vast headaches when playing games with too narrow or too little PoV/FoV. It's depth perception not motion sickness I would be inclined to say. Same effect as those who get headaches with wearing 3D glasses. I will admit I have not yet got a headache from ME3 demo but I have not played it enough to be sure will not happen. My main issue is lack of percieving surroundings and causes a great deal of spinning around looking for objects and enemies in my case. I won't know if will get headaches probably until the full game is out because of extended play times will be doing at that time, only then will see if get them like did in Skyrim prior to editing the FoV, new build version of TW2 and all the Fallout series FPS/RPG hybrid titles plus many more titles have had such effect.

Modifié par Dragoonlordz, 18 février 2012 - 06:07 .


#64
Fredvdp

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AlanC9 wrote...

Just out of idle curiosity, does being sensitive to limited FOV mean you're subject to motion sickness in other situations?

I only get motion sick from video games. I have no problems on a boat.

#65
Guest_Luc0s_*

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Dragoonlordz wrote...

Luc0s wrote...

The FoV is just fine. I really don't see how people have a problem with it. The only thing that bothered me a bit in the beginning was the fact that your character takes up A QUARTHER OF THE WHOLE SCREEN.

I think 1/4th of the screen for the character is a little bit too much, but I've grown used to it by now, so It's no real biggie for me.


My problem with it, you can see.

http://social.biowar...33755/2#9334388 

Nothing wrong with someone else not having a problem with it, but you can see why others have problem with it because we explained what the problems with it we have are.


I've read your post friend. Maybe I should have been a bit more clear. So let me rephrase the line of my previous comment that you bolded:

I really don't understand how people can get headaches from ME3's PoV. How is that even possible? Are you sure it's the PoV that causes the headaches?

#66
Guest_Luc0s_*

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Mettyx wrote...

+1

you can thank consoles peasants for that...:sick:


Reported this comment for being hateful towards (a group of) people.

#67
Nizzemancer

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Phaedon wrote...

Nexis7 wrote...

bsn needs to grow some balls.

Poké balls?


Spaceballs

#68
Dragoonlordz

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Luc0s wrote...

Dragoonlordz wrote...

Luc0s wrote...

The FoV is just fine. I really don't see how people have a problem with it. The only thing that bothered me a bit in the beginning was the fact that your character takes up A QUARTHER OF THE WHOLE SCREEN.

I think 1/4th of the screen for the character is a little bit too much, but I've grown used to it by now, so It's no real biggie for me.


My problem with it, you can see.

http://social.biowar...33755/2#9334388 

Nothing wrong with someone else not having a problem with it, but you can see why others have problem with it because we explained what the problems with it we have are.


I've read your post friend. Maybe I should have been a bit more clear. So let me rephrase the line of my previous comment that you bolded:

I really don't understand how people can get headaches from ME3's PoV. How is that even possible? Are you sure it's the PoV that causes the headaches?


I'm not a doctor, what I do know is when the FoV is too close I get headaches and have done for many years. When I change the FoV in titles that caused those headaches, I no longer get them. The closer the FoV the faster I get and worse those headaches become.

#69
tch2296

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Luc0s wrote...

Reported this comment for being hateful towards (a group of) people.


Well it was def a d-bag comment and unfortunately seems typical of a lot of the PC elitists who seem to gravitate towards BSN.

#70
Spuzaw

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I really hope there will be some way to increase the FOV, what it's set to right now is much to low.

This should be a standard option in PC games.

#71
Ruud333

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Sevrun wrote...

16 buttons is typically far more than I require to run a PC game. I can usually make do with about 12.

Secondly the Graphics crazed mindset is NOT limited to PC gamers as most of the Console wars are over who has better graphics.


Re the buttons: I think the 360 controller actually has 19 (ignoring the guide, Start and sync buttons) Posted Image

Triggers and bumpers = 4
D-pad = 8
Clickable thumbsticks = 2
Back button = 1
A, B, X and Y = 4

Plus it is possible to use buttons to act as modifiers a la Dragon Age to give you more options.

And yes, arguments over graphics are not limited to PC Gamers Posted Image

#72
andy6915

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I'm a console gamer, and even I want the health bar shrank and the FOV moved back a bit. Seriously, if they're going to remove my ability to holster weapons for a better view when not in combat, at least give me an option to see more SOMEHOW.

#73
Ruud333

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andy69156915 wrote...

I'm a console gamer, and even I want the health bar shrank and the FOV moved back a bit. Seriously, if they're going to remove my ability to holster weapons for a better view when not in combat, at least give me an option to see more SOMEHOW.


I agree - the camera seems to be zoomed in far too much.  I've even taken in the MP to shooting from the hip a lot of the time because the body blocks so much of the screen when you aim. 

#74
Fredvdp

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wazups-2x wrote...

I really hope there will be some way to increase the FOV, what it's set to right now is much to low.

This should be a standard option in PC games.

The developers of Widescreen Fixer are working on an FOV fix right now. I just tried the current build and it's not implemented yet.

#75
AxholeRose

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Oilking72 wrote...

Mettyx wrote...

+1

you can thank consoles peasants for that...:sick:


Bite my *** and I'm glad you're unhappy with douchbag comments like that. :devil:


Not our fault you couldn't afford to build a killer rig.

Peasant.