Level 4
Increased Range or Duration
I went with the heavy singularity (higher duration) in ME2 because it worked well against shielded enemies, does it work the same way in the me3-mp?
Level 5
DoT or reduced cooldown
Is the DoT worth it? cooldown seems unnecessary since it is low already
Level 6
self-detonation or ???
I wont need the detonation since i use warp for this, but the description of the other one might have been translated (i am not playing the english version) wrong, it says that the size of the singularity will get increased by 35% for 10 seconds
How is that supposed work if the singularity does not even last 5 seconds, there is no change at the bars, what will it do?
Fitness
Any points left will go there, does it make sense to stop advancing singularity at level 5 or even 4?
EDIT: It's a male human adept (have not got asari yet).
Modifié par N172, 18 février 2012 - 04:23 .





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