Darth_Shizz wrote...
Asherett wrote...
Darth_Shizz wrote...
What's wrong with casting spells before activating sustainables? 0_o
Well... I had just assumed that since sustained spells "reserved" a set amount of mana, there was no further drain except the fatigue the sustainable inflicted. Given this assumption I couldn't see any reason whatsoever not to have all sustainables up from the get-go, since you'd only waste time activating them later and the reserved mana would be the same anyway. Apparently there is additionally some kind of hidden "drains mana per second" stat that I didn't know about. Both the manual and ingame info is extremely vague on this point, I think. Can anyone clarify exactly how sustainables work?
Spell Wisp seems like a very smart sustainable to have up at all times to me (you wouldn't want to cast spells before you have it up at least), or am I mistaken here too?
As far as I know, the only affect a sustainable has on stamina/mana pool, is reducing its roof. On top of that, it'll add x% to fatigue. Thing is, they cost nothing to activate. On top of that, they don't tend to reset the swing timer, so unless you're a dual-wielding AW or heavily hasted, chances are you'll lose out on no attacks. At least this is how my 2h warrior works out.
Darth is right... I have a mana pool of 400 and with all of my sustained abilities switched on (Arcane Shield, Shimmering Shield, Combat Magic, Miasma, Rock Armor, and Telekenetic Weapons) and heavy/massive armor on, I've got a kiddie pool of mana left. What little there is gets used up quickly due to the extreme fatigue penalty on spell cost.
Because sustained don't cost anything to cast you'll want to burn most of your mana before throwing on your sustained abilities if you want to get the most bang out of your available pool, then hop into the fray. AW just wasn't built to give you all of cloth mage's abilities and all of a beastly warrior's abilities all at the same time without penalty, but you can sorta switch back and forth. Small price to pay considering that you're next to unstoppable as a well spec'ed AW. I beat down the High Dragon with just me, Wynn, and a handfull of lesser lyrium potions at level 13. I'm sure there are many here with more impressive stories than that, but I'm playing on Nightmare difficulty with no tank and not having any problem crushing everything in sight... I also have a pretty severe case of OCD when it comes to character planning, and that tends to suck some of the life out of the game... and the challenge.





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