Atlas Boss Insanity - The easy way
#1
Posté 18 février 2012 - 07:22
Hope not all the "bosses" can be defeated with exploits like this.
#2
Posté 19 février 2012 - 07:19
#3
Guest_Catch This Fade_*
Posté 19 février 2012 - 07:25
Guest_Catch This Fade_*
#4
Posté 19 février 2012 - 07:56
illusive_wolf wrote...
insanity + soilder = a true challenge, using any other class would make it to easy
Actually Insanity+Soldier is one of the easiest.
Insanity+Vanguard is a much bigger challenge.
#5
Posté 19 février 2012 - 11:53
Now after a while our friend in the mech could have done something else as it was not working to well for him.
#6
Posté 19 février 2012 - 12:26
RazielPC wrote...
Hope not all the "bosses" can be defeated with exploits like this.
I don't think Bioware should waste their time trying to fix things like that, if people want to cheat their way through a boss then it's their choice.
I on the other hand did it the real way and died like 15 times (insanity, adept).
#7
Guest_Catch This Fade_*
Posté 19 février 2012 - 03:37
Guest_Catch This Fade_*
You were brave enough to use a severely handicapped adept? I never play single player as anything else but a soldier.alex90c wrote...
RazielPC wrote...
Hope not all the "bosses" can be defeated with exploits like this.
I don't think Bioware should waste their time trying to fix things like that, if people want to cheat their way through a boss then it's their choice.
I on the other hand did it the real way and died like 15 times (insanity, adept).
#8
Posté 19 février 2012 - 03:56
Modifié par Janus Prospero, 19 février 2012 - 03:57 .
#9
Posté 19 février 2012 - 04:04
It's not too different from the start of ME2 but at least there you were exploiting the buildings and not invisible features.
#10
Guest_Catch This Fade_*
Posté 19 février 2012 - 04:18
Guest_Catch This Fade_*
Actually the Atlas just seems like it's too big too get to you. In the video it looks like it's stuck by the stairs into the main area.BobSmith101 wrote...
You just have to duck around the stairs and the boss walks into the "invisible wall" . T
It's not too different from the start of ME2 but at least there you were exploiting the buildings and not invisible features.
#11
Posté 19 février 2012 - 04:34
jreezy wrote...
You were brave enough to use a severely handicapped adept? I never play single player as anything else but a soldier.
Since when have Adepts ever been handicapped? Just because you can't play it properly doesn't mean it is broken.
Modifié par eBungie, 19 février 2012 - 04:35 .
#12
Guest_Catch This Fade_*
Posté 19 février 2012 - 04:38
Guest_Catch This Fade_*
Nice job assuming that's what I meant. I don't have the patience to explain the nuances of ME3's weight capacity to you because judging from this you have no clue what it is or does.eBungie wrote...
jreezy wrote...
You were brave enough to use a severely handicapped adept? I never play single player as anything else but a soldier.
Since when have Adepts ever been handicapped? Just because you can't play it properly doesn't mean it is broken.
Modifié par jreezy, 19 février 2012 - 04:38 .
#13
Posté 19 février 2012 - 05:11
eBungie wrote...
jreezy wrote...
You were brave enough to use a severely handicapped adept? I never play single player as anything else but a soldier.
Since when have Adepts ever been handicapped? Just because you can't play it properly doesn't mean it is broken.
Anything that uses a lot of powers is boned in the demo because of having 4 guns. Notice how the cool downs jump from part 1 and part 2 ?
It's still doable. I finished it without firing a shot, but it's not fast.





Retour en haut






