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Longevity a problem?


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15 réponses à ce sujet

#1
Storenumber9

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 I love the multiplayer, but I can't help but wonder how long people are going to be interested in it. 

Granted, it doesn't take much for a good multiplayer to last. All you need is something that's simple, and easy to get into. The demo has shown just that. The question here is variety.

From what we've seen, we know there's going to be (At least) 3 enemy types (Cerberus, Reapers, Geth). A long with that, there's most likely going to be a lot more maps to play through. My question is, if Horde mode is the only gameplay type, how long will the multiplayer last?

Not to say that we're not getting enough in this Mass Effect game, I just think some more modes could help bring some more variety to the gameplay, and in turn, bring some longevity. It doesn't have to be a bunch of different modes: all this game would need is two other modes that fit within criteria of what the Multiplayer (and ME3 in general) are about.

Obviously, PVP really isn't an option. As much as I love PVP, it just wouldn't work here unless they did some serious overhaul to the mechanics. I was thinking specifically two modes: an Assault mode, and Tower defense.

Assault would consist of players trying to get from checkpoint to checkpoint, unlocking new objectives and areas as you progress. The Tower defense (since this is the only name I can think of at the time.) would consist of taking a defensive position and trying to hold off until a time limit is reached. This could be considered close to horde mode, but I believe with some subtle changes, it could be fun in its own right.

If nothing else, there could be modes added that don't require much development time. Maybe something like the modes in Pennicle station. 

This is just my opinion, though. And it's based only on what's presented in the demo. For all I know, the variety in troops you can face, and the difference in location could be all we need to have a good and satisfying multiplayer.

So, what does everyone else think? Is it good the way it is? What modes do you think should be added? Do you think PVP should be in the game?

#2
BDelacroix

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This was my concern as I made my attempts to play. Right now its a novelty.
On the other hand, I greatly enjoy playing Left4Dead still. I think not just because there are several maps (what is it 10?) but also because the Director™ does a good job of making each game different. It is also very resistant to human player shenanigans (rage quit, griefing) and actually presses the players to work together (that lone runner may or may not get away with getting to the safe room but more often than not, either the entire team goes down if someone is selfish like that or the lone wolf gets whacked somewhere along the way.

I'm not saying to make ME3 multiplayer into left4dead, but there are lessons from there to learn.

I'll try some more (servers are down right now according to the demo).

Maybe even varying game modes. There are tons of PVP games out there so I'm not so much for that, but what I am suggesting is like capturing and holding points for a certain time or whatever, use your imagination.

#3
jtg556

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I dont know if this is accurate but I've heard there will only be six maps. i know you can face 3 diff enemies on each map but I'm worried that without map packs it might go stale in 6 months. I agree we need more objectives, and hacking ones which the infiltrator doesn't make a joke out of with cloak. i really like your assault idea though, reminds me of BFBC2 Onslaught mode. If you've never played that it works like Conquest but with NPCs that already hold all 3 flags. I think we already have enough defensive objectives though. More varied objectives would be nice, but I can't see that many working with the map layouts we have, for assault they would have to be more linear and less circular.
I think the best way to fix the multiplayer would be to constantly introduce reused single player areas. It wouldn't be that labor intensive (I realize they would have to be retested and redone for MP though) and Bioware could keep up a steady stream of packs of 4 or so every few months like other shooters do.

#4
chris2365

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I know that the devs have stated that their goal with ME3 was DLC support. If they see that it turns out to be popular, they will support it with all kinds of DLC ( new maps, enemies, modes, etc.)

#5
chewat182

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I think you raise a good question and I think what bioware should have done is add bots if the team isn’t full that this would make it easier to get games and when it comes to a point when hardly anyone is playing it would mean that you will still be able to play the multiplayer.

#6
eldrjth

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I think despite how good bioware might make the MP it will run out of steam very fast since ppl dont view Mass Effect as a MP game. and without achievements, ladders and stat tracking the more serious players will not care for it either. bioware has the difficulty of the game about right though but they need to fix a few issues with netcoding, as players can blind between 2 spots which makes the nigh unplayable atm (as a sniper), as well as the cover system, its horrendous imo.

Modifié par eldrjth, 18 février 2012 - 09:23 .


#7
Raltar

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Well, my friends and I played Left 4 Dead co-op for several years before we got tired of it and switched to Versus. So, as long as ME3 Gold Difficulty has the same level of difficulty as the hardest setting for L4D, I can see it lasting quite some time. Really hard achievements to obtain would help, but I hate it when there are multiplayer achievements in primarily single player games like ME3, so I'm glad they didn't put multiplayer only achievements in.

#8
twisty77

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It can last forever. I still play Black Ops zombies with my friends, and Black Ops has been out for a year and three months.

#9
Jestina

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It's just something extra to do once you're tired of the single player campaign. And that's all it should be. I'd hate to see this become focused more on multi-player than single player.

#10
M.Erik.Sal

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Right now we've only got 1 enemy type and 2 maps which play out exactly the same. I think with the full game there's likely to be more variety due to the inclusion of more maps and more enemies. I also have a suspicion that other maps will have differing objectives.

#11
Storenumber9

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Jestina wrote...

It's just something extra to do once you're tired of the single player campaign. And that's all it should be. I'd hate to see this become focused more on multi-player than single player.


Just because it's main draw is the single player doesn't mean the MP should be written off as "something extra."
It's there, and they've developed it as a part of the game.  So, I think they should support it.

Because if there's one thing I hate about gaming, it's designing mediocre extra content just for the hell of it. It's like COD or BF having singleplayer.  You know it's going to suck, and it's probably only there to help justify them charging 60 bucks for it. 

But I digress...

I think there's a chance there could be Acheivements for the MP, but they're going to have to be careful with them. 

#12
Navasha

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I imagine they could have all sorts of scenarios all over the galaxy map. Batarians, geth, quarians. If they wanted to, they could extend this heavily.

They could even throw in a battle for the quarian homeworld or something where players could work to slowly take back the planet.

#13
corporal doody

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i dont see it as a issue....so long as they release maps and races every now and then. If they say that multiplayer was added to give it some new flavor AND as a test bed for the next game that will just like the multiplayer but expanded so no new maps or races as DLC cuz they are saving it for a new game or EXPANSION...IM DOWN WITH THAT

#14
Storenumber9

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Well, that's a different discussion all together.
And as much as I'd love to see a full on multiplayer Mass Effect game, I'd rather see it as an MMO. (Personally, anyway.)

But I don't think they would try a Mass Effect MMORPG at this point. Though, I do think it lends its self to a great Sandbox mmo.

#15
Sethatron

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I think a demo isn't supposed to have longevity.

#16
SkittlesKat96

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The multiplayer will have a bit more added content once the game has been released, and even more after the game has been released.

How much free content they add I'm not really sure. At the most we might get some new maps, weapons and customization.

I somehow doubt they will bother making multiplayer DLC, ME 3 doesn't really have as big a fanbase as a game like Call of Duty. Maybe EA will want it though because of the profit in it but maybe not.

New gamemodes would definitely be nice though, maybe more objective based gamemodes. Like busting into a prison to save a prisoner, and there are four of you. Some of the things you have to do might be:

-Hack a terminal whilst holding off against enemies. A player hacks the terminal, whilst the other three hold off against enemies that come out of 4 access points. There is a sniping position and good room for a Quarian engineer sentry.

-Split up into two groups and fight through enemies then meet up at a point.

-Send someone upstairs to the storage control room to open up the doors.

-Get to a certain point before the time limit.

And etc.