Are there particular restrictions on selling your modules? Or does Bioware have a system set up for this where you could sell it through their site?
I'm just jumping into this. Did a search but couldn't find anything so far. Thanks
Limitations on commercial use?
Débuté par
Sleepish
, nov. 24 2009 06:23
#1
Posté 24 novembre 2009 - 06:23
#2
Posté 24 novembre 2009 - 06:47
We can't even set a publisher name ( if yes don't found how )
Modifié par Magissia, 24 novembre 2009 - 06:48 .
#3
Posté 24 novembre 2009 - 07:49
Magissia wrote...
We can't even set a publisher name ( if yes don't found how )
* create entry in talktable
* note id
* insert id as publisherid
* export talktable
* delete core-talktable (in packages/core/override)
* create module xml
#4
Posté 24 novembre 2009 - 08:02
The toolset EULA specifies noncommercial use.
#5
Posté 24 novembre 2009 - 08:28
Why bother? No one would buy mods. Mods are meant to be free. But if its really really good like professional quality then maybe Bioware would turn it into an dlc and share you the winnings.
#6
Posté 24 novembre 2009 - 09:06
ok, thanks, that makes sense.





Retour en haut






