When I played the demo, I realized the order that the campaign modes are placed in. I wasn't too estatic over the multiple modes, but I don't understand why Bioware decided to put action mode above RPG mode. Even if they were trying to put them in alpha. order, it doesn't seem like the right choice. Here's a picture of what I'm talking about.

Let's say you have someone playing ME3 as their first ME game. When they see the mode screen, they won't know the original way to play Mass Effect 3. These days, some gamers are very quick about starting games, so they may not read what the other modes have to offer. They may pick Action mode simply because it's the first option, and they will end up missing out on everything that ME3 has to offer. The worst part is that Action mode has become the default mode for the single player aspect of the game. RPG mode should be the default mode (Since ME is an RPG) and should be placed above the other modes, thay way, newcomers know exactly how to get the complete experience. It seems as if the RPG aspect is diminishing already based on the gameplay. Adding action mode over the rest just makes it seem that action>rpg elements.
I understand that the list of modes is in alphabetical order, but they still don't give any indication of the traditional way to play ME3. Since some people won't be bothered with reading the descriptions, they will just pick action mode. Here's a good fix to the issue. If Bioware doesn't change the order, they could at least make RPG mode the default mode, or place a tag next to RPG mode that recommends that players choose RPG mode
Modifié par Isotopel, 19 février 2012 - 04:24 .




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