But I feel like the Co-op was just much better (or, rather, more concrete) when it wasn't open to the public (i.e. before the 17th). I have absolutely 0 statistical data to back me up on this; I'm sort of riding on a hunch here, but I feel like nearly every game I was in for those few days when it was just a few of us had all four players, very few lone wolves who died more than once a round on the opposite end of the map (usually it was a vanguard who did a dumb charge and they didn't make the mistake more than once).
Now it's like, if you get in to a lobby, you're lucky to have four people. If you're lucky to have four people, you're luckier to have all four people queue up. If you're luckier to have all four people actually queue up, then imagine your luck when all four players make it past the loading screen boss and in to the start of the round. And if, god forbid, you're so insane to have that kind of miraculous luck, then if all four members make it to the end without a glitch, a lag-out, or someone shamequitting because they got taken down to bleeding out three times in two rounds, why you had better go to church, because you might have just had a religious experience where the stars aligned.
Again, I'm not saying that the pre-open demo people are any better; just that there's a lot of...those people out there. You know. Those people. Who back out of entry lobbies for whatever reason, or back out of lobbies after the queue has started. Or somehow just can't make it in to the game. And I don't understand them.
Not to sound high and mighty...
Débuté par
The Makatak
, févr. 19 2012 03:42
#1
Posté 19 février 2012 - 03:42
#2
Posté 19 février 2012 - 03:44
the only problem i've had with the demo so far is my internet timing out.
#3
Posté 19 février 2012 - 03:47
Demo has also been fine for me apart from occasionally ending up with a laggy host and there being no filters to avoid entering lobbies with a high ping/latency.
#4
Posté 19 février 2012 - 03:48
Part of the lag may just be the server. It happens sometimes.
#5
Posté 19 février 2012 - 03:55
Well, if you really think about it, people who had early access are BF3 players. Unlike regular FPS players, BF3 players are generally more inclined to do teamworks, and / or that they know the consequences of being a lone wolf / rambo / chuck norris on the battlefield.
#6
Posté 19 février 2012 - 03:58
I agree. People quitting during matches, not hitting ready in the Lobby, thinking they're captain America and dying alone, or the level 1-10s who get in silver and gold lobbies. I could go on and on...
-Polite
-Polite
#7
Posté 19 février 2012 - 03:59
viperabyss wrote...
Well, if you really think about it, people who had early access are BF3 players. Unlike regular FPS players, BF3 players are generally more inclined to do teamworks, and / or that they know the consequences of being a lone wolf / rambo / chuck norris on the battlefield.
God I know! I was playing this one match where everyone went on their own marry way. Another thing I hate it when someone leaves me down when three people fall and one person durps around by themselves when they could easilly just had revived someone. There was this one match where there was one enemy left after one we had just been shot by an Atlus and instead of reviving us they went to the ground level to meet it head on (apply directly to the *assuming direct control*). I was so pissed... <_<
But you need to work in teams. It's the best.
#8
Posté 19 février 2012 - 03:59
I've made friends with several English children through the ME3 MP demo who are polite, amiable, reliable, and skilled team-players. Matchmaking hasn't treated me quite as well, true, but the same can be said for pretty much all online MP games. Pubbing yields fools, no buts about it.





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