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Why he Normandy wasn't destroyed 5 mins into the game...


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#51
Capeo

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littlezack wrote...

Capeo wrote...
Uh, then they wouldnt even attack earth to begin with. The idiocy of this whole plot is that they actually think Shepards important. They could win this whole war in two seconds if they just attacked the citadel. 


Seeing as the Citadel is a fortress that they themselves built to be impenetrable, and that attacking it would almost certainly rally every single race to fight them, which is exactly what they DON'T want to do, and they'd also risk damaging the Citadel trying to get in and therefore nullify the entire reason they need the damn thing...no.


Yeah sure except the citadel isn't a fortress and it's the only thing they need. Cause, you know, it's not like they didn't already attack it once.... Oh, wait...  It's not like that has been their starting point for a million years now... Oh, yeah, it has actually. 

I suggest you read the script. The plot is assanine.  There is no reason for them to ever have changed their normal starting point. The citadel would give them everything. 

#52
littlezack

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Capeo wrote...

littlezack wrote...

Capeo wrote...
Uh, then they wouldnt even attack earth to begin with. The idiocy of this whole plot is that they actually think Shepards important. They could win this whole war in two seconds if they just attacked the citadel. 


Seeing as the Citadel is a fortress that they themselves built to be impenetrable, and that attacking it would almost certainly rally every single race to fight them, which is exactly what they DON'T want to do, and they'd also risk damaging the Citadel trying to get in and therefore nullify the entire reason they need the damn thing...no.


Yeah sure except the citadel isn't a fortress and it's the only thing they need. Cause, you know, it's not like they didn't already attack it once.... Oh, wait...  It's not like that has been their starting point for a million years now... Oh, yeah, it has actually. 

I suggest you read the script. The plot is assanine.  There is no reason for them to ever have changed their normal starting point. The citadel would give them everything. 


There's plenty of reason for them to change their starting point. The Citadel was designed so that it could repel any attack, making it the obvious choice of residence for any spacefaring race. If the arms close - which they will do if the Reapers try and fly straight at the thing - they will have a very difficult time getting inside.

Keep in mind, Earth intelligence saw the Reapers coming all the way from the other side of the solar system. If the Citadel detected that, the most likely thing they would do is CLOSE THE ARMS. Assuming the Reapers can even break inside - which I think is a bit much to assume, since over the billions of years, it's quite likely it's been hit with all sorts of damage and never once breached - they would, of course, damage it. Which they don't want to do.

And no, I'm not reading the script. I don't get why anyone would. If I did, there'd be no reason to even play the game. 

Modifié par littlezack, 20 février 2012 - 04:12 .


#53
Stokie Stallion

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You upgraded the normandy in mass effect 2 right? if they wanted to destory it again they would have left it to die at the collectors base

#54
THEE_DEATHMASTER

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TBH, I laugh every time I read this thread title, because I'm wondering the same thing.

#55
Nizzemancer

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Capeo wrote...

littlezack wrote...

Capeo wrote...
Uh, then they wouldnt even attack earth to begin with. The idiocy of this whole plot is that they actually think Shepards important. They could win this whole war in two seconds if they just attacked the citadel. 


Seeing as the Citadel is a fortress that they themselves built to be impenetrable, and that attacking it would almost certainly rally every single race to fight them, which is exactly what they DON'T want to do, and they'd also risk damaging the Citadel trying to get in and therefore nullify the entire reason they need the damn thing...no.


Yeah sure except the citadel isn't a fortress and it's the only thing they need. Cause, you know, it's not like they didn't already attack it once.... Oh, wait...  It's not like that has been their starting point for a million years now... Oh, yeah, it has actually. 

I suggest you read the script. The plot is assanine.  There is no reason for them to ever have changed their normal starting point. The citadel would give them everything. 


Did you even play ME1? They can't access the citadels systems remotely to shut down the relay system and trap their prey, and the backdoor is obviously not going to be availible, they could probably blow the damn thing up by shooting at it but they want to keep it intact for future cycles. Their plan still works, they just don't have the option of trapping each solar system and exterminating everyone in it before moving on to the next one.

#56
2484Stryker

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Maybe the Protheans were more advanced than the Reapers gave them credit for? Otherwise, why would the Reapers be locked out of their own systems? I know the Protheans reprogrammed the Keepers to ignore Soverign's signal, but come on, don't tell me they couldn't have sent an agent onboard and triggered the signal by hand...

Oh wait, now so off-topic. Sorry!

#57
Lotion Soronarr

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littlezack wrote...
There's plenty of reason for them to change their starting point. The Citadel was designed so that it could repel any attack, making it the obvious choice of residence for any spacefaring race. If the arms close - which they will do if the Reapers try and fly straight at the thing - they will have a very difficult time getting inside.

Keep in mind, Earth intelligence saw the Reapers coming all the way from the other side of the solar system. If the Citadel detected that, the most likely thing they would do is CLOSE THE ARMS. Assuming the Reapers can even break inside - which I think is a bit much to assume, since over the billions of years, it's quite likely it's been hit with all sorts of damage and never once breached - they would, of course, damage it. Which they don't want to do.


The Cital isnt' indestructable.

And the reapers cutting a hole in it? Who cares. They cna fix it.

I mean seriously.... You honestly think hte reapers can't breach the Citadel?

#58
Shunt Mcblunt

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Ok, you guys are forgot ME2. What did we get from the Reaper ship to go through the Omega 4 relay? It was an Reaper IFF. This means as far as the Reapers this IFF is valid. Unless they do something like steal the IFF off the Normandy or replace all of their IFF in themselves while in dark space. This means they do not know or do not think Normandy matters since they are all back They may think awe it is one ship what can it do.

#59
Lotion Soronarr

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In other words, reapers are stupidly incompetent?

#60
FlyinElk212

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Lotion Soronnar wrote...

In other words, reapers are stupidly incompetent?


Yeeeep. Just like everrrryyy otherrrr character in Mass Effect......wah waaaaaaah......

#61
Nizzemancer

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2484Stryker wrote...

Maybe the Protheans were more advanced than the Reapers gave them credit for? Otherwise, why would the Reapers be locked out of their own systems? I know the Protheans reprogrammed the Keepers to ignore Soverign's signal, but come on, don't tell me they couldn't have sent an agent onboard and triggered the signal by hand...

Oh wait, now so off-topic. Sorry!


They did, his name was saren. The bigger question is why did saren bother searching for a backdoor into the citadel when he was a spectre with free reign there in the first place?

There will always be oversights and things that require you to suspend belief or ignore something that makes no sense when it comes to fictional works because they AREN'T REAL.

#62
nitefyre410

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Easy answer..

Pay 60 bucks,
put in ME 3 disc
press start
Opening plays
Normandy Destroyed
Critical Mission Failure...
Back to Title screen.

now tell us would you pay 60 bucks for that game?

#63
Odys095

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Funny, the Collector ship at the beginning of ME2 didn't have a problem spotting the original Normandy and blowing it to pieces EVEN when its stealth systems were engaged.

Then agained, the Normandy may still have the Reaper IFF from ME2.

Modifié par Odys095, 20 février 2012 - 05:47 .


#64
Capeo

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Nizzemancer wrote...
Did you even play ME1? They can't access the citadels systems remotely to shut down the relay system and trap their prey, and the backdoor is obviously not going to be availible, they could probably blow the damn thing up by shooting at it but they want to keep it intact for future cycles. Their plan still works, they just don't have the option of trapping each solar system and exterminating everyone in it before moving on to the next one.


1 reaper and a geth fleet almost handled the citadel fleet by itself. Hundreds, if not thousands, of Reapers, plus the geth still loyal to them, could take the citadel in moments.  If not for plot shields that is. Every cycle they've had to fight any fleet stationed there. This time is no different. They get the citadel they control the relay system. Game over.  They would still have the element of surprise. Instead, because the writers wanted Earth to be the battleground, the Reapers are going system to system, giving themselves away and allowing the races to know they exist. 

#65
Capeo

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Odys095 wrote...

Funny, the Collector ship at the beginning of ME2 didn't have a problem spotting the original Normandy and blowing it to pieces EVEN when its stealth systems were engaged.

Then agained, the Normandy may still have the Reaper IFF from ME2.


If its the IFF then a supremely intelligent, astronomically technically advanced AI somehow has no sensory ability and can't tell the Normandy, which they should be familiar with as Harbinger is leading the attack, from another Reaper by looking at it. 

#66
Shunt Mcblunt

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Ok, look Just because the Harbinger was the one controlling the collectors does not mean he knew how we got thru the Omega relay. The Collector ship technology was part Prothean not Reaper this means the Reapers might have thought this technology was foolish since they had IFF. So they never added it to their ships before departing for dark space. This means at the beginning the Reapers landing on Earth sensed so many Reaper crafts it could not Identify the Normandy as a non Reaper vessel. Although if you think about it maybe they are saving Normandy so the Harbinger could exact revenge.

IE - Emotions of Revenge driving Harbinger to be the one to destroy the legendary Shepard.

Modifié par Shunt Mcblunt, 21 février 2012 - 06:24 .


#67
eldrjth

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the single player demo was terrible. again youre left with a lot of questions floating in your head as to why things had to be done that way. like, why did they have the reaper incinerate the space shuttle with the kid on board making you ask yourself why the reaper didnt also fry the protagonist ship (with n7 logo on side) before he could gather up his army ffs. what was the point of delaying the reapers in the first place when they appeared on earth undetected and caught earth unprepared anyway? also seems like the reapers have developed severe tunnel vision and had major weapon downgrade since their last appearance. they dont seem like that great of a threat when it takes a whole army of them to conquer earth where as sovereign was able to take on an entire fleet almost single-handedly. I hope bioware has a plot device in store for use which takes into account the reapers intended for sherpard to escape and gather up a sizable force, otherwise its a bad horror movie moment. 

btw Im still having a hard time believing this guy im playing is the same shepard in ME1 as in ME2 given the dramatic opener of ME2.

Modifié par eldrjth, 21 février 2012 - 07:20 .


#68
Lotion Soronarr

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Shunt Mcblunt wrote...

Ok, look Just because the Harbinger was the one controlling the collectors does not mean he knew how we got thru the Omega relay. The Collector ship technology was part Prothean not Reaper this means the Reapers might have thought this technology was foolish since they had IFF. So they never added it to their ships before departing for dark space. This means at the beginning the Reapers landing on Earth sensed so many Reaper crafts it could not Identify the Normandy as a non Reaper vessel.


Harby knows Normandy has the IFF...remember the trap? No?

Again, IFF doesn't do what you think it does. It wouldnt' fool anyone with a brain or sensors (except hte Mass Relay, since it doesn't have either).
the IFF is a transponder. A ID code. A defunct code to boot. It doens't fool sensors. Nor should it fool the reapers.


"Hey, Prothy the Reaper, do you see that ship there? The one who's shape and sensor signature matches Normandy 100%, looks nothing like a reaper to any of our instruments, but transmits Bob's ID? Yes, that Bob..the one who died and who's IFF was stolen by Shepard... Well you see, that ship is a reaper and definately NOT an impostor. Don't shoot it by mistake, k? Let's kill unarmed civilians we're supposed to be harvesting, instead of shoting at actual warships that might actually harm us!"

Modifié par Lotion Soronnar, 21 février 2012 - 08:34 .