Ive got some feedback on the multiplayer demo and also some questions that I would appreciate if people could answer.
Feedback
1) Option to play with only people of comparable levels
Far too often I enter a lobby on silver and there other people with characters who are too weak. There appears to be both character and player levels. I understand that people need to start somewhere and also like to start new characters, but there is a time and place for it (bronze). Its tolerable to a degree, say, if your playing silver and someone who is level 30 has a level 7 character. But when the is a level 5 player with a level 5 character you won't be able to survive. It would be great if there was an option to only be put into lobbies with other users who either a) have already sucessfully completed the level of difficulty one step lower, or
2) Scale for the number of enemies/fill dropped spots
Sometimes people drop out and are not replaced, and sometimes a lobby is unable to get 4 players. It would be great if the game would be able to either a) always fill empty spots mid way through a round, or b scale the number and skill of enemies for less players. I'm not sure how filling empty spots works exactly, I have never joined a game mid way through but I think some games Ive been in have had an empty spot filled.
Questions
1) How exactly does unlocking stuff work?
Are unlocked item universal? ie if you unlock an item with one character is it available for use by all characters? Do you need multiple copies to use with multiple characters? I'm fairly sure all items are universal and you only need one copy.
2) Is it ever possible to unlock an item you already have? Because if not it would seem to me that the recruit pack is of far greaer value as it gives you 4 times as many things. In my experience the vetren pack items don't even seem to be that much better and ive got the same item twice in a row (ie version 2 and 3 of a gun) from a recruit and a vetren pack.
Thank you!





Retour en haut






