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Phantom Fix


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12 réponses à ce sujet

#1
Adugan

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 I think Phantoms need to have the Vanguard charge. It is too easy to run away from them, they should be able to chase after players.

Modifié par Adugan, 19 février 2012 - 10:39 .


#2
Arppis

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Would be fun to get Vanguard charged and then instakilled by their blades... So players wouldn't have any chance at doing anything and wouldn't be able to be revived. Yep sounds fun!

#3
Sabbatine

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Adugan wrote...

 I think Phantoms need to have the Vanguard charge. It is too easy to run away from them, they should be able to chase after players.


They have a ranged attack that does quite a bit of damage.  Simply running away from them doesn't always work.

The other problem with your idea is a vanguard charge wouldn't actually make it any more difficult to run away.  If you get charged, you can just roll out of of their proximity while they're locked into their attack animation and generally avoid all the damage.

#4
Shadow of Terror

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Adugan wrote...

 I think Phantoms need to have the Vanguard charge. It is too easy to run away from them, they should be able to chase after players.


Yeah, because the Cloak wasn't enough, was it?

#5
Richard0600

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They should include it in Gold... I mean seriously.. my Asari Adept owns phantoms.. stasis makes them stand still for 7-10 secs.. while they take 150% more damage...

#6
Chaoswind

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Phantoms are annoying, I had a solo bronze fail when one of them managed to down me, and when I used the medigel and before I get a chance to charge out of the mess she insta kills me...

#7
Jynthor

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Except the Banshees can stunlock you, so you'd be screwed either way.

#8
Sad Affleck

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No
They are not hard to kill (as an infiltrator) but they can be dangerous if they catch you off guard because most of the time its too late to run away (silver or gold) because their "Super hands" which takes down all your shields and hp in a matter of seconds.

#9
Beatrix Tair

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As above: They don't need a buff, nor do they need a nerf.

Sure they can catch you off guard & floor you, seen it happen, had it happen to me. Also seen other troops catch people off guard & take them down with heavy melee too.

Phantoms are easy to deal with if you're quick enough & don't take a...what...what is that anyway? Omni-katana(?)...in the back before you even spot it.

#10
Sleepicub09

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Beatrix Tair wrote...



Phantoms are easy to deal with if you're quick enough & don't take a...what...what is that anyway? Omni-katana(?)

Just regular Swords, But they need to be buffed up. I'm sure when the game is released we'll have tougher none ceberus enemies. Like that banshee now she looks like she can do some damage. 

#11
DamascusHeart

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Oh? What's this about a Banshee? I haven't encountered one yet.

#12
22nd MadJack

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bagman-HUN wrote...

No
They are not hard to kill (as an infiltrator) but they can be dangerous if they catch you off guard because most of the time its too late to run away (silver or gold) because their "Super hands" which takes down all your shields and hp in a matter of seconds.


http://28.media.tumb...7yqppo1_400.png

Modifié par 22nd MadJack, 19 février 2012 - 01:58 .


#13
Sleepicub09

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DamascusHeart wrote...

Oh? What's this about a Banshee? I haven't encountered one yet.

there Asari husk you haven't encountered on because we can only fight cerberus at the moment, but they'll be in the full game.

http://masseffect.wi...om/wiki/Banshee

Modifié par Sleepicub09, 19 février 2012 - 02:01 .