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[UPDATE] Cinema Mod V1.2 for ME Trilogy


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#201
Wyvern76

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tusing wrote...

 Could you please do the same mod for ME1?

That game could really use a graphical bump. I played 2 and 3, but I can't play 1 because for some reason, it just feels too cheap compared to the slickness of 2 and 3.


This mod works in ME1. I am using it right now.

#202
neilthecellist

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lol, xbox directx is inconsistent. No enb.

#203
Luxure

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I'm using the Color Mod version, it seems to make screenshots look better. But, there's a but ofc. You know the little red circle around NPC's, right ? That thing keeps highlighting and "un"highlighting itself, out of no reason, and I need some good timings to hit space and talk to the named NPC. Same goes for enemies, now they're targeted, and now they're not, it makes hitting with my squadmates powers almost IMPOSSIBRUUU! Any fix for that ? Thank you.

#204
GamerrangerX

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i just test it now in MP i got blackscreen when someone fire at me,overall is very good..to bad for the black screen

#205
Intiakel

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GamerrangerX wrote...

i just test it now in MP i got blackscreen when someone fire at me,overall is very good..to bad for the black screen


Using a hacked renderer is probably not a good idea for multiplayer anyway

#206
Wyvern76

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I am using this right now for ME1. If I want to only add the SMAA for now do I go into the enbseries.ini and set the following to "0", to dissable the bloom and color darkening and what not?

[GLOBAL]
UseEffect=1

#207
Hoezell

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Uuuh... This, I like!

#208
GamerrangerX

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Intiakel wrote...

GamerrangerX wrote...

i just test it now in MP i got blackscreen when someone fire at me,overall is very good..to bad for the black screen


Using a hacked renderer is probably not a good idea for multiplayer anyway

ok so you saying is was not build for MP,i use smarteck_Mod_Iluminación_+_sharpen_M3_editable.rar im MP never have prob with it but is good to know your mod is NOT for MP

#209
Brakensiek

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I am using the original color with subtle effects and in-game brightness up to +2. It really makes Mass Effect 3 dark and gritty like it should be. The film grain once again gives it that old yet futurist sci-fi film feel that I just love so much. My only nitpick is that the film grain is motionless.

#210
Malcroix

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Cool update! Will try it ASAP!

In truth, I've already created my own video profile with the FXAA Injector tool, strengthening saturation and bloom. But will try yours, perhaps it's better!

#211
Rogue1982

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MrChowderClam wrote...

Rogue1982 wrote...

Also

I have to say the grain efffect looks very much the same as in ME2, once you tone it down a bit. If only there was a way to make it 'move' as it did in ME2. Right now the 'static' is ... well...static, and that shows sometimes.
Any chance of that happening?


Yay! Did you figure out how to tone it down? Just lower the value in "effect.txt" to 0.1 :). Unfortunately, because this version of ENB doesn't provide a timer variable, I can't think of a way to have moving grain (simplest way is to just change the grain texture over time).

It's pretty decent when the camera's moving, but yeah, it looks wonky when the image isn't moving :/


Yes. I like it a lot when the 'camera' is NOT stationary. When it is... well... you know.
So what you're saying is that moving grain is not possible at all? I'm a noob at this but what is stopping 'us' from using a newer ENB version?

Film Grain helps A LOT with the immersion. The split between cutscenes and gameplay engine was WAAAAAY to noticable without it, breaking the flow. It's not so much with the Grain. I guess the lack of Film Grain implementation in the game itself is another clue that BW rushed the game :crying:


Edit: I totally disagree with people who say that Film Grain was only there to hide graphics imperfections. I mean, seriously. ME2 had it and ME3 doesn't look that much different. Film Grain was included on purpose, for a more 'cinematic' feel of the game(s).

Modifié par Rogue1982, 31 mars 2012 - 12:23 .


#212
tusing

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Wyvern76 wrote...

tusing wrote...

 Could you please do the same mod for ME1?

That game could really use a graphical bump. I played 2 and 3, but I can't play 1 because for some reason, it just feels too cheap compared to the slickness of 2 and 3.


This mod works in ME1. I am using it right now.


That's amazing! Is there anything you modded/messed with to get it working?

Also, @MrChowderClam, will there be any plans to support Ambient Occulsion on ATI? Can we add cinematic lights (I mean the lights that give off a ton of horizontal bloom), like, more than the maximum of 3 allowed in the launcher?

Modifié par tusing, 31 mars 2012 - 02:17 .


#213
tusing

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Luxure wrote...

I'm using the Color Mod version, it seems to make screenshots look better. But, there's a but ofc. You know the little red circle around NPC's, right ? That thing keeps highlighting and "un"highlighting itself, out of no reason, and I need some good timings to hit space and talk to the named NPC. Same goes for enemies, now they're targeted, and now they're not, it makes hitting with my squadmates powers almost IMPOSSIBRUUU! Any fix for that ? Thank you.


I don't have this problem. Did you update your graphics card drivers?

#214
FRANCESCO84Inn

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my Amd\\Ati Hd 6970 support this ?

#215
Intiakel

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FRANCESCO84Inn wrote...

my AmdAti Hd 6970 support this ?


Yes.. It is video card independant.. minimum requirement is directX 9

If it can run ME3, it can run ENB

Modifié par Intiakel, 31 mars 2012 - 03:00 .


#216
awpdevil

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tusing wrote...

Wyvern76 wrote...

tusing wrote...

 Could you please do the same mod for ME1?

That game could really use a graphical bump. I played 2 and 3, but I can't play 1 because for some reason, it just feels too cheap compared to the slickness of 2 and 3.


This mod works in ME1. I am using it right now.


That's amazing! Is there anything you modded/messed with to get it working?

Also, @MrChowderClam, will there be any plans to support Ambient Occulsion on ATI? Can we add cinematic lights (I mean the lights that give off a ton of horizontal bloom), like, more than the maximum of 3 allowed in the launcher?


The only reason Nvidia has AO right now is because its available via nvidia inspector/control panel. Its not using boris' SSAO algorithm. If ATI has added AO capability to their control panels like Nvidia has, then there is probably a way to turn it on.

#217
neilthecellist

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@tusing: why don't you just install enb and find out for yourself if it works for ME1? The answer is yes, but why waste time posting on a thread, waiting minutes/hours or days for a response when you could've easily found this answer for yourself? And why did you ask if there would be AA support for ATI when you could've reasoned that from the first OP? ... Why are you making life harder for yourself >_>

#218
neilthecellist

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@tusing: the drivers isn't the problem, re-read luxure's post, you could've easilly deduced that the problem stems from his use of ENB, meaning the problem wasn't there until after ENB was installed. Yet another unnecessary question, and you perpetuated a problem with derailment.

#219
Mr.Ace84

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Amazing ME3 Graphic Mod Nice work ! :wub:;)






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Modifié par Mr.Ace84, 31 mars 2012 - 08:54 .


#220
Alex4117

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First Time i post on the Forum Anyway Its Really Great i make the game look way better than the Xbox 360 version or console version if you prefer, that i also have, Now we need and HD texture package from Bioware, and i am using de Cinema original Version with an average 45 to 50 fps. but still i have one question is this ok to play online with those mods including Coalesced.bin file. And This file is awesome Because i can finally use the N7 Defender armor with the Breathing helmet All the time. And  Is this Ok to use this with origin. Because i am new to origin, i know that Steam have no problem with mods etc , but EA i d'ont know if they like the idea. Because i would not like to have my account banned because of a mods.

Modifié par Alex4117, 31 mars 2012 - 11:31 .


#221
neilthecellist

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I've been playing online with a modified coalesced.ini file since day 1 and haven't had any problems yet.

#222
Alex4117

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Cool to know . Cause i was not  playing online because i was scared that would be considered like Cheating or something like this . I know its not but we never know. Anyway Thanks for the quick answer and i think those mods are woking for ME1 and ME 2 and i d'ont mods  a lot of game except for the Bethesda game. So this is why i have so much little question. :)

Modifié par Alex4117, 31 mars 2012 - 11:37 .


#223
tusing

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Anyways, this needs a bump. I would hate to see such hard work and such a great mod drown. *bumps*

#224
Foryou

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I'm sorry but can i see a before and after please

#225
Guest_PDesign_*

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Foryou wrote...

I'm sorry but can i see a before and after please



Image IPB

Image IPB


Image IPB

Image IPB