People who run into the extraction zone with 1 second left
#1
Posté 19 février 2012 - 03:03
This isn't Mission Impossible, just get in the EZ so we can all get points.
#2
Posté 19 février 2012 - 03:11
#3
Posté 19 février 2012 - 03:12
#4
Posté 19 février 2012 - 03:16
#5
Posté 19 février 2012 - 03:18
As a Vanguard, I stay in cover just outside of the LZ, so I can put my shotgun to excellent use, make sure Shockwave is gonna reach & to be certain I can use Charge safely.
That said, at about 30 seconds I retreat the LZ & ignore Charge all together. Not worth the risk of making a bad jump & ending up downed.
#6
Posté 19 février 2012 - 03:23
On the...red map...I will sometimes use it early on to take down Centurions in that building to the side with all the windows looking at the EZ. Although the smoke they fire comes in handy
#7
Posté 19 février 2012 - 03:25
Run to the LZ before the enemy spawns so they stay away. Then charge after them to get as many points as possible. Around 30sec or so left, we charge back to the LZ.
Works every time. (Except for Gold.)
#8
Posté 19 février 2012 - 03:33
I'd like more incentive for last-minute escapes. Priority targets that are out of reach from the extraction area or something.
#9
Guest_Jackumzz_*
Posté 19 février 2012 - 03:43
Guest_Jackumzz_*
If you're playing bronze, then yeah, just stay in the EZ. It's easy.
#10
Posté 19 février 2012 - 03:49
#11
Posté 19 février 2012 - 03:51
sirjimmus86 wrote...
Do people have trouble with ammo much? I have something like 30 of the emergency ammo packs lying around and hardly need to use them. Beats trying to fight your way through to an ammo dump in a pinch though
Only time I begin to run low on ammo is during the evac phase.
#12
Posté 19 février 2012 - 04:08
I can't help yelling that out at the start of the phase lol.
Yeah ammo packs are a waste. Sometimes they come in handy (you get pinned down and can't get to ammo to kill the guys you need...well infiltrators probably can but the rest of us need magic ammo appearance) but I have way more than I use.
#13
Posté 19 février 2012 - 04:12
#14
Posté 19 février 2012 - 04:14
sirjimmus86 wrote...
Do people have trouble with ammo much? I have something like 30 of the emergency ammo packs lying around and hardly need to use them. Beats trying to fight your way through to an ammo dump in a pinch though
With the upgrades I've gotten for my Mantis rifle, I now have 34 shots total at my disposal. For bronze, ammo isn't an issue.
#15
Posté 19 février 2012 - 04:30
#16
Posté 19 février 2012 - 04:36
Beatrix Tair wrote...
Even on Bronze you can get swarmed if you're not careful.
As a Vanguard, I stay in cover just outside of the LZ, so I can put my shotgun to excellent use, make sure Shockwave is gonna reach & to be certain I can use Charge safely.
That said, at about 30 seconds I retreat the LZ & ignore Charge all together. Not worth the risk of making a bad jump & ending up downed.
Just carry Avenger with you, it doesn't weight anything so it's awesome long range gun for Vanguard to have.
#17
Posté 19 février 2012 - 05:12
I also use ammo pack for emergency Cluster Grenade for Drell Vanguard though. Pretty power full against all odds.
#18
Posté 19 février 2012 - 05:15
Modifié par East4u, 19 février 2012 - 05:16 .
#19
Posté 19 février 2012 - 05:32
East4u wrote...
If only they would be left behind because they stay out of the LZ.
Exactly, it is just so annoying when everyone else gets back in time and that one person is too busy doing whatever, resulting in the rest of us getting partial extraction.
If someone is down, i try to get to them and ressurect if possible, if someone is retrieving data i cover them, if there are 30 seconds left to extraction i get back to the area and so on. I think some players see it as a competition to get highest score instead of working as a team to finish the waves.
#20
Posté 19 février 2012 - 05:42
I do have problems with people playing objectives though, they just go for kills while I'm trying to upload or hack a terminal and getting totally overwhelmed. Those are the people that get angry messages from me.
#21
Posté 19 février 2012 - 05:52
easy to get swarmed from all sides with the enemies coming in taking the high ground on you.
so yea , clustering @ the LZ on the extraction message is kinda like suicide to me.
#22
Posté 19 février 2012 - 06:06
But that still doesn't address the issue of gung-ho team mates going for points and glory in the dying seconds of extraction. There should be something like a point cutoff, or at least a halving of the points given with 30 seconds to extraction or it simply doesn't make sense. These guys are busy killing things and gaining points while those who want to play as a team get shafted by standing about at the extraction point, losing points for extraction, and for the killing.
edit : Perhaps a point penalty can be given if players are alive and fail to make it to the EZ. Harsh, but I'm reasonably sure plenty of players would agree to this.
Modifié par Kilshrek, 19 février 2012 - 06:08 .
#23
Posté 19 février 2012 - 06:13
#24
Posté 19 février 2012 - 06:17
my game glitched out..couldnt get behind cover...died 6 seconds from extraction...team mate revived me...just as he died.
I was the only one that got extracted. lone survivor bonus.
Felt well guilty
#25
Posté 19 février 2012 - 06:22
sirjimmus86 wrote...
Do people have trouble with ammo much? I have something like 30 of the emergency ammo packs lying around and hardly need to use them. Beats trying to fight your way through to an ammo dump in a pinch though
I only carry one gun to get the max recharge speed and no I've run out of ammo 2 waves in god knows how many I've played now.





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