Full Length Mass Effect 3 Cinematic Trailer Take Earth Back now available
#1426
Posté 21 février 2012 - 06:15
Nicely put-together though, of course.
#1427
Posté 21 février 2012 - 06:19
The actual extended trailer is 1 minute, 38 seconds long whereas the video is 3 minutes, 35 seconds long. x)
You might want to check those numbers...
#1428
Posté 21 février 2012 - 06:25
AVPen wrote...
It is
certainly a beautiful trailer, that is without question, with excellent
graphics, great music, and above-par editing.... but am I the only one
who utterly hates how completely "pro-human" this trailer is and that there is not a single alien ally/allies shown anywhere? [smilie]../../../images/forum/emoticons/angry.png[/smilie]
I get that a trailer is more or less meant as a PR and marketing tool intended to draw in new audiences, but come on, no
aliens shown at all? In Mass Effect? In a trailer for a game where one
of the primary purposes of Commander Shepard is to gain allies - human
and more importantly, alien allies - in order to retake the Earth? That's just absurd.
And
where's the logic in not showing a single alien squatmate or even
former alien squadmates? No Garrus, no Tali, no Liara, no Wrex, no
*Spoiler*.... why, because they could all possible be dead in a player's
playthrough? That's bullsh*t! Ashley has just as much a chance of being
dead in a player's playthrough, but you still decided to include her
into the trailer fighting alongside Shepard (now if you really wanna
talk about trailers and mass-audience marketing...).
I think it's quite clear, and intended. It's Take EARTH Back. We're shown how the cradle of human civilization si devastated and the human race put on the fast track to annihilation..
It's perfectly fitting that you'd see an Adam and Eve action-star duo leading the strike back, and for emotional purposes it's fitting that you're shown humans (even though there are some turian ships at some point).
Even if we forego the trailer and talk about what the actual in-game fight for Earth.. don't you find it both logical and fitting that it's going to be spearheaded by HUMANS? All the troops from every corner of their galaxy brought together to take their home back.
I find it symbolic and fitting. And I don't understand what the big dissapointment is, considering how the games were as much of a mix of races as any space opera might want.
Aris Ravenstar wrote...
I've had a huge problem with the human-centricity in all
of ME3's advertising, not just in this trailer. Shepard has always been
about more than humanity, IMO, and so has the fight against the Reapers.
And I for one don't understand why Earth is of such vital importance
that other species would want to leave their worlds to save it.
My
biggest fear has always been that the writers will throw the aliens
under the bus, taking out home planet after home planet so their
orphaned armies will have no excuse to not come to the rescue of the
oh-so-important Earth and Shepard can still remain guilt-free about
asking them to.
I guess we'll see in two weeks if this is
'SAVE EARTH! HUMANS RULE!' stuff is just a superficial marketing
strategy or not. For now I'll just enjoy the technical merits of this
ad. That, and my gun-totin' gal-pal being back and being awesome.
Wait, what?
So, the fight against the Reapers is about more than one race, or more than one world in your opinion. Which is fine, and eminently true. Except.. you have a problem with that world or race being humanity?! Isn't that a contradiction?
That makes zero sense. Especially if you delve just a little deeper, inside the story.
1) Humans are a Council race. The other races are bound by treaties of alliance and mutual defence, even in the most Renegadish playthrough possible.
2) As you aptly put it, this is more about one race or one world. Where's the logic in just sitting at home, waiting for extermination to come your way? To ruin your own home world when you could go and fight someplace else, one that's been already turned into a wasteland?
3) How can you even play the "why help the humans?" card, when it was humans that saved the core of galactic civilization? Again, even in the most Renegadish playthrough, the Citadel as center of galactic civilization - hell, even if you take an informed viewpoint and ignore the fact that Sovereign would have brought about galactic genocide - you still have a Citadel full of aliens of all shapes and sizes, AND the center of government.
Really now.
Modifié par Mhorhe83, 21 février 2012 - 06:28 .
#1429
Posté 21 février 2012 - 06:32
#1430
Posté 21 février 2012 - 06:34
Merengues 1945 wrote...
Reapers come every 50,000 years or so for breeding... Also since the destruction of Nazara by the human spectre, the commander Shepard, Reapers have a special interest on humanity (the proof is the attempt to build a human reaper)... But in Earth, they're killing everyone, even kids on sunflower fields and so (Or turning them into husks)... I see no one abducting humans to make a new reaper... Perhaps reapers want a human reaper no more, or the trailer it's just marketing or the game is crap.
Reapers tried to make a Prothean Reaper, too. That didn't stop them killing or turning Protheans by the boatload up to that point.
Maybe they only want one Reaper per race. It makes sense - considering what we know. So many extinction cycles, and considering you only need some tens of thousands of sentients to set the basis for a new Reaper (so to speak), logically you'd have millions of Reapers by now, even if 1 in 50 extinction cycles held 1 viable race.
#1431
Posté 21 février 2012 - 06:36
#1432
Posté 21 février 2012 - 06:37
#1433
Posté 21 février 2012 - 06:40
The CGI looks beautiful but some things just aren't in place from a certain perspective. On one hand I don't find it productive to launch an "uncompleted" version of the trailer before the actual thing. It just feels like the same thing, only with some added scenes. The 30sec teaser was more than enough to get us hyped about it.
"Black Blade" is a very good track, just like everything from TSFH, but I found it a little out of place.
From a personal perspective I think you guys should have used something like "Titan Dune" or "United We Stand, Divided We Fall" and add other species in the final scenes.
The trailer was great, but I just think it felt a little rushed and too much pro-human (yeah, I know I'm an idiot, but that's my perspective).
Looking forward to the launch trailer and I hope BioWare can top the one from ME2, although I don't really see how.
And please don't make anything like the DA2 launch trailer. That one was just pointless.
Modifié par JediHealerCosmin, 21 février 2012 - 06:44 .
#1434
Posté 21 février 2012 - 06:45
#1435
Posté 21 février 2012 - 07:04
#1436
Posté 21 février 2012 - 07:20
#1437
Posté 21 février 2012 - 07:23
#1438
Posté 21 février 2012 - 07:25
#1439
Posté 21 février 2012 - 07:39
#1440
Posté 21 février 2012 - 07:45
#1441
Posté 21 février 2012 - 07:47
God I hope so even if just for a scene or two, I wished so hard when the first teaser trailer came out last year that he was gonna be a squadmateFrezing Phoenix wrote...
Magnificent guys. Great job. Just pleassse tell me the Brit Sniper makes it both through the blitz and in the game
Modifié par Ash J. Williams, 21 février 2012 - 07:48 .
#1442
Posté 21 février 2012 - 07:59
#1443
Posté 21 février 2012 - 08:00
Not the only one - I'd call it "uncanny valley" face.PlumPaul82393 wrote...
Hope I'm not the only one who thought the little girl's face looked derpy.
#1444
Posté 21 février 2012 - 08:03
Hathur wrote...
was nice on a technical perspective. Still did not capture mass effect feel for me really, but i can appreciate the technical work put into it.
+1
#1445
Posté 21 février 2012 - 08:16
Ha, that's right, they never learn. I can see Krogans, Turians and the rest cancelling their CE pre-order.thatdude90210 wrote...
Yeah, how is Bioware going to market this game to aliens if they keep up this pro human stance.
#1446
Posté 21 février 2012 - 08:42
#1447
Posté 21 février 2012 - 08:43
It actually felt like the visuals of the trailer were edited/cut/produced in order to fit the two pieces of music from Two Step From Hell. Instead of making the visuals and then finding a piece of music or create one for the trailer. Eh, what do I know.
Human turning to Husk was nice touch, though.
#1448
Posté 21 février 2012 - 08:43
Mhorhe83 wrote...
I think it's quite clear, and intended. It's Take EARTH Back. We're shown how the cradle of human civilization si devastated and the human race put on the fast track to annihilation..
Mhorhe83, I enjoyed reading your response and I reflect similar sentiments. In addition, I believe we're just seeing a split here between those that have been ME fans and those that Bioware is trying to reach out to. The former want to be spoken to as directly as they are imagining in their head. Makes sense that they want their LI, Liara throwing biotics around in a cascade of blue destruction or Wrex charging into a group of Husks and scattering them to and fro. I get that, but I also get that Biofolks want more people to pick and up play ME than ever before- loving it as much as many of us do -- hell, even going back and playing the other two-- that would be great. And the human element will likely speak to them far more than a Turian they've never seen and have no background of.
For that, I can enjoy their CG trailer for what it was- it still resonates with me, I also believe that when I am actually playing the game, Liara will be engaged in blue destruction and my Wrex will be charging. So I'm happy and I'm happy that new people in addition to you fine folks may play this game along with me and that means a higher budget and solid future for Mass Effect 4... 5... 6...
7... 8...
-Chan
Modifié par ChandlerL, 21 février 2012 - 08:48 .
#1449
Posté 21 février 2012 - 08:56
Benchpress610 wrote...
Ha, that's right, they never learn. I can see Krogans, Turians and the rest cancelling their CE pre-order.thatdude90210 wrote...
Yeah, how is Bioware going to market this game to aliens if they keep up this pro human stance.
LOL
What I want to know is if these same people worried about "no aliens" in the trailer were equally concerned with the ME2 CGI trailer that only featured Grunt and Thane. Anti Human!!! BOO!!
What a silly discussion, people, really.
Modifié par Hammer6767, 21 février 2012 - 08:57 .
#1450
Posté 21 février 2012 - 09:00





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