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Two Player Squad


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#1
Sacae

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I'm just getting into MP. I have a strict nat on my xbox, so I can only connect to some people. So, most likely, I'll only played MP with one friend. Therefore a two person squad.

what are some tips fo handling waves with ony two people?

I play as a inflientor myself. Human until i unlock quarian.

He's thinking soldier or adapt.

Thanks

#2
staindgrey

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High levels. Seriously. I was able to complete Bronze by myself as a lvl.15 Turian Sentinel.

But in general, stick together, hole up in a place with choke points, and be sure to have one class that can stop enemies outright (with Stasis, Cryo, Overload, something). Also, save your missile launchers for the final waves' Atlases.

#3
HolyAvenger

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Yup, depending on how good you are bronze can be done in 2 man team pretty easily with 2 high level characters. Just did it with a total random, no mics, he was a level 20 soldier and I was a level 17 engineer.

staindgrey is right, chokepoints are your friend. Be sure to cover each other during objectives, move fast from point to point, Don't be afraid to use your survival packs and medi-gel...rezzing gets to be trouble. Double up on dangerous enemies like Phantoms.

Enjpy.

#4
Had-to-say

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Play on Bronze difficulty. Stick with your teammate and use flanking angles when possible. Spam any powers. The game becomes easier yet more rewarding as you level up your characters. Concentrate on your aiming and become familiar with spawn locations for enemies.

Also did I tell you to stick with your teammate. One more thing stick with your teammate.

#5
Crackseed

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Yeah, me and my friend have been duoing Bronze - but he is rolling a 20 Sentinel with a Widow while I'm using 20 Krogan Soldier. So you need to coordinate and be a decent level to pull it off.

#6
rabidhanar

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Wehn you guys play, hope that he can get an asari adept quickly. Way easier to run with, deals with phantoms (which are a pain), and in general can stunlock pesky enemies. Big advantage to handle multiple targets even.

For your infiltrator, I suggest maxing out the cloak duration instead of damage. You can use cloak to help capture objectives and regen your teamate. At max duration, you can cloak and fully hack into one of the points without being hassled.

With only two players, do not expect to play on Gold. Period. Too many strong enemies there to deal with only 2 coordinated comrades. Always run together, never seperate. Engineers and Phantoms are your number 1 priority for basic enemies. Engineers love to set Turrets along well used paths, and multiple turrets makes a path almost unaccesable. Phantoms can cloak and instant kill you at short range. Their pistols drain shields/barriers in 1 hit as well.
- Make sure to fight them at long/mid range.
- Always carry a longer range weapon with you
- If you are about to be overwhelmed, do not hesitate to run. Better to regroup later then to die at an early stage.
- Missiles are for Atlas Mechs, no exceptions. Wave 9-11 always has at least 1 Atlas. No Matter what, save at least 1 for wave 10, which is an objective wave. There WILL be an Atlas, it WILL be your first target in a "Kill Targets" mission, it WILL take time to destroy it without a missile.
- Wave Eleven is all about survival. Enemies infinite respawn until time wears off. There will also be at least 1 Atlas on this segment, which can be a problem. On Bronze, stay at the Extraction point. On Silver+, do not get into the Extraction till around 30 Seconds left. The cover is not very good around the Extraction, so stay a little further out to find better cover.

Good luck man: hope you two have a lot of fun dealing with the threats

#7
Riot Inducer

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rabidhanar wrote...

Wehn you guys play, hope that he can get an asari adept quickly. Way easier to run with, deals with phantoms (which are a pain), and in general can stunlock pesky enemies. Big advantage to handle multiple targets even.


Truth^ Asari Adepts are the single most powerful CC class in the demo


For infiltrator specifically though, it might be worth upgrading the sticky grenade to become a mine you can stick to walls then set one up in an approach so you don't have to watch it intently. Just keep track of your xp tracker when you get an unidentified kill go check the mine as that's a good sign you've got guys trying to flank you via that route.