Drell CANNOT do that.
Modifié par Sushi2k, 19 février 2012 - 05:37 .
Modifié par Sushi2k, 19 février 2012 - 05:37 .
Modifié par AVPen, 19 février 2012 - 05:43 .
Which furthurs my point. Thats not what a vanguard does. Vanguards are ment to be in your face, if I wanted to play a caster Vanguard I'd just play Adept.AVPen wrote...
They require a very different style of gameplay that I think most Vanguards are used to - the lack of Nova really hurts them, Pull is more of a defensive power than Shockwave, and because they can't carry nearly the amount of weight that a human can, they have to be more carefull about what weapons they carry so their cooldown doesn't become too long. I think the Drell Vanguard (and maybe the Asari version as well) are perhaps meant more to be "caster Vanguards", using Charge more as a means to escape from danger rather than enter it.
Modifié par Sushi2k, 19 février 2012 - 05:46 .
Modifié par TwwlX, 19 février 2012 - 05:57 .
I play like a tank.TwwlX wrote...
lol What are you talking about? The Drell Vanguard is a teleporting Ninja.
Need to flank? No problem! Biotic Charge + Shotgun = Bye Bye campers! Need to clear a room? Toss in a cluster grenade and watch the enemies faceplant all over the place. Can't reach an enemy? Hurl Pull at them and put a bullet to their temple. It's also great for mitigation. It's by far my favorite class and i am always on top of the scoreboard. You just don't know how to play with the class.
Sushi2k wrote...
I play like a tank.TwwlX wrote...
lol What are you talking about? The Drell Vanguard is a teleporting Ninja.
Need to flank? No problem! Biotic Charge + Shotgun = Bye Bye campers! Need to clear a room? Toss in a cluster grenade and watch the enemies faceplant all over the place. Can't reach an enemy? Hurl Pull at them and put a bullet to their temple. It's also great for mitigation. It's by far my favorite class and i am always on top of the scoreboard. You just don't know how to play with the class.
Not to mention Nova is my favorite thing ever.
Sushi2k wrote...
I play like a tank.
G3rman wrote...
Sushi2k wrote...
I play like a tank.TwwlX wrote...
lol What are you talking about? The Drell Vanguard is a teleporting Ninja.
Need to flank? No problem! Biotic Charge + Shotgun = Bye Bye campers! Need to clear a room? Toss in a cluster grenade and watch the enemies faceplant all over the place. Can't reach an enemy? Hurl Pull at them and put a bullet to their temple. It's also great for mitigation. It's by far my favorite class and i am always on top of the scoreboard. You just don't know how to play with the class.
Not to mention Nova is my favorite thing ever.
So clearly you shouldn't be playing a Drell, the class won't transform to meet your preferences.
Hours of unlocking Veteran boxesMewtwoJosh wrote...
How do you unlock drell vanguards?
ThanksSushi2k wrote...
Hours of unlocking Veteran boxesMewtwoJosh wrote...
How do you unlock drell vanguards?
Guest_mayrabgood_*
Selandros wrote...
I have to disagree with you here. Having built a Drell Vanguard with one weapon (an AR with scope and stability mod), my recharge cooldown is insanely low and my melee after skill upgrades deadly. Unlike say, asari Adept who is entirely vulnerable during melee and has lag afterwards, Drell vanguard melee is fairly quick and deadly, and the biotic charge is almost broken in terms of providing quick egress and attacking enemies on different floors, etc. Plus the AR itself in-scope does more damage than anything I've used except the sniper rifles (for obvious balancing reasons) and I can effectively play both the far game and in-close.
It's just about learning to use the evading ninja flip, minor melee invulnerability and biotic charge with insane recharge to your best benefit. But if you're expecting to solo an Atlas, well... good luck to you.