EatChildren wrote...
Like many have stated, there is literally nothing wrong with this system, nothing worth getting your knickers in a knot over anyway. BioWare has stated for awhile now that getting the 'perfect' ending by playing single player only is totally possible, but you will need to do a lot of side quests. This information doesn't change this, and decay effects nothing. You could do every side quest and make the right choices in the game, let the game sit unplayed for a year, go back and still get the perfect ending.
The decay only effects the multiplayer bonus multiplier. That's it, and emphasis on 'bonus'. It is a bonus, easier way to achieve the 'perfect ending', which again is exactly what BioWare has stated in the past.
I mean, if you don't like real time degradation of points based on some weird principle then yeah, okay, hate it if you must. But nothing here conflicts with BioWare's statements, and there is zero indication the campaign works any different from how we already knew.
Inaccurate and misleading posts fool people into believing they'll be pressured to play faster than they need to. Single player completionists need not worry. Play at your own pace and you'll be fine.
You're still making the assumption that Bioware implemented the side quests in a predictable pattern.
First, their goal is to sell Online Passes to people who buy used games. This should be readily obvious due to the way it is intrinsicly tied to getting the best ending. You don't tie a "Optional" game mode to obtaining the optimal ending if you don't have intentions for it that have nothing to do with gameplay.
Do you remember ME2's hidden missions? Imagine that, randomized at the start of every game. So you can't get a GameFAQs guide to figure out where they are. Then you'll need to find every single one of them in order to get the optimal ending.
Remember, planet scanning is still in, haven't you wondered why?
IMO It's likely that the person who wishes to avoid MP will have to go through painful hours of meticulous searching to find hidden side missions so they can get the optimal ending.
I really don't think we've seen the full extent of this yet.