More detail about the Galaxy at War system, decay system involved
#76
Posté 19 février 2012 - 08:18
#77
Posté 19 février 2012 - 08:18
Unless I see videos or screenshots as evidence, his word is not enough. The devs have commented plenty on the GAW thing and "readiness decay" has never come up.
#78
Posté 19 février 2012 - 08:19
TUHD wrote...
@AlphaJarmel: Read the link you gave me, and you've made unnecessary confusion.
GAW Score: Is gained both through MP and playing SP. This DOES NOT decay. However, getting the necessary amount of points is a challenge.
Readiness: This doesn't drop below 50%. However, if you're above 50% through playing MP, you'll need to keep on playing to sustain the readiness level. Each RL day 1% readiness is removed till you're back at 50% again.
Base GAW score x Readiness % = net GAW score
Sad thing is that you're getting punished slightly IMHO if you don't want to play MP...
How? I stated all of this upfront.
RiouHotaru wrote...
Yeah no. I've heard about this so called "Guy whose played the final build"
Unless I see videos or screenshots as evidence, his word is not enough. The devs have commented plenty on the GAW thing and "readiness decay" has never come up.
The guy posted a screenshot of Femshep in the character creator before the demo come out or even the Femshep trailer and also posted a screenshot of Allers that hasn't been released yet.
Modifié par AlphaJarmel, 19 février 2012 - 08:22 .
#79
Guest_D-roy_*
Posté 19 février 2012 - 08:20
Guest_D-roy_*
Sabbatine wrote...
Why is that a problem? If you don't do every side mission (or alternatively choose to play the multiplayer) you don't really deserve the best ending, just as you didn't in ME2's suicide mission. Looks like the decay only affects your multiplayer bonus number.
The ending in Mass Effect 2 was pretty much the same regardless of what you did before going through the Omega 4 relay. And the side missions that had an impact on the ending were given to the player. Meaning that the player could still get the optimal ending in Mass Effect 2, even though he missed that one quest in that one hidden corner.
And even if the whole squad wasn't loyal, you could still get the optimal ending depending on the assignments you gave them.
#80
Posté 19 février 2012 - 08:20
zeypher wrote...
Also devs have stated multiple times infact, that you can get the best possible outcome by doing single player only.
The devs also stated multiple times that there would be no multi-player content at all.
#81
Posté 19 février 2012 - 08:22
#82
Posté 19 février 2012 - 08:23
AlphaJarmel wrote...
TUHD wrote...
@AlphaJarmel: Read the link you gave me, and you've made unnecessary confusion.
GAW Score: Is gained both through MP and playing SP. This DOES NOT decay. However, getting the necessary amount of points is a challenge.
Readiness: This doesn't drop below 50%. However, if you're above 50% through playing MP, you'll need to keep on playing to sustain the readiness level. Each RL day 1% readiness is removed till you're back at 50% again.
Base GAW score x Readiness % = net GAW score
Sad thing is that you're getting punished slightly IMHO if you don't want to play MP...
How? I stated all of this upfront.
True, but your opening post (no offence meant) is utterly confusing, making it look like GAW score is affected too by the decay.
Edited stuff out since I screwed up. Thanks for the info all ^^
Modifié par TUHD, 19 février 2012 - 08:26 .
#83
Posté 19 février 2012 - 08:23
BaronIveagh wrote...
zeypher wrote...
Also devs have stated multiple times infact, that you can get the best possible outcome by doing single player only.
The devs also stated multiple times that there would be no multi-player content at all.
Actually they never said that at all. They said that they couldn't find a way to get Multiplayer into the series properly but never said that they wouldn't do it. It seems like they believe that having MP in ME3 makes more sense to them.
Modifié par Hillbillyhat, 19 février 2012 - 08:24 .
#84
Posté 19 février 2012 - 08:24
BaronIveagh wrote...
zeypher wrote...
Also devs have stated multiple times infact, that you can get the best possible outcome by doing single player only.
The devs also stated multiple times that there would be no multi-player content at all.
Er, no they didn't. They were quite careful to avoid giving any answer one way or the other.
#85
Posté 19 février 2012 - 08:24
Hillbillyhat wrote...
AlphaJarmel wrote...
Krogan Alliance is worth 300 points. Yea I'm shocked by how low that number is too.
They don't have a large fleet and has a lower population than humanity (pre ME3). Yeah they will be a good asset but nothing on the scale of the Turians or Salarians.
What a shocker.
#86
Posté 19 février 2012 - 08:26
TUHD wrote...
True, but your opening post (no offence meant) is utterly confusing, making it look like GAW score is affected too by the decay.
I edited the OP to try and make that clear. I thought the 1 percent was enough to show it was linked to Readiness and not the actual GAW score.
#87
Posté 19 février 2012 - 08:28
#88
Posté 19 février 2012 - 08:29
didymos1120 wrote...
BaronIveagh wrote...
zeypher wrote...
Also devs have stated multiple times infact, that you can get the best possible outcome by doing single player only.
The devs also stated multiple times that there would be no multi-player content at all.
Er, no they didn't. They were quite careful to avoid giving any answer one way or the other.
They did, but that was really really early on. They never said they wouldn't ever add multiplayer, just that ME3 didn't have any multiplayer at the time.
#89
Posté 19 février 2012 - 08:29
lrrose wrote...
My guess is that the decay system is to discourage people from only playing multiplayer til they got the readiness score up to 100%. 8,000 doesn't look like it will be that hard to achieve. Not a bad idea at all.
Again 8,000 seems to be the bare minimum for the best ending and it requires certain choices. 10,000 seems to be the lock in that you can lose alliances and still be fine. The guy wasn't even sure though that there was even 8,000 GAW in the single player alone.
#90
Guest_D-roy_*
Posté 19 février 2012 - 08:30
Guest_D-roy_*
I want to check if your source is the same as mine.
#91
Posté 19 février 2012 - 08:33
AlphaJarmel wrote...
lrrose wrote...
My guess is that the decay system is to discourage people from only playing multiplayer til they got the readiness score up to 100%. 8,000 doesn't look like it will be that hard to achieve. Not a bad idea at all.
Again 8,000 seems to be the bare minimum for the best ending and it requires certain choices. 10,000 seems to be the lock in that you can lose alliances and still be fine. The guy wasn't even sure though that there was even 8,000 GAW in the single player alone.
Judging by developer comments stating that one can achieve the "best" ending in Single Player alone - in theory, there should be. Assuming BioWare didn't mislead its customers, it will be interesting to discover which nooks and crannies hide additional GAW.
Modifié par Femlob, 19 février 2012 - 08:35 .
#92
Posté 19 février 2012 - 08:38
#93
Posté 19 février 2012 - 08:38
#94
Posté 19 février 2012 - 08:39
AlphaJarmel wrote...
The guy posted a screenshot of Femshep in the character creator before the demo come out or even the Femshep trailer and also posted a screenshot of Allers that hasn't been released yet.
There's any number of places he could've gotten that from. And if those are his only screenshots, he's going to have to do better.
#95
Posté 19 février 2012 - 08:41
AlphaJarmel wrote...
A different source just PM'd me to say he's seen the full list of assets as it seems 8,000 should be very doable but 10,000 might not be. I have no confirmation on the second source so this should be taken with heavy grains of salt.
If this reported 10,000 GAW is indeed a safety threshold of some sort, it would make sense that it would not be available without some serious meta-gaming or even aid from multi-player.
#96
Posté 19 février 2012 - 08:42
RiouHotaru wrote...
AlphaJarmel wrote...
The guy posted a screenshot of Femshep in the character creator before the demo come out or even the Femshep trailer and also posted a screenshot of Allers that hasn't been released yet.
There's any number of places he could've gotten that from. And if those are his only screenshots, he's going to have to do better.
The Diane Allers one is without a doubt from a private build, there is no way on Earth Bioware would have ever released that picture. Also alot of the comments he's made has been stuff that wasn't released at the time he said it. He's played a build, that's without question.
Modifié par AlphaJarmel, 19 février 2012 - 08:44 .
#97
Posté 19 février 2012 - 08:43
crimzontearz wrote...
looks like I'm gonna have to get the guide to get my perfect ending
What don't you think i ordered like last month anyhow? This information (Although i don't trust it since its a journalist that have said this, not an actual dev/or rep from BioWare) This new info just adds another reason to pre-ordering the Guide.
#98
Posté 19 février 2012 - 08:48
AlphaJarmel wrote...
RiouHotaru wrote...
AlphaJarmel wrote...
The guy posted a screenshot of Femshep in the character creator before the demo come out or even the Femshep trailer and also posted a screenshot of Allers that hasn't been released yet.
There's any number of places he could've gotten that from. And if those are his only screenshots, he's going to have to do better.
The Diane Allers one is without a doubt from a private build, there is no way on Earth Bioware would have ever released that picture. Also alot of the comments he's made has been stuff that wasn't released at the time he said it. He's played a build, that's without question.
I'll condede that he's played a build, probably. But the Diane Allers one looks so terrible as to be hilarious (quality and that pose?)
And again, if he really wanted to prove he knew all these things, he'd post more. Only showing the very limited info he's had probably means he's likely spouting things.
With the exception of the "Decay" mechanic, a lot of his info could be gleaned from the leak.
#99
Posté 19 février 2012 - 08:48
Modifié par Fiery Phoenix, 19 février 2012 - 08:48 .
#100
Posté 19 février 2012 - 08:48
But, I figure that it could be possible that future story DLC could provide further options and opportunities to increase the scores needed for any preferred ending.
If my speculation is close to how the system could work, then the only question I have is, would the total score be adjusted or not by story DLC?
For example, if as said in the OP, that we'd need a score of 8,000 to 10,000 right now, from what's been stated, would story DLC simply add to our score without raising the minimum score of 8,000 that's currently said to be needed, by the amount that the DLC adds?
So in other words, if there's a story DLC that adds say a possible 1,000, would the minimum stay at 8,000 or go up to a new total of 9,000?
Gah, I hope I'm making sense here.





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