Estel78 wrote...
Hawkeyed Cai Li wrote...
The decay system is absurd, if it's true.
What happens when they turn off multiplayer? What if I'm one of those people that has a lot of real-life things to attend to and can't always play every day? In-game success should never ever be tied to real-time. Why should the fact that I can't play every day keep me from having the best possible ending if I'm willing to play through it?
I don't appreciate being blackmailed into playing a game. This should be fun, not timed.
Don't you listen? You can get the perfect ending with just playing the single player.
But not apparently if you have a job, sleep or life outside of playing if tied into real time and real life decrease. Not unless play MP to make up for it of which was promised would not be the case of needing to play MP in order to get perfect ending. Now this is assumption on how it works in my statement but if true this is not a nice thing. I do not so much have problem if limited to decrease only while playing time spend in game time till reach end even if not ideal as I did not enjoy the forced time limit imposed in ME2 prior to going through relay or potentially lose characters. But if real time this is not going to get me excited more for the game, it will decrease the excitement I had/have towards the game (in real time) much like it wishes to decrease me readiness in the same way..
Modifié par Dragoonlordz, 19 février 2012 - 09:40 .





Retour en haut





