Aller au contenu

Photo

More detail about the Galaxy at War system, decay system involved


  • Veuillez vous connecter pour répondre
348 réponses à ce sujet

#176
ReallyRue

ReallyRue
  • Members
  • 3 711 messages
I'm confused. Does MP automatically affect your ending, or do you choose whether it does?

#177
armitom

armitom
  • Members
  • 49 messages
okay gyes,little help here since im the kind of person who doesnt play
online or cares about MP in general, what do i have to do to get the
"perfect ending"

and some questions :

1)can we see our GAW points?
2)our R cannot drop down or go up if we play SP only?
3)how do we get our GAW points in SP?
4)does the decay system activate on SP?
5)dowe have to do every side mission?or are there some important ones like
the loyalty missions? since in the ME series not all side missions are fun
6)if we import a SP character do we get a higher level  GAW?

edit: figured it out  =]

Modifié par armitom, 19 février 2012 - 10:29 .


#178
shepard1038

shepard1038
  • Members
  • 1 960 messages
It means that if you play multiplayer the boost you get decays over time.

#179
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages

ReallyRue wrote...

I'm confused. Does MP automatically affect your ending, or do you choose whether it does?


You can choose to toggle MP to import or not, IIRC.

#180
TK EL_

TK EL_
  • Members
  • 398 messages
The confusion of this very clear bit of information is really funny to me; and people say everything is being dumbed down yet their brains fry at the sight of any bit of complexity

Modifié par TK EL , 19 février 2012 - 10:17 .


#181
shepard1038

shepard1038
  • Members
  • 1 960 messages

TK EL wrote...

The confusion of this very clear bit of information is really funny to me; and people say everything is being dumbed down yet their brains fry at the sight of any bit of complexity

Thats BSN.Image IPB

#182
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages

TK EL wrote...

The confusion of this very clear bit of information is really funny to me; and people say everything is being dumbed down yet their brains fry at the sight of any bit of complexity


I wonder if it's more language barrier? I mean English is not everyone's first and/or native language.

#183
Estel78

Estel78
  • Members
  • 686 messages

Praetor Shepard wrote...

ReallyRue wrote...

I'm confused. Does MP automatically affect your ending, or do you choose whether it does?


You can choose to toggle MP to import or not, IIRC.


What? No. The readiness level of MP is always applied. But yet again, it doesn't matter coz you can gain enough points in SP to get the perfect ending.

#184
DTKT

DTKT
  • Members
  • 1 650 messages
Not a ****in time limit.

What a contrived mechanic. Damn you whoever thought that would be a good idea to implement.

#185
Estel78

Estel78
  • Members
  • 686 messages

TK EL wrote...

The confusion of this very clear bit of information is really funny to me; and people say everything is being dumbed down yet their brains fry at the sight of any bit of complexity


:lol:

#186
Icinix

Icinix
  • Members
  • 8 188 messages

Estel78 wrote...

Icinix wrote...

AlanC9 wrote...

My understanding is that you keep everything you got from being a completionist. You're losing the bonus from MP, not what you earned in SP missions.


Which is the bonus I don't want to lose. I'm well aware you won't lose anything you worked for in single player, but I'm working the mutliplayer to get the maximum readiness and everything - and then thats being taken away from me because I'm not playing the game? Really?


Why does it hurt you? It's just a number, useless if you have a high enough Galaxy at War rating.


A number that I work for it they may or may not be beneficial to my particular game because of choices I have made, a number that decreases if I stop playing.

If you're going to provide an alternative path for people to get their optimal ending, you can't take it away from them because their life takes precedence over their play time.

#187
Candidate 88766

Candidate 88766
  • Members
  • 3 422 messages
Basic summary, as there still seems to be a bit of confusion:

If you play the SP campaign, and nothing else, your readiness will be at 50%. The number of points you accumulate through war assets will be halved when calculating victory conditions. This means that you will not only have to do a pretty complete playthrough, but also make good choices if you want the best possible ending. This makes sense - the best ending shouldn't be a walk in the park to achieve.

If you play the MP, completing missions can presumably increase you galactic readiness level by up to 50% (to a total of 100%, in which case every point from your war assets will go towards the final mission). This boost to galactic readiness will decay over time, providing incentive for continued use of the MP and ensuring that you don't have a permanent boost to readiness for every Shepard, which would somewhat detract from the feel of war Bioware is striving for.

Getting your readiness to 100% through MP may end up being harder than doing a very thorough SP playthrough - the readiness can decay and, although I can't remember where, I'm sure I've read something about poor MP performances actually detracting from readiness. If you keep attempting harder games and failing, the readiness boost could decline faster (I can't quite remember what it was I read, so take this bit with a pinch of salt).

So either way, if you want the perfect ending you're going to have to work for it, whether by doing a thorough SP playthrough - and getting as many allies as possible - or by playing a lot of MP to ensure your readiness level is high.

#188
AlphaJarmel

AlphaJarmel
  • Members
  • 1 778 messages
Let me do a more mathematical breakdown:

Assume readiness is 50%
Max GAW Score in Singleplayer: 8000

8000 x .5 = 4000 which is enough for perfect ending but with limitations

You play X amount of multiplayer and now readiness is 75%

So 8000 x .75= 6000 which is enough for perfect ending with less or no limitations

Now anything above 50% decays back down to 50% so if you do everything in the singleplayer, your base score will always be 4000.

Modifié par AlphaJarmel, 19 février 2012 - 10:24 .


#189
Femlob

Femlob
  • Members
  • 1 643 messages

armitom wrote...

okay gyes,little help here since im the kind of person who doesnt play online or cares about MP in general, what do i have to do to get the "perfect ending"

and some questions :

1)can we see our GAW points?
2)our R cannot drop down or go up if we play SP only?
3)how do we get our GAW points in SP?
4)does the decay system activate on SP?
5)do we have to do every side mission?or are there some important ones like the loyalty missions? since in the ME series not all side missions are fun
6)if we import a SP character do we get a higher level  GAW?


1) Unknown.
2) Only multi-player can affect Readiness.
3) Unknown, reportedly from multiple sources.
4) Only multi-player can affect Readiness.
5) Unknown.
6) You receive GAW points depending on the level of the imported character; a Level 20 character is reportedly worth 75 points.

AlphaJarmel wrote...

Let me do a more mathematical breakdown:

Assume readiness is 50%
Max GAW Score in Singleplayer: 8000

8000 x .5 = 4000 which is enough for perfect ending but with limitations

You play X amount of multiplayer and now readiness is 75%

So 8000 x .75= 6000 which is enough for perfect ending with less or no limitations

Now anything above 50% decays back down to 50% so if you do everything in the singleplayer, your base score will always be 4000.


What are these limitations you mention?

Modifié par Femlob, 19 février 2012 - 10:27 .


#190
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages

Estel78 wrote...

Praetor Shepard wrote...

ReallyRue wrote...

I'm confused. Does MP automatically affect your ending, or do you choose whether it does?


You can choose to toggle MP to import or not, IIRC.


What? No. The readiness level of MP is always applied. But yet again, it doesn't matter coz you can gain enough points in SP to get the perfect ending.


Well, here's where I got that: twitter.com/#!/PWatamaniuk/status/162546345012498434

social.bioware.com/~social.bioware.com/forum/1/topic/323/index/9186048/1


Edit: Oops, I submitted before I was done searching. I thought there was one more but I can't find it ATM.

social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-General-Discussion-No-ME3-Spoilers-allowed/will-the-mass-effect-3-multiplayer-effect-my-single-player-story-9309856-1.html

www.xbox360achievements.org/game/mass-effect-3/achievement/63909-Battle-Scarred.html

Edit2: Okay it was in this thread, IIRC. JeffZero provides a good summary here: social.bioware.com/forum/1/topic/323/index/8491994/4#8495038

And here' another article: www.gamespot.com/mass-effect-3/previews/mass-effect-goes-multiplayer-6342313/

Modifié par Praetor Shepard, 19 février 2012 - 10:58 .


#191
Candidate 88766

Candidate 88766
  • Members
  • 3 422 messages

armitom wrote...

okay gyes,little help here since im the kind of person who doesnt play online or cares about MP in general, what do i have to do to get the "perfect ending"

and some questions :

1)can we see our GAW points?
2)our R cannot drop down or go up if we play SP only?
3)how do we get our GAW points in SP?
4)does the decay system activate on SP?
5)do we have to do every side mission?or are there some important ones like the loyalty missions? since in the ME series not all side missions are fun
6)if we import a SP character do we get a higher level  GAW?

1. Yes, I believe so.

2. I think it remains at 50%. Either that, or 50% is the highest you can raise it to in SP alone. At the start of the game, I imagine it'll be much lower but will increase throughout the game. I'm not sure whether it is automatically at 50% in the campaign or if you have to raise it to that level.

3. Through War Assets - gaining the allegiance of everything from entire species to individual soldiers, and by recapturing facilities captured by the Reapers.

4. No, I don't believe so. It only affects the extra boost to R that MP provides.

5. Most likely. Based on what I've seen in the spoiler forum, they're pretty much all tied into the main story somehow, so its not just random missions like the ME2 side missions. If you don't do every side mission, then chances are you'll have to make the right choices to ensure you get as many allies as possible.

6. No idea.

Modifié par Candidate 88766, 19 février 2012 - 10:27 .


#192
bleetman

bleetman
  • Members
  • 4 007 messages
Interesting. That certainly answers a few queries I had about how it'd work, though I find the idea of having your multiplayer bonus decay over real time to be a bit... nonsensical. What if I don't want to play the multiplayer consistently alongside a singleplayer playthrough?

On the bright side, I'm generally pretty damn thorough about my game playthroughs anyway. I doubt I'll be skipping any side missions in the singleplayer.

Modifié par bleetman, 19 février 2012 - 10:30 .


#193
AlphaJarmel

AlphaJarmel
  • Members
  • 1 778 messages

Femlob wrote...

What are these limitations you mention?


He doesn't clarify them which is making me worried, he just states you have to do certain choices.  These choices seem to be independent of your GAW score so possibly choices like in the suicide mission in ME2.

Modifié par AlphaJarmel, 19 février 2012 - 10:29 .


#194
Guest_The PLC_*

Guest_The PLC_*
  • Guests
Alright, so if I keep away from MP, my GAW score gets cut in half at the end of the game. How much GAW score is required for the best ending then, and how much is available? Any word on that?

#195
ganthet2000

ganthet2000
  • Members
  • 101 messages
I cry Bull@&$;! on this. I am going to play the game through more then once anyway. And the MP is a blast so no problem as far as I can see.

#196
Candidate 88766

Candidate 88766
  • Members
  • 3 422 messages

AlphaJarmel wrote...

Femlob wrote...

What are these limitations you mention?


He doesn't clarify them which is making me worried, he just states you have to do certain choices.  These choices seem to be independent of your GAW score so possibly choices like in the suicide mission in ME2.

I've heard there are some choices that affect the ending, and if you make the right choices you'll need fewer GAW points for the best endings, and if you make the wrong choices you'll need more points. I have no idea what the choices are though.

#197
TheBlackBaron

TheBlackBaron
  • Members
  • 7 724 messages
Wasn't it to be expected in the first place that you'd have to do everything in order to get the best ending?

So I'm okay with this.

#198
Femlob

Femlob
  • Members
  • 1 643 messages

TheBlackBaron wrote...

Wasn't it to be expected in the first place that you'd have to do everything in order to get the best ending?

So I'm okay with this.


That's not really the question; the question is if doing everything without metagaming is enough to achieve the "best" ending.

#199
Candidate 88766

Candidate 88766
  • Members
  • 3 422 messages

The PLC wrote...

Alright, so if I keep away from MP, my GAW score gets cut in half at the end of the game. How much GAW score is required for the best ending then, and how much is available? Any word on that?

Not entirely sure if I'm allowed to post this, but from the spoiler group you need 5000 for the best ending, or 4000 if you do something beforehand. Don't know what that something is, but it seems to help a lot. 

If you only do SP, you'll need 8000 or 10,000 for the best ending. Chances are that 10,000 points will be impossible to achieve, so if you make the wrong choices and don't do whatever that something is then you probably won't see the best ending. I don't know for sure though. Maybe there are 10,000 points in the SP campaign.

#200
Femlob

Femlob
  • Members
  • 1 643 messages

Candidate 88766 wrote...

The PLC wrote...

Alright, so if I keep away from MP, my GAW score gets cut in half at the end of the game. How much GAW score is required for the best ending then, and how much is available? Any word on that?

Not entirely sure if I'm allowed to post this, but from the spoiler group you need 5000 for the best ending, or 4000 if you do something beforehand. Don't know what that something is, but it seems to help a lot. 

If you only do SP, you'll need 8000 or 10,000 for the best ending. Chances are that 10,000 points will be impossible to achieve, so if you make the wrong choices and don't do whatever that something is then you probably won't see the best ending. I don't know for sure though. Maybe there are 10,000 points in the SP campaign.


That would, at the very least, imply that it's impossible to achieve the "best" ending in SP alone without metagaming.

If nothing else, it's a good way to sell more strategy guides.