1. What exactly do the upgraded versions of weapons and mods actually do? Basically what is the difference in an avenger with a stability mod and an avenger II with a stability mod II?
2. In the full retail version of the game, has bioware said how many maps and enemy factions there are? I've heard Cerebus of course, but also Heretic Geth and Husks. But I also heard "Mercenaries"? as well..Not sure about the latter.
3. Has anyone made a list of the possible enemies mentioned in the demo screens? Seen Geth Primes for example...
Silly questions
Débuté par
Bleachrude
, févr. 19 2012 09:47
#1
Posté 19 février 2012 - 09:47
#2
Posté 19 février 2012 - 09:51
1) Upgraded weapons increase damage and clip capacity, decrease weight and something else which I forgot, maybe increase accuracy?
Upgraded mods just increase their % stats by a bit (EG, Generic damage mod 1 is 15%, 2 is 17.50%, 3 is 20% etc etc).
2) Geth and Reapers are confirmed via promo screenshots/videos I believe, however nothing else is mentioned regards to other enemies and maps (I'm going to assume there is a map or two for every region of the playable single player experience.
3) No idea, expect the standard units from previous games plus a new mix of things.
Upgraded mods just increase their % stats by a bit (EG, Generic damage mod 1 is 15%, 2 is 17.50%, 3 is 20% etc etc).
2) Geth and Reapers are confirmed via promo screenshots/videos I believe, however nothing else is mentioned regards to other enemies and maps (I'm going to assume there is a map or two for every region of the playable single player experience.
3) No idea, expect the standard units from previous games plus a new mix of things.
Modifié par Thunderfurby, 19 février 2012 - 09:54 .





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