Mr.Kusy wrote...
redafro wrote...
Mr.Kusy wrote...
Bro, you don't know what is hate... you don't play a melee speced class that basically just runs in a pack of enemies and runs out to search for another one when the pulp left behind can't be separated into specific bodies.
you forget about the 90% of the times where you die horribly in a place where none of your teammates can ress you and then rage quit instead of waiting till the end of the wave or if your persistent, **** at your team for not ressing you while you have 2 turrets pointing at you
Happens rarely, but again - I speced the character for maximum melee dammage and maximum durability, charging one turret is perfectly doable, two would be a problem indded.
mmm maybe you should share that build with all the dead mellee characters in my games, then again, maybe they should think twice before charging anything they see( like 2 phantoms 5 soldiers, a turret, 2 guardians, an engi, a nemesis and an atlas) (yes true story)





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