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Stasis Bubble - Extremely Overpowering


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#76
CerberusSoldier

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Drakolyik wrote...

I suggested that other class/race combos get a signature ability buffed to be comparable to Stasis Bubble. I don't like nerfing any more than anyone else, but I do like the game to be balanced, and not full of "cheese" mechanics that net people easy wins when they exploit or abuse abilities that are far beyond the norm. Gold should be a challenge, and if that means a gentle nerf to Bubble (perhaps the duration of the bubble could be reduced to 2 seconds, rather than the 5+? it lasts now) and a buff to other signature abilities, that's how I think things need to turn out right now.

For one, I think the Grenades that some classes/races get need to be on a timer, rather than having a strict supply. A key ability shouldn't have limited uses, especially when that ability is rather difficult to use. Imagine if Stasis Bubble could only be used 2-3 times before you had to truck back to an ammo box. That's absurd, right? So why are grenades that way?

   


This is what I was saying nerf one everything gets nerfed. Then co op turns into a hell for anyone who wants to play other than human characters . you see when some crys for a nerf they fail to think it impacts everyone who plays the game . This is not PVP well while I hate the stupid crying about OP stuff would be half way logical . but in the hands of a experienced player a Asari Adep and vanguard will still be a force . They nerf the caster class in MP then they better decide to remove classes all together . Since a class based system will be pointless if they are all worthless pieces of crap

#77
tomcruisejr

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If they made every signature move as good as statis, then gold would be a joke and they'd have to make a new difficulty or two.

#78
corporal doody

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tomcruisejr wrote...

If they made every signature move as good as statis, then gold would be a joke and they'd have to make a new difficulty or two.


HAHAHAHAHA....you be troll'n stop it dude..you making me laugh!!

#79
CerberusSoldier

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tomcruisejr wrote...

If they made every signature move as good as statis, then gold would be a joke and they'd have to make a new difficulty or two.

   


a experienced team of 4 who know how to work together and use powers and weapons will make gold look easy anyway so whats the problem . 

#80
tomcruisejr

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corporal doody wrote...

tomcruisejr wrote...

If they made every signature move as good as statis, then gold would be a joke and they'd have to make a new difficulty or two.


HAHAHAHAHA....you be troll'n stop it dude..you making me laugh!!


Clearly. Its not like theres tons of other threads/posts mentioning how silly asari adepts are atm...

Yup. Just a big old troll routine. 

#81
corporal doody

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tomcruisejr wrote...

corporal doody wrote...

tomcruisejr wrote...

If they made every signature move as good as statis, then gold would be a joke and they'd have to make a new difficulty or two.


HAHAHAHAHA....you be troll'n stop it dude..you making me laugh!!


Clearly. Its not like theres tons of other threads/posts mentioning how silly asari adepts are atm...

Yup. Just a big old troll routine. 



i concur

#82
tomcruisejr

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yup, its just me and my several alts. /trollface

#83
Aramina

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S.ilver wrote...

Drakolyik wrote...

Yes, you can literally set up 3-4 (maybe more if you just straight spam it) Bubble areas where they last for quite a while.  Not absolutely necessary, but if you're being bombarded at the LZ extraction point, you can essentially block off every assault point.  Nobody likes enemies that close in Silver/Gold, and Asari essentially can prevent enemies from getting near enough to be a nuisance.


Uhh... yeah man... I'm hoping that's an oversight then, because that is vastly overpowering. Human Adepts can only have one Singularity at once. Engineers can only have one drone/turret at once. Having the ability to drop multiple persistant AoE effects around doesn't even make sense from a Lore perspective.


Umm...no you can't. I'm not sure where you got that idea from, but the only way to have more than 1 Bubble on the field is to have more than 1 Asari. The first one vanishes as soon as you recast.

#84
nicethugbert

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S.ilver wrote...

tomcruisejr wrote...

squidney2k1 wrote...

McAllyster wrote...

Asari adept seems overpowered in bronze; however in Silver or Gold is "just" fun. Yes, she can disable enemies for a few moments but she needed well equipped squadmates to actually kill the stunned mobs. Her stasis spamming ability is heavily dependent from guns: she can spam stasis if she eqipped with a pistol - but on higher difficulties pistol will not be enough.


This^

Just like the Human Vanguard, the Asari Adept wrecks everything on Bronze & to some extent on Silver. However on Silver/Gold, you really need a good team support. Too many defenses that an Asari Adept cannot deal with alone. You need others to combo off of the bubble for Biotic explosions, plus someone with Overload (or anything else to effectively deal with shields).

You two do know what happens when an Asari spams the 1.3 second cooldown Throw into stasis...right?

lol guns


That's great when it works, but the AI in this game is nowhere stupid enough to all clump in one big group. You will catch some, but not all of the hordes on Gold that way. The enemies also all engage you at various distances with various styles. I might freeze all the assault troopers or Phantoms, but the Nemesis will still be behind far cover sniping, the engineers will still set up their turrets, and the Guardians will still be advancing slowly. Not to mention flankers. If you want to win, it's about your team.


THIS!

#85
nicethugbert

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Incidentally, Singularity also immobilizes multiple opponents and it has an even faster cooldown.

#86
themaxzero

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Just FYI enemies do become immune to Stasis (well at least Phantoms do). You get 3 casts, each having a shorter duration till the 4th which is immune. This immunity never fades and makes them immune to all biotics.

#87
darkblade

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CerberusSoldier wrote...

Op this is a co op mode its not pvp so no its not OP at all


Has nothing to do with an if a skill is OP or not. If a skill is so powerful that it trivializes and aspect of the game then its OP regardless of what mode or how a game is played.

#88
thisisme8

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It amazes me that people glaze over the simple fact that Cerberus has always been shield-heavy. Wait till the full game when you go up against armor-heavy enemies like the Husks and your Stasis is useless. That Quarian Engineer won't seem so bad then.

#89
CerberusSoldier

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darkblade wrote...

CerberusSoldier wrote...

Op this is a co op mode its not pvp so no its not OP at all


Has nothing to do with an if a skill is OP or not. If a skill is so powerful that it trivializes and aspect of the game then its OP regardless of what mode or how a game is played.



    



Oh I disagree if this was PVP it would matter but its not . no this would be another nerf job that renders the caster classes useless . while the Op has a choice in not to use the asari in the game but this idea that nerfs are good is a lie . A nerf like this would make the asari adept / vangurad useless and to those that want to play as a asari would have no reason to because of its weak powers . you and the Op have no understanding of what nerfs do and how the are in a way forced upon us all

#90
Brixxer600

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I play as an Asari adept and use the stasis bubble , i'd agree that it's extremely powerful but if the rest of my team play as "lone Wolves" then i am just cannon fodder , the character is very weak and can easily be taken down if ganged up on.

#91
staindgrey

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Mike Aus wrote...

It's not over powered as the character is quite weak otherwise - so it becomes more of a support class.

The whole idea behind Gold is that it requires a real team effort. This also means that you need to build a team of different people with different powers to counteract all types of enemies.

Given that the character itself is rather weak, I don't think it's OP at all. But they sure make a great addition to any team.


The asari adept is weak? :mellow:

That's news to me. She has less health than a Krogan/Turian, sure, but her heavy melee is godly, throw gets her out of bad situations, and warp is... well, it's warp. It's always useful.

My asari adept is easily my best character, bar none. Even with an AR and scoped pistol, I never have a cooldown that takes more than 1.5seconds. I statis, warp and throw all over the place, shoot long range, shoot up close, and melee everything that comes near me.

She's amazing:wub:

#92
Anima3x3

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Shh! Don't spoil it for us Asari Adepts... ;)

#93
tomcruisejr

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nicethugbert wrote...

Incidentally, Singularity also immobilizes multiple opponents and it has an even faster cooldown.

singularity pales in comparison, as it requires the target to be completely unprotected.



I feel as if those defending asari adepts aren't building/playing one correctly.

Modifié par tomcruisejr, 20 février 2012 - 07:33 .


#94
Had-to-say

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staindgrey wrote...

Mike Aus wrote...

It's not over powered as the character is quite weak otherwise - so it becomes more of a support class.

The whole idea behind Gold is that it requires a real team effort. This also means that you need to build a team of different people with different powers to counteract all types of enemies.

Given that the character itself is rather weak, I don't think it's OP at all. But they sure make a great addition to any team.


The asari adept is weak? :mellow:

That's news to me. She has less health than a Krogan/Turian, sure, but her heavy melee is godly, throw gets her out of bad situations, and warp is... well, it's warp. It's always useful.



My asari adept is easily my best character, bar none. Even with an AR and scoped pistol, I never have a cooldown that takes more than 1.5seconds. I statis, warp and throw all over the place, shoot long range, shoot up close, and melee everything that comes near me.

She's amazing:wub:

And she's hot.;)

Modifié par Had-to-say, 20 février 2012 - 07:41 .


#95
Guest_BhelShep_*

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Brixxer600 wrote...

I play as an Asari adept and use the stasis bubble , i'd agree that it's extremely powerful but if the rest of my team play as "lone Wolves" then i am just cannon fodder , the character is very weak and can easily be taken down if ganged up on.

I concur. The Asari (and Stasis) excel at their function, which is crowd control. But without a good team, they won't last. The race/class kits are extremely well-balanced and encourage team work. There is no OP ability or class, as far as I know.

#96
Grimskull44

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I have to side with it not being OP... as others have said, more than one bubble is a strange idea practical experience has shown me isn't true. And the immunity building would explain what happened to me earlier...

But yeah. stasis 6, warp 5, throw 4, justicar 5, fitness 6... with the three health/durability upgrades, and a full stock of supplies I can't solo bronze as her. longest recharge is 2.46 seconds, and for all the spamming stasis stuff I cannot do it. Remembering numbers(based on 4 player bronze compared to 1, and how it went when 2 dropped out) are balanced to player count, that kinda shows.

Even playing the best I can, I either have a team or I slowly get backed into a corner trying to stasis enemies on two sides of the room just enough for barriers to recharge... which even with speed boost won't help for long.
Best case so far, wave 9 or so. then Phantom says hi with the armour mocker.

The point of all that above being, I wouldn't last one match without a good team. even with everything upgraded by group choice, I'm more support than walking freeze ray, more medic than direct assault... you get the idea.

Modifié par Grimskull44, 21 février 2012 - 02:43 .


#97
Emberwake

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Aramina wrote...

Personally I find sniper rifles to be very effective. Stasis + headshot can take out a Phantom in 2 shots, and I'm not even using the Widow.


I can't believe this got skipped over, and people continue to talk about the power of spamming Throw. Listen to me: stasis = perfect headshots every time. Every. Time.

Freeze, Pop! Just try it. I swear its the most ridiculously powerful build in the game.

#98
Emberwake

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*Sorry, double post.*

Modifié par Lochias WH, 21 février 2012 - 05:31 .


#99
Night Wraith

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Overpowered stasis is perfect to use on the overpowered Phantom. Makes perfect sense :)

#100
Raxxman

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Lochias WH wrote...

Aramina wrote...

Personally I find sniper rifles to be very effective. Stasis + headshot can take out a Phantom in 2 shots, and I'm not even using the Widow.


I can't believe this got skipped over, and people continue to talk about the power of spamming Throw. Listen to me: stasis = perfect headshots every time. Every. Time.

Freeze, Pop! Just try it. I swear its the most ridiculously powerful build in the game.


Yeah you can do this fine with a carnifex.