Drakolyik wrote...
I suggested that other class/race combos get a signature ability buffed to be comparable to Stasis Bubble. I don't like nerfing any more than anyone else, but I do like the game to be balanced, and not full of "cheese" mechanics that net people easy wins when they exploit or abuse abilities that are far beyond the norm. Gold should be a challenge, and if that means a gentle nerf to Bubble (perhaps the duration of the bubble could be reduced to 2 seconds, rather than the 5+? it lasts now) and a buff to other signature abilities, that's how I think things need to turn out right now.
For one, I think the Grenades that some classes/races get need to be on a timer, rather than having a strict supply. A key ability shouldn't have limited uses, especially when that ability is rather difficult to use. Imagine if Stasis Bubble could only be used 2-3 times before you had to truck back to an ammo box. That's absurd, right? So why are grenades that way?
This is what I was saying nerf one everything gets nerfed. Then co op turns into a hell for anyone who wants to play other than human characters . you see when some crys for a nerf they fail to think it impacts everyone who plays the game . This is not PVP well while I hate the stupid crying about OP stuff would be half way logical . but in the hands of a experienced player a Asari Adep and vanguard will still be a force . They nerf the caster class in MP then they better decide to remove classes all together . Since a class based system will be pointless if they are all worthless pieces of crap




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