First, I must of made my topic in the wrong spot before.
Anyways, when I'm firing the revenant to almost empty and used adrenaline rush, it gives me more ammo.
Is it part of the power? a supression fire system?
Looking around Wiki, that power does not do that and its never mention anywhere.
I've tried it with the Avenger and Viper, same effect.
Firing 120 rounds instead of 60 to the Revenant. 60 rounds instead of 30 to the Avenger. 12 rounds instead of 6 to the Viper.
I'll post video soon for actual example.
Adrenaline Rush gives instant ammo?
Débuté par
Corp.fox
, févr. 19 2012 11:40
#1
Posté 19 février 2012 - 11:40
#2
Posté 19 février 2012 - 11:43
Well, I was wondering how they managed to convert adrenaline rush in multiplayer.
I remember that in ME2 it was a time-slowing power but that can't clearly work in a multiplayer contest.
So is that how it works now?
I remember that in ME2 it was a time-slowing power but that can't clearly work in a multiplayer contest.
So is that how it works now?
Modifié par Spikko, 19 février 2012 - 11:43 .
#3
Posté 19 février 2012 - 11:46
it just boosts weapon damage
#4
Posté 20 février 2012 - 12:06
I was wondering about this power as well. Damage boost only?
#5
Posté 20 février 2012 - 01:13
I would assume to compensate for lack of dilation your weapons would fire faster not give more ammo.
#6
Posté 20 février 2012 - 02:23
Elecbender wrote...
I would assume to compensate for lack of dilation your weapons would fire faster not give more ammo.
Well, have a look.
#7
Posté 20 février 2012 - 02:27
Corp.fox wrote...
Elecbender wrote...
I would assume to compensate for lack of dilation your weapons would fire faster not give more ammo.
Well, have a look.
One part of me hopes this won't be fixed.
#8
Posté 20 février 2012 - 03:19
ZenJestr wrote...
it just boosts weapon damage
Or shield depends on the evolution.
#9
Posté 20 février 2012 - 04:25
I thought it was an auto reload, didn't know it gave you ammo.





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