So I was toying around and trying someting with the Invisible Man appearance. Basically I wanted a VFX to hover around like a creature, so I applied my VFX to the Invisible Man. Well didn't work out the way I thought it would and now I can't select the invisible Man creature in the toolset and have a hovering VFX stuck there.
Any way to get rid of it?
Is there a list of all the placeables etc used in the module somewhere? I've been using the toolset for a long time now, so I figure if there was I should know about it by now, but it doesn't hurt to ask. Anyway, am i stuck now with this floating VFX I can not select and delete?
Getting rid of the Invisible Man
Débuté par
IAmDeathComeForThee
, févr. 20 2012 04:56
#1
Posté 20 février 2012 - 04:56
#2
Posté 20 février 2012 - 05:20
The box to the left should have tabs for areas, scripts, conversations, and area contents. With the invisible man's area open, select the area contents tab and then creatures to find your invisible man.
#3
Posté 20 février 2012 - 05:32
$h!t, well can't believe I never knew that was there or bothered to pay any attention to it. Thanks man.
#4
Posté 20 février 2012 - 06:08
Use the air elemental line in appearance.2da instead. Or the various clouds which you can find in pain's monster pack. One of the last columns in appearance.2da controls selection size.
#5
Posté 21 février 2012 - 08:17
he is invisible, success !!!





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