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so, is bioware making weak attempts to make fans emotional?


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#101
Guest_AwesomeName_*

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AtreiyaN7 wrote...

Some people are emotionally impacted, some aren't. The attempts are neither weak nor stupid - this is one of those subjective things that really varies from person to person. Don't feel anything? Congrats on that - doesn't mean it doesn't affect others. I found it somewhat poignant.


One of the few sensible posts on here. 

Personally, I thought it worked well at showing how unfair and merciless the situation was.  Others won't feel anything at all of course, but like Atreiya says, we all have different personalities.

#102
AxholeRose

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Virginian wrote...

neubourn wrote...
children are universally seen as "innocent"

Tell that to the Richardson family, oh wait you can't, the 12 year old innocent daughter murdered her parents and brother with her boyfriend's help. Source.

No one is innocence. Everyone is guilty.


lmao she is 12 in that pic?  looks like BS she looks more like 22!!

#103
Travie

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Remember when the Dev's said "this game will make you cry"?

I really hope this wasn't what they meant...

#104
ODST 3

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Compare the death of the kid in the demo to that embarrassing "shock attempt" in Modern Warfare 3. You've got it pretty good if you're an ME fan and haven't wasted your money on last year's awful shooters.

#105
DaJe

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It does become a bit obvious with the kids. There will probably be an orphanage...full of kittens and puppies burned down by those naughty Reapers. Hey audience, are you sad yet?

#106
AxholeRose

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ODST 3 wrote...

Compare the death of the kid in the demo to that embarrassing "shock attempt" in Modern Warfare 3. You've got it pretty good if you're an ME fan and haven't wasted your money on last year's awful shooters.


You bought MW3 over BF3?   please tell me you own an xbox

#107
BatmanPWNS

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AxholeRose wrote...

ODST 3 wrote...

Compare the death of the kid in the demo to that embarrassing "shock attempt" in Modern Warfare 3. You've got it pretty good if you're an ME fan and haven't wasted your money on last year's awful shooters.


You bought MW3 over BF3?   please tell me you own an xbox


What, in his post, even implies that he has MW3?

#108
Troller79

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Shut this thread down now

#109
ODST 3

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AxholeRose wrote...

ODST 3 wrote...

Compare the death of the kid in the demo to that embarrassing "shock attempt" in Modern Warfare 3. You've got it pretty good if you're an ME fan and haven't wasted your money on last year's awful shooters.


You bought MW3 over BF3?   please tell me you own an xbox

No, I didn't buy MW, just saw the video. I got BF 3 cause they put a lot more effort into it than Modern Warfare but it still gets borin pretty quick. Yes, I do have Xbox.

#110
Guest_Mei Mei_*

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Is Bioware trying to implant another amygdala in mah headz!?! Noes! Reports you!

lulz...

Seriously, Bioware cannot make you feel emotions. Your body does that all on its own. Its healthy, its needed. Its not a bad thing. If you are feeling emotions while playing the game or watching the trailer, then you should. Its natural. If you don't then, you don't.

Modifié par Mei Mei, 20 février 2012 - 07:28 .


#111
Arcadian Legend

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AwesomeName wrote...

AtreiyaN7 wrote...

Some people are emotionally impacted, some aren't. The attempts are neither weak nor stupid - this is one of those subjective things that really varies from person to person. Don't feel anything? Congrats on that - doesn't mean it doesn't affect others. I found it somewhat poignant.


One of the few sensible posts on here. 

Personally, I thought it worked well at showing how unfair and merciless the situation was.  Others won't feel anything at all of course, but like Atreiya says, we all have different personalities.


Same. The net needs more posters like this.

#112
Badpie

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Mass Effect 3 has every chance to be an absolutely beautifully done emotional story. This is what I'm hoping for. I'm hoping that all my emotions are engaged, not just my "crushing despair" one. Because then it feels manipulative.

Everyone understands that war is hell and there is tragedy and you are no doubt going to see that and feel that. From a storytelling standpoint the problem only comes if you over-do it. Piling tragic image upon tragic circumstance upon horrible soul crushing event after soul crushing event desensitizes. It almost makes the player say "yes, we get it. It's sad." You don't wanna make it too "This is really sad. Did you see how sad that was. What about that other sad thing? Did you cry? How about this? This is sad. Look how sad this is."

The truly emotional moments should definitely be in the game, but used when they're needed and not just as a manipulative ploy to make you feel something.

I'm expecting good things. I'm expecting to feel happy where appropriate, indifferent where appropriate and absolutely crushed where appropriate. At least I hope. :)

#113
hawat333

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Major League wrote...

anyone notice how bioware is killing kids, to get us emotional?  first the demo and then the cgi trailer.

anyone notice how Spielberg was killing a girl in red, to get the audience to realize the horrors of war?

#114
AkiKishi

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Level one should have been through a residential area instead of mincing along a ledge.

#115
Ziggeh

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hawat333 wrote...

Major League wrote...

anyone notice how bioware is killing kids, to get us emotional?  first the demo and then the cgi trailer.

anyone notice how Spielberg was killing a girl in red, to get the audience to realize the horrors of war?

That's exactly it. I'd even call it a reference.

With the series focus on the military aspects of space and future, the cost and loss needed to be illustrated. Remote locations in flames don't have the same impact as a focused representative death. Examples abound.

Was it a little heavy handed? Maybe, but this ain't exactly the subtlest story ever told. Giant ancient space monsters are eating a city, nuance really isn't going to cut it on this one.

Modifié par Ziggeh, 20 février 2012 - 07:40 .


#116
Tooneyman

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OK, we all hate on bioware for killing kids, but nobody looks back and see's dragon age or prey and I hate to say. Prey was way more violent.

#117
NOD-INFORMER37

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They only showed 2 kids dying and suddenly its a huge deal

#118
Ziggeh

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NOD-INFORMER37 wrote...

They only showed 2 kids dying and suddenly its a huge deal

"You eat one lousy foot and they call you a cannibal. What a world!"

Modifié par Ziggeh, 20 février 2012 - 07:54 .


#119
ReallyRue

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It makes sense to me that they'd pick kids to emphasise the emotional stuff. Similar propaganda has been used in real wars, featuring images of "'innocent' women and children" to reflect the true horrors/victims of the fighting and such. Because seeing them being attacked or killed is supposed to bring out the urge to go protect them, get revenge or whatever. Obviously women won't be used for that in ME3 advertising, what with them being a fighting force too (especially when you can play as a femShep), but children would still have the same effect.

#120
NOD-INFORMER37

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Ziggeh wrote...

NOD-INFORMER37 wrote...

They only showed 2 kids dying and suddenly its a huge deal

"You eat one lousy foot and they call you a cannibal. What a world!"


Eating a foot is kind of a jump from showing two kids dying in game advertisements, wouldnt you say?     

Modifié par NOD-INFORMER37, 20 février 2012 - 10:10 .


#121
Lee T

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Actually I kinda hoped he'd die as I sure didn't want that kid wandering in the Normandy (he could be wearing a redshirt with those dialogs anyway).

#122
AtreiyaN7

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And to add to what I said earlier: whether it's books, tv shows, movies or games, every writer is attempting to manipulate your emotions - that's a bit of a given. Some attempts are certainly more blatant than others like a child or a cute furry animal being in danger. Regardless of the level of blatancy or subtlety in the wirting, I think such things will always going to irk some people while eliciting the desired response in others. I'm actually rather cynical/snarky and don't even like children all that much, yet I still found the scene somewhat affecting even though I knew that it was a fairly blatant appeal to my emotions.

#123
bas_kon

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Medhia Nox wrote...
I think Bioware should make stronger attempts... and have the Geth betray you, with Legion laughing his ass off at your stupidity... while he slowly kills Garrus, Tali, and Liara.


Oh god!! killig Liara and team dextro??? my Sheps would totally help Legion then. Lol

#124
someguy1231

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That kid's death was cheap, forced, and predictable. The moment I saw him, I knew he was going to die, and the moment he got on that shuttle, I knew it was going to be shot down. It's just as bad as that little girl being killed in MW3 - a cheap attempt to make the player emotionally involved. Sorry, but I can't be "emotionally involved" if I saw all of the game's "emotional" moments coming a mile away.

There are other, much better ways to show how children are being harmed. Dead Space 2's sequence in the elementary school is a good example. Otacon's little sister in MGS2 is another good example. Introducing some nameless kid who is obviously going to die soon after his introduction is not how it should be done.

#125
sackyhack

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I saw the kid as part of a bigger picture. His death didn't affect me so much as how I was leaving everybody on Earth behind and running away, including the kid, Anderson, and all the people. I didn't get choked up or anything but in that leaving Earth scene I don't think Bioware was trying to point at the kid's death like "LOOK AT THIS SAD THING THAT JUST HAPPENED!", but it was more about how much it sucked to be leaving the entire Earth behind to fend for themselves.