I think though that Denerim is the only time it really falls apart. That's supposed to be the largest city in all of Ferelden, and all we see is a market square and a few alleys?
Modifié par marshalleck, 24 novembre 2009 - 09:49 .
Modifié par marshalleck, 24 novembre 2009 - 09:49 .
sparkyclarky24 wrote...
with regards to my OP , like all buildings in denerim market accessible with no loading screens.. .you see what i mean? im not asking for Dragon age: elder scrolls.
sparkyclarky24 wrote...
with regards to my OP , like all buildings in denerim market accessible with no loading screens.. .you see what i mean? im not asking for Dragon age: elder scrolls.
Wissenschaft wrote...
sparkyclarky24 wrote...
with regards to my OP , like all buildings in denerim market accessible with no loading screens.. .you see what i mean? im not asking for Dragon age: elder scrolls.
The loading screens are there because of resource limitations. The bigger the area you have the harder its on the computer. The load screens and small area make it easier for my crappy computer to run this game as well as consoles to run the game (consoles don't have the best memory).
sparkyclarky24 wrote...
title says it all..
come on bioware, you really need to give us propper open places.
i.e. fable or better oblivion.
HoLyEmperor wrote...
Wissenschaft wrote...
sparkyclarky24 wrote...
with regards to my OP , like all buildings in denerim market accessible with no loading screens.. .you see what i mean? im not asking for Dragon age: elder scrolls.
The loading screens are there because of resource limitations. The bigger the area you have the harder its on the computer. The load screens and small area make it easier for my crappy computer to run this game as well as consoles to run the game (consoles don't have the best memory).
My memory might not be very good, but didn't Oblivion stop you occasionally as you traveled to load the next outdoor "zone"? Fallout 3 (and some MMOs like WoW and others) don't do that... I assume they use some kind of dynamic zone or sector loading.
HoLyEmperor wrote...
Wissenschaft wrote...
sparkyclarky24 wrote...
with regards to my OP , like all buildings in denerim market accessible with no loading screens.. .you see what i mean? im not asking for Dragon age: elder scrolls.
The loading screens are there because of resource limitations. The bigger the area you have the harder its on the computer. The load screens and small area make it easier for my crappy computer to run this game as well as consoles to run the game (consoles don't have the best memory).
My memory might not be very good, but didn't Oblivion stop you occasionally as you traveled to load the next outdoor "zone"? Fallout 3 (and some MMOs like WoW and others) don't do that... I assume they use some kind of dynamic zone or sector loading.
Modifié par Barrendall111, 24 novembre 2009 - 10:05 .
sparkyclarky24 wrote...
title says it all..
come on bioware, you really need to give us propper open places.
i.e. fable or better oblivion.
Why would you use Oblivion as an example, when Morrowind is far superior in terms of a "proper open place"? The entire Morrowind world is one giant map. Oblivion is made up of tiny little worlds because consoles suck. Loading screen to get in and out of a shop. Fail.sparkyclarky24 wrote...
title says it all..
come on bioware, you really need to give us propper open places.
i.e. fable or better oblivion.
Modifié par Hagard2001, 24 novembre 2009 - 10:55 .
Modifié par Varenus Luckmann, 24 novembre 2009 - 11:39 .
sparkyclarky24 wrote...
title says it all..
come on bioware, you really need to give us propper open places.
i.e. fable or better oblivion.
sparkyclarky24 wrote...
look.
im not saying change the game - im saying improve it.
DariusKalera wrote...
I think a few more optional dungeons/keeps would have been nice. Definitely could have used another, or two, optional big bosses like the dragon.