Scenario 1:
The lobby is filled up (4 players) but one or two people never "Ready Up", so everyone leaves.
Scenario 2:
The lobby never fills up for some reason, as though the matching system doesn't know how to add people to a game except simultaneously. Either everyone leaves, or we start a match with a partial team and die very quickly.
Scenario 3:
As scenario 2, except due to kicking someone who is taking too long to ready up. Once again, the slot doesn't get filled.
These are not edge cases, these are the common cases. It sometimes takes more than 10 tries to actually start a game, and even then not necessarily with a full team. Something needs to change.
Suggestions:
The ready up system should be replaced with a countdown timer -- you shouldn't be in the lobby if you're modifying your character. 30 seconds is sufficient between matches. Once the timer completes, the match starts.
Also the player matching system seems fundamentally broken. Why aren't players added to a lobby that has empty slots? If creating a private game, I understand you want to reserve slots for your friends, but we're talking public games here.
Lastly, I'd suggest restricting silver and gold matches to higher level characters. Countless times I've been in a silver or gold match and someone brings in their level 3 soldier only to get themselves, and thereby the whole team, killed instantly.
I'm a huge ME fan and was actually happy about the MP announcement, but it needs a lot of work. Hope these suggestions are taken to heart. Cheers.
Modifié par uv23, 20 février 2012 - 06:55 .





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