a) When an enemy is killed, do all of your party members get equal experience points or does the person who actually got the last strike in, OR did the most damage on the enemy, get the experience? How does that work?

Do party members who are not currently in use gain experience? If so, how much XP do they gain in relation to the party members being used?
c) Why is it sometimes that when I switch a party member with someone else, one or two characters in my current party magically level up? Seems like a bug to me; I really don't know what's going on there.
Modifié par Alozaps, 24 novembre 2009 - 09:16 .