Modifié par Cazlee, 20 février 2012 - 07:48 .
Does anyone else here feel sorry for Dragon Age II?
#26
Posté 20 février 2012 - 07:48
#27
Posté 20 février 2012 - 07:49
#28
Posté 20 février 2012 - 07:49
incinerator950 wrote...
Klijpope wrote...
Bioware should be at least applauded for trying out different story structures.
Isn't it funny when people generalize Bioware for trying something from other games, but then people complain when a new direction is taken, its bad?
Quality is even more important when you try a new direction.
#29
Posté 20 février 2012 - 07:50
#30
Posté 20 février 2012 - 07:51
#31
Posté 20 février 2012 - 07:51
Veggiesofmanycolors wrote...
the people who worked so hard on Dragon Age II.
What is people who don't exist?
#32
Posté 20 février 2012 - 07:51
Cazlee wrote...
There is a hint of DA2 in the ME3 demo... both renegade and paragon conversation paths led to the same exact reactions. The developers of DA2 mentioned that they had to "eliminate content only the minority will see" or something. It sounded like they were on a very tight budget and timeline when they were making it. :/
That's why I downgraded it to rental. The ME3 demo has a not quite finished feel to it much like the DA2 demo did. Of course no one is naive enough to buy the "It's only a demo" line after DA2 are they?
#33
Posté 20 février 2012 - 07:53
#34
Posté 20 février 2012 - 07:53
wolfsite wrote...
DA2 was a good game, wasn't a great game but a good game. I the main problems I would say is it went left when people thought it would go right. It did have a more unique story structure but it got hurt by re-using areas too much.
This. It was a good game if you look at the good instead of the bad. It was disappointing, but is not deserving of the hate it gets.
#35
Posté 20 février 2012 - 07:54
That being said, it should have had more time in the oven. They royally screwed the pooch when they decided to reuse the areas, something which one of the lead designers later said he regrets. I also didn't care for the totally confusing qunari-subplot and the jump in time. It totally disconnected me from the story to the point where I didn't care anymore. And the combat system sucked balls because of enemies appearing out of thin air. It was incredibly frustrating and it rendered tactical gameplay irrelevant.
#36
Posté 20 février 2012 - 07:55
BobSmith101 wrote...
Cazlee wrote...
There is a hint of DA2 in the ME3 demo... both renegade and paragon conversation paths led to the same exact reactions. The developers of DA2 mentioned that they had to "eliminate content only the minority will see" or something. It sounded like they were on a very tight budget and timeline when they were making it. :/
That's why I downgraded it to rental. The ME3 demo has a not quite finished feel to it much like the DA2 demo did. Of course no one is naive enough to buy the "It's only a demo" line after DA2 are they?
From a lot of the posts int his forum, there are a lot of people expecting everything to be magically fixed on March 6th because the demo "was an old build". It's going to be some disappointed peopel comce March 6th.
#37
Posté 20 février 2012 - 07:55
#38
Posté 20 février 2012 - 07:56
weirdopo wrote...
wolfsite wrote...
DA2 was a good game, wasn't a great game but a good game. I the main problems I would say is it went left when people thought it would go right. It did have a more unique story structure but it got hurt by re-using areas too much.
This. It was a good game if you look at the good instead of the bad. It was disappointing, but is not deserving of the hate it gets.
Isn't that like saying a meal with a turd on your plate is fine as long as you don't look at the turd?
#39
Posté 20 février 2012 - 07:58
Aaleel wrote...
BobSmith101 wrote...
Cazlee wrote...
There is a hint of DA2 in the ME3 demo... both renegade and paragon conversation paths led to the same exact reactions. The developers of DA2 mentioned that they had to "eliminate content only the minority will see" or something. It sounded like they were on a very tight budget and timeline when they were making it. :/
That's why I downgraded it to rental. The ME3 demo has a not quite finished feel to it much like the DA2 demo did. Of course no one is naive enough to buy the "It's only a demo" line after DA2 are they?
From a lot of the posts int his forum, there are a lot of people expecting everything to be magically fixed on March 6th because the demo "was an old build". It's going to be some disappointed peopel comce March 6th.
After the beta missions and the demo, I don't believe I'll be dissapointed. Then again, I've had most Bioware games below Bethesda and Obsidian games for a while, so meh.
#40
Posté 20 février 2012 - 07:58
#41
Posté 20 février 2012 - 07:58
BobSmith101 wrote...
Not really it sucked. Lets hope ME3 does not go the same way.
This.
#42
Posté 20 février 2012 - 08:04
Then they blamed the fans who voiced their displeasure for not playing a harder difficulty setting or expecting DA:O 2 (after they went through so much trouble giving it a unique name). Don't feel sorry for the DA team, feel sorry for everyone who pre-ordered that when you can pick it up in bargain bins for 7 dollars now.
I've said it before DA2 was the worst sequel I've ever seen, but if you look at it as just another game having nothing to do with anything, it was fun. The problem areas could have been forgiven for a new game, but it was a sequel and people expect improvements as a series goes on and DA2 took a sledgehammer to everything that was good in the first game.
I will say though both DA2 story DLC's did show that they listened to fan reaction and took real steps toward putting out a better product.
#43
Posté 20 février 2012 - 08:14
Veggiesofmanycolors wrote...
I remember the pre-release hype for Dragon Age II was almost universally negative. Mass Effect 3 is already being showered with praise and I can't help but feel bad for the people who worked so hard on Dragon Age II. Already their game isn't held in high esteem, even amongst Bioware fans so imagine how few people will care about it post Mass Effect 3, especially if Mass Effect 3 turns out to be a huge critical success.
No, I really don't.
The ME3 demo wasn't perfect, not by a long shot, but it still felt the dev team had spent some serious effort refining what made the ME series my favourite. In comparison, the dev team on DA2 seemed to be more interested in making a completely different game and forgot what made the DA universe great in the first place. I mean, who on earth thought it was a good idea to set the whole game in that dull, tiny city?
I really have no sympathy for that, as its the easiest problem to avoid, and the most catastrophic when it isn't avoided.
chance52 wrote...
I will say though both DA2 story DLC's did
show that they listened to fan reaction and took real steps toward
putting out a better product.
Its just a shame that there's a limit to the amount of damage DLC can fix.
Modifié par JaegerBane, 20 février 2012 - 08:17 .
#44
Posté 20 février 2012 - 08:15
#45
Posté 20 février 2012 - 08:21
#46
Posté 20 février 2012 - 08:21
#47
Posté 20 février 2012 - 08:24
JaegerBane wrote...
The ME3 demo wasn't perfect, not by a long shot, but it still felt the dev team had spent some serious effort refining what made the ME series my favourite. In comparison, the dev team on DA2 seemed to be more interested in making a completely different game and forgot what made the DA universe great in the first place. I mean, who on earth thought it was a good idea to set the whole game in that dull, tiny city?
I really have no sympathy for that, as its the easiest problem to avoid, and the most catastrophic when it isn't avoided.
If they had come out and said the demo is not the final build I'd say it was "good" demo. Kingdoms of Amular demo had issues, but it was made clear it was an earlier build and they were not there in the final release.
However if that demo is the first level of the final game well.... I'm glad I'm just renting it.
#48
Posté 20 février 2012 - 08:26
#49
Posté 20 février 2012 - 08:26
Being bullied by Dance Dance RevolutionSaints_ wrote...
Why would I feel sympathy for a game? It's not like it sits on shelves crying.
#50
Guest_SkyeHawk89_*
Posté 20 février 2012 - 08:35
Guest_SkyeHawk89_*




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