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Was the writing in Mass Effect 2 bad?


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#76
Il Divo

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Soverign 666 wrote...

I dont understand why some people on the forum think the writing in Mass Effect 2 was bad. Can you point me to a video game that has better writing? Is there anything you people like about the mass effect series?


Personally, I loved the writing in Mass Effect 2, but since you asked Image IPB:

Legacy of Kain
Assassin's Creed 1
Planescape: Torment
KotOR 2's Kreia
Heavy Rain

Not to say I don't love ME2, but in terms of writing that I consider exceptional (for games).

Modifié par Il Divo, 21 février 2012 - 02:23 .


#77
scpulley

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Taleroth wrote...

I think Mass Effect has had a fine cheesy consistency throughout.


That about somes up my feeling, I think the consistency has been there so simply because of that I'd say not really. Now is it bad compared to other games or sources of media? Yes, but because it matched up with the mood in the first game it was fine. I think 3 at least from the demo felt like it was a little overboard to the point you start taking the situations less serious because of the cheesy lines, which could be a major issue if that plays out in the final released game.

#78
nitefyre410

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Il Divo wrote...

Soverign 666 wrote...

I dont understand why some people on the forum think the writing in Mass Effect 2 was bad. Can you point me to a video game that has better writing? Is there anything you people like about the mass effect series?


Personally, I loved the writing in Mass Effect 2, but since you asked Image IPB:

Legacy of Kain
Assassin's Creed 1
Planescape: Torment
KotOR 2's Kreia
Heavy Rain

Not to say I don't love ME2, but in terms of writing that I consider exceptional (for games).

 

Legacy Of Kain -  I can agree
Assassins Creed 1 =  Hell I would say the entire series the weakest being possible Revelations but still is stronger than most of the bad writing games.  
Planetscape:Torment - never played it can't say.
Kotr 2  Kreia  = fully agree
Heavy Rai = agree as well.

 I would honest put Mass Effect 2 somewhere in the middle of the pack it has its moments where  it stands out but there are fualts. The time skip I say could be handled  a lot better then  "you were dead for 2 years" and then was more potential to tie the Collecters, Reapers, Shadow Broker all together.  

#79
Cody211282

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The companion stories were amazing, the main story was horrible.

#80
Il Divo

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nitefyre410 wrote...

Assassins Creed 1 =  Hell I would say the entire series the weakest being possible Revelations but still is stronger than most of the bad writing games.  


Point taken.

 I would honest put Mass Effect 2 somewhere in the middle of the pack it has its moments where  it stands out but there are fualts. The time skip I say could be handled  a lot better then  "you were dead for 2 years" and then was more potential to tie the Collecters, Reapers, Shadow Broker all together.  


That was one of the weaker moments. I enjoyed the actual intro (watching the Normandy get blown up was gut-wrenching), but it definitely could have done more with the concept. I think it's really a question of where the good writing was oriented this time around. Loyalty missions in general and interactions with TIM were pretty great, some other sequences (like Horizon) not so much. Overall, I thought it evened out for your typical Bioware quality game.

#81
nitefyre410

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Il Divo wrote...

nitefyre410 wrote...

Assassins Creed 1 =  Hell I would say the entire series the weakest being possible Revelations but still is stronger than most of the bad writing games.  


Point taken.

 I would honest put Mass Effect 2 somewhere in the middle of the pack it has its moments where  it stands out but there are fualts. The time skip I say could be handled  a lot better then  "you were dead for 2 years" and then was more potential to tie the Collecters, Reapers, Shadow Broker all together.  


That was one of the weaker moments. I enjoyed the actual intro (watching the Normandy get blown up was gut-wrenching), but it definitely could have done more with the concept. I think it's really a question of where the good writing was oriented this time around. Loyalty missions in general and interactions with TIM were pretty great, some other sequences (like Horizon) not so much. Overall, I thought it evened out for your typical Bioware quality game.

 

Can't disagree with that   - the loyalty  missions end being my favoraite moments of the game while the main plot was kinda flat and Horizon was just arggghhh.   Worst in my eyes was the  Jack/Miranda  fight... I was screaming at me tv.  "You two want to have an Alpha  **** fight   now.." Honestly  that was one of the reasons I end up falling to Tali romance and the Samara  crash and burn romance.

#82
Aaleel

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Il Divo wrote...

Soverign 666 wrote...

I dont understand why some people on the forum think the writing in Mass Effect 2 was bad. Can you point me to a video game that has better writing? Is there anything you people like about the mass effect series?


Personally, I loved the writing in Mass Effect 2, but since you asked Image IPB:

Legacy of Kain
Assassin's Creed 1
Planescape: Torment
KotOR 2's Kreia
Heavy Rain

Not to say I don't love ME2, but in terms of writing that I consider exceptional (for games).


Saren was probably one of the more well written and developed characters I've come across in games.  Definitely by far the best in the ME series thus far.

#83
Iakus

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Cody211282 wrote...

The companion stories were amazing, the main story was horrible.


Pretty well sums it up.  Patches of good writing stitched together in a weird Frankensteinian way that ends up lurching aimlessly about the Terminus.  As a DLC bundle, it might have been quite good.  As a complete game, not so much.

#84
Cody211282

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iakus wrote...

Cody211282 wrote...

The companion stories were amazing, the main story was horrible.


Pretty well sums it up.  Patches of good writing stitched together in a weird Frankensteinian way that ends up lurching aimlessly about the Terminus.  As a DLC bundle, it might have been quite good.  As a complete game, not so much.


And the sad thing is overall instead of moving the story foward it seems more like a side game to the franchise, like Shepard and Pals the Lost Adventures.

#85
Soverign 666

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Il Divo wrote...

Soverign 666 wrote...

I dont understand why some people on the forum think the writing in Mass Effect 2 was bad. Can you point me to a video game that has better writing? Is there anything you people like about the mass effect series?


Personally, I loved the writing in Mass Effect 2, but since you asked Image IPB:

Legacy of Kain
Assassin's Creed 1
Planescape: Torment
KotOR 2's Kreia
Heavy Rain

Not to say I don't love ME2, but in terms of writing that I consider exceptional (for games).

I cannot comment on 3 of those games as i havent played them. I dont really think assassin's creed can hold a candle to mass effect in writing qualiy. THe plot is creative and the writting is certainaly good but doesnt have the same emotional punch as mass effect. ANd kreia was certainly a great character but im talking about games in general and KOTOR 2 rushed ending (While not the writers fault) rules out that game imo

#86
AkiKishi

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Soverign 666 wrote...

Il Divo wrote...

Soverign 666 wrote...

I dont understand why some people on the forum think the writing in Mass Effect 2 was bad. Can you point me to a video game that has better writing? Is there anything you people like about the mass effect series?


Personally, I loved the writing in Mass Effect 2, but since you asked Image IPB:

Legacy of Kain
Assassin's Creed 1
Planescape: Torment
KotOR 2's Kreia
Heavy Rain

Not to say I don't love ME2, but in terms of writing that I consider exceptional (for games).

I cannot comment on 3 of those games as i havent played them. I dont really think assassin's creed can hold a candle to mass effect in writing qualiy. THe plot is creative and the writting is certainaly good but doesnt have the same emotional punch as mass effect. ANd kreia was certainly a great character but im talking about games in general and KOTOR 2 rushed ending (While not the writers fault) rules out that game imo


Why is PST not at the top? 
Kreia completely agree shame they never got to use those cut sections, that would rewrite gaming history.
Assasins Creed check
Heavy Rain without a doubt

Biowares writing it depends whether its characters or plot.

#87
Soverign 666

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BobSmith101 wrote...

Soverign 666 wrote...

Il Divo wrote...

Soverign 666 wrote...

I dont understand why some people on the forum think the writing in Mass Effect 2 was bad. Can you point me to a video game that has better writing? Is there anything you people like about the mass effect series?


Personally, I loved the writing in Mass Effect 2, but since you asked Image IPB:

Legacy of Kain
Assassin's Creed 1
Planescape: Torment
KotOR 2's Kreia
Heavy Rain

Not to say I don't love ME2, but in terms of writing that I consider exceptional (for games).

I cannot comment on 3 of those games as i havent played them. I dont really think assassin's creed can hold a candle to mass effect in writing qualiy. THe plot is creative and the writting is certainaly good but doesnt have the same emotional punch as mass effect. ANd kreia was certainly a great character but im talking about games in general and KOTOR 2 rushed ending (While not the writers fault) rules out that game imo


Why is PST not at the top? 
Kreia completely agree shame they never got to use those cut sections, that would rewrite gaming history.
Assasins Creed check
Heavy Rain without a doubt

Biowares writing it depends whether its characters or plot.


I think some people are thinking plot when i say writing ,im talking about dialouge. Now mass effect does have the benifit of some incredible voice actors but I think its funny that the only people who Ive ever heard complain about mass effects writing are the so called "Fans" that hang around this forumn. What is it about the games that make you play them as you guys seem to hate everything.

#88
AkiKishi

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Soverign 666 wrote...
I think some people are thinking plot when i say writing ,im talking about dialouge. Now mass effect does have the benifit of some incredible voice actors but I think its funny that the only people who Ive ever heard complain about mass effects writing are the so called "Fans" that hang around this forumn. What is it about the games that make you play them as you guys seem to hate everything.


So, your talking about character interaction rather than things like story pacing and design? 

That owes as much to the VA as it does to the writers. To the writers credit for the most part they give them good lines.

"We fight or we die" is not a good line by the way.

Even when it's delivered with conviction it sounds cheesey.

Stuff like "THIS IS SPARTA" and "Tonight we dine in hell" take an actor of a high caliber and the correct body language to pull off in a convincing manner.

Although if I ever wrote a parody I'd go with "Tonght we dine on cuttlefish" in response to the council.

It's not so much that they hate everything. It's that most people just don't care. It's the same with movies.Only fans care enough to be critical.

Modifié par BobSmith101, 21 février 2012 - 04:27 .


#89
Backslash93

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Not bad, but it could have been better.

Really, you could say that about the whole direction of the series after ME1.

#90
Terror_K

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I'd actually say the writing was mostly good, save for a few plotholes and lore errors, but the main story with The Collectors and all was pretty bad. Good writing with bad material in that sense. The recruitment and loyalty stuff was great though, for the most part.

#91
Cody211282

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Terror_K wrote...

I'd actually say the writing was mostly good, save for a few plotholes and lore errors, but the main story with The Collectors and all was pretty bad. Good writing with bad material in that sense. The recruitment and loyalty stuff was great though, for the most part.


So basicly the game would have been great if it wasnt for the main plot.

#92
Soverign 666

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BobSmith101 wrote...

Soverign 666 wrote...
I think some people are thinking plot when i say writing ,im talking about dialouge. Now mass effect does have the benifit of some incredible voice actors but I think its funny that the only people who Ive ever heard complain about mass effects writing are the so called "Fans" that hang around this forumn. What is it about the games that make you play them as you guys seem to hate everything.


So, your talking about character interaction rather than things like story pacing and design? 

That owes as much to the VA as it does to the writers. To the writers credit for the most part they give them good lines.

"We fight or we die" is not a good line by the way.

Even when it's delivered with conviction it sounds cheesey.

Stuff like "THIS IS SPARTA" and "Tonight we dine in hell" take an actor of a high caliber and the correct body language to pull off in a convincing manner.

Although if I ever wrote a parody I'd go with "Tonght we dine on cuttlefish" in response to the council.

It's not so much that they hate everything. It's that most people just don't care. It's the same with movies.


Yes I agree good writing and voice acting go hand in hand and mass effect has both part of my problem with the first assassins creed game was the main characters voice acting. Now I do think that pacing and plot are important and I think mass effect does a fine job at that, as a video game.

Now I might be an idiot but I have zero problems with the plot of Mass Effect 2 but so many people in this forumn seem to hate it. I understand the stakes werent as high as in Mass Effect 1 but the story was meant to serve as a bridge (as second parts in stories tend to be).

What I completly fail to understand is why fans of this game (I assume people on the mass effect forumns are fans) seem to hate the writng. ONeof mass effects (and bioware games in general) main selling points is the characters, plot, and dialouge if you don't like those three things what is their to like about the game?

#93
AkiKishi

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Cody211282 wrote...

Terror_K wrote...

I'd actually say the writing was mostly good, save for a few plotholes and lore errors, but the main story with The Collectors and all was pretty bad. Good writing with bad material in that sense. The recruitment and loyalty stuff was great though, for the most part.


So basicly the game would have been great if it wasnt for the main plot.


Not a Reaper...A HUMAN Reaper ! 

I came up with a theory that the Reapers have directives and failsafes. Made ME2's plot more palatable.

#94
Cody211282

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BobSmith101 wrote...

Cody211282 wrote...

Terror_K wrote...

I'd actually say the writing was mostly good, save for a few plotholes and lore errors, but the main story with The Collectors and all was pretty bad. Good writing with bad material in that sense. The recruitment and loyalty stuff was great though, for the most part.


So basicly the game would have been great if it wasnt for the main plot.


Not a Reaper...A HUMAN Reaper ! 

I came up with a theory that the Reapers have directives and failsafes. Made ME2's plot more palatable.


I just prefer to black out the human reaper thing, it seems like it was put in just to have an end boss.

#95
shepskisaac

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It was definitely better than in ME1. Of course it wasn't Plansecape or Kotor 2, but it was still quality. People's main problem with ME2 is that they think the core story didn't matter in the larger context of the trilogy, which is not true if you've read the spoilers (and even if it didn't matter, the same you can say about ESB), but the writing was mostly good. Some stuff got wasted, like the Lazarus project potential and its effects on Shep, but other than that, TIM, the recruitement/loyalty missions were great.

Modifié par IsaacShep, 21 février 2012 - 04:44 .


#96
AkiKishi

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Soverign 666 wrote...

Now I might be an idiot but I have zero problems with the plot of Mass Effect 2 but so many people in this forumn seem to hate it. I understand the stakes werent as high as in Mass Effect 1 but the story was meant to serve as a bridge (as second parts in stories tend to be).


It's generally all the retcons most of the real haters are big fans of ME1 as well.

Theres quite a bit of silly stuff like why would you go from weapons that fire endlessly(with the right upgrades) to ammo.

The other part is ME2 forced you down a path that for some people was just wrong. Again mostly people who really liked ME1. But in ME1 Cerberus were not nice people.

In design ME2 was essentially a bunch of unrelated sidequests linked by timed plot encounters. As such for long periods of time you have no direct connection to the plot and no sense of moving it forward. Then you complete X number of side quests and you get a "plot point".

Thing with ME1 is if you take out all the random stuff and stick to the plot planets it's a very tight game which is always tracking the plot. Yes you can wander aimlessly around random coloured oblong planets , but you can do it when and if you feel like rather than being required by the story.

Forgot to add Saren was an amazing antagonist and that was something that was missing from ME2. Harbinger assuming control and his cross between a nutjob evangelist and trash talking street punk was just not on the same level.

Just for the record I prefer ME2 but it's for the gameplay I really don't rate the story too highly.

Modifié par BobSmith101, 21 février 2012 - 04:44 .


#97
TheoCN

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Turryn wrote...

mango smoothie wrote...

I have never found the writing of the main plot in Mass Effect 1 or Mass Effect 2 to be very good. What makes Mass Effect a great story to me is the writing of the individual missions and characters. So yes Mass Effect 2 had good writing, but not in the main plot. Same goes for Mass Effect 1.


It's hard to thing of a game with a better main plot line than ME1... what exactly doesn't work for you there?


I agree with that.
It is hard to think of a game with better MAIN plot/story.
When i first realized about the reapers, i was speechless.

#98
Aurora313

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I don't mind the story, but it feels like it could have been better. Maybe with a few more quests that actually related to the collectors themselves. It felt like you were playing the ship Physicatrist (yes, I butchered the work that I cannot spell), everyone had some kind of Daddy/Mommy/abandomnet issue that I personally needed to take care of. While my headcanon Shepard has issues of his own, they were the least of his worries when fighting a suicide mission. I just wished that solving the crew's problems weren't the majority of the game.

#99
frylock23

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To me it felt like BioWare had all these "awesome" characters and they couldn't just not use them so they came up with the so-called "plot" of ME2 in order to shoehorn them all into a game and have an excuse to use them.

In the end, without a reason for me to want to go around getting to know the characters, try talking to them without advancing the "plot," I don't actually get to know them without killing a whole lot of random mercenaries which isn't actually getting to know them. In the end, the only ones I knew anything extra about at the end of it all were Garrus and Tali who started the original game with me and talked to me before they got on the Normandy where no one wants to talk to Commander Shepard unless she's scored a high body count first.

#100
Cody211282

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Aurora313 wrote...

I don't mind the story, but it feels like it could have been better. Maybe with a few more quests that actually related to the collectors themselves. It felt like you were playing the ship Physicatrist (yes, I butchered the work that I cannot spell), everyone had some kind of Daddy/Mommy/abandomnet issue that I personally needed to take care of. While my headcanon Shepard has issues of his own, they were the least of his worries when fighting a suicide mission. I just wished that solving the crew's problems weren't the majority of the game.


In DA:O you fix a problem for everyone in the party and help then sort stuff out, but there was a plot to go along with it. Me2 felt like the plot was tacked on last second and that Shep had just taken 2 years to get a psych PHd instead of being put back together.